# "Teaching Independent Parts Separately" (TIPSy-GAN) : Improving Accuracy and Stability in Unsupervised Adversarial 2D to 3D Pose Estimation

arXiv: https://arxiv.org/abs/2205.05980 · HTML: https://mlsanity.com/paper/2205.05980/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 39 of its 52 references that are in the map.
- First posted on arXiv 12 May 2022.

## Builds on (most cited first, 30 of 39)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks](https://mlsanity.com/paper/1511.06434/) (2015)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [Towards Principled Methods for Training Generative Adversarial Networks](https://mlsanity.com/paper/1701.04862/) (2017)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [How Does Batch Normalization Help Optimization?](https://mlsanity.com/paper/1805.11604/) (2018)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera](https://mlsanity.com/paper/1705.01583/) (2017)
- [Compositional Human Pose Regression](https://mlsanity.com/paper/1704.00159/) (2017)
- [Towards 3D Human Pose Estimation in the Wild: a Weakly-supervised Approach](https://mlsanity.com/paper/1704.02447/) (2017)
- [3D Human Pose Estimation = 2D Pose Estimation + Matching](https://mlsanity.com/paper/1612.06524/) (2016)
- [Ordinal Depth Supervision for 3D Human Pose Estimation](https://mlsanity.com/paper/1805.04095/) (2018)
- [Unsupervised 3D Pose Estimation with Geometric Self-Supervision](https://mlsanity.com/paper/1904.04812/) (2019)
- [SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approach](https://mlsanity.com/paper/2007.09389/) (2020)
- [3D Human Pose Estimation in the Wild by Adversarial Learning](https://mlsanity.com/paper/1803.09722/) (2018)
- [RepNet: Weakly Supervised Training of an Adversarial Reprojection Network for 3D Human Pose Estimation](https://mlsanity.com/paper/1902.09868/) (2019)
- [Lifting from the Deep: Convolutional 3D Pose Estimation from a Single Image](https://mlsanity.com/paper/1701.00295/) (2017)
- [Can 3D Pose be Learned from 2D Projections Alone?](https://mlsanity.com/paper/1808.07182/) (2018)
- [Structured Prediction of 3D Human Pose with Deep Neural Networks](https://mlsanity.com/paper/1605.05180/) (2016)
- [Maximum-Margin Structured Learning with Deep Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/1508.06708/) (2015)
- [Multi-task Deep Learning for Real-Time 3D Human Pose Estimation and Action Recognition](https://mlsanity.com/paper/1912.08077/) (2019)
- [Feature Importance Ranking for Deep Learning](https://mlsanity.com/paper/2010.08973/) (2020)

## Abstract (arXiv)

We present TIPSy-GAN, a new approach to improve the accuracy and stability in unsupervised adversarial 2D to 3D human pose estimation. In our work we demonstrate that the human kinematic skeleton should not be assumed as a single spatially codependent structure; in fact, we posit when a full 2D pose is provided during training, there is an inherent bias learned where the 3D coordinate of a keypoint is spatially codependent on the 2D coordinates of all other keypoints. To investigate our hypothesis we follow previous adversarial approaches but train two generators on spatially independent parts of the kinematic skeleton, the torso and the legs. We find that improving the self-consistency cycle is key to lowering the evaluation error and therefore introduce new consistency constraints during training. A TIPSy model is produced via knowledge distillation from these generators which can predict the 3D ordinates for the entire 2D pose with improved results. Furthermore, we address an unanswered question in prior work of how long to train in a truly unsupervised scenario. We show that for two independent generators training adversarially has improved stability than that of a solo generator which collapses. TIPSy decreases the average error by 17% when compared to that of a baseline solo generator on the Human3.6M dataset. TIPSy improves upon other unsupervised approaches while also performing strongly against supervised and weakly-supervised approaches during evaluation on both the Human3.6M and MPI-INF-3DHP datasets.
