# Fatigue Prediction in Outdoor Running Conditions using Audio Data

arXiv: https://arxiv.org/abs/2205.04343 · HTML: https://mlsanity.com/paper/2205.04343/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 5 of its 19 references that are in the map.
- First posted on arXiv 9 May 2022.

## Builds on (most cited first, 5 of 5)

- [Model Cards for Model Reporting](https://mlsanity.com/paper/1810.03993/) (2018)
- [PANNs: Large-Scale Pretrained Audio Neural Networks for Audio Pattern Recognition](https://mlsanity.com/paper/1912.10211/) (2019)
- [EmoNet: A Transfer Learning Framework for Multi-Corpus Speech Emotion Recognition](https://mlsanity.com/paper/2103.08310/) (2021)
- [Multistage linguistic conditioning of convolutional layers for speech emotion recognition](https://mlsanity.com/paper/2110.06650/) (2021)
- [Fairness and underspecification in acoustic scene classification: The case for disaggregated evaluations](https://mlsanity.com/paper/2110.01506/) (2021)

## Abstract (arXiv)

Although running is a common leisure activity and a core training regiment for several athletes, between 29% and 79% of runners sustain an overuse injury each year. These injuries are linked to excessive fatigue, which alters how someone runs. In this work, we explore the feasibility of modelling the Borg received perception of exertion (RPE) scale (range: [6-20]), a well-validated subjective measure of fatigue, using audio data captured in realistic outdoor environments via smartphones attached to the runners' arms. Using convolutional neural networks (CNNs) on log-Mel spectrograms, we obtain a mean absolute error of 2.35 in subject-dependent experiments, demonstrating that audio can be effectively used to model fatigue, while being more easily and non-invasively acquired than by signals from other sensors.
