# Edge-enabled Metaverse: The Convergence of Metaverse and Mobile Edge Computing

arXiv: https://arxiv.org/abs/2205.02764 · HTML: https://mlsanity.com/paper/2205.02764/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 46 references that are in the map.
- First posted on arXiv 13 Apr 2022.

## Builds on (most cited first, 14 of 14)

- [A Survey on Metaverse: Fundamentals, Security, and Privacy](https://mlsanity.com/paper/2203.02662/) (2022)
- [A Full Dive into Realizing the Edge-enabled Metaverse: Visions, Enabling Technologies,and Challenges](https://mlsanity.com/paper/2203.05471/) (2022)
- [Artificial Intelligence for the Metaverse: A Survey](https://mlsanity.com/paper/2202.10336/) (2022)
- [A Survey on Personality-Aware Recommendation Systems](https://mlsanity.com/paper/2101.12153/) (2021)
- [Metaverse for Social Good: A University Campus Prototype](https://mlsanity.com/paper/2108.08985/) (2021)
- [Realizing the Metaverse with Edge Intelligence: A Match Made in Heaven](https://mlsanity.com/paper/2201.01634/) (2022)
- [Fusing Blockchain and AI with Metaverse: A Survey](https://mlsanity.com/paper/2201.03201/) (2022)
- [Will Metaverse be NextG Internet? Vision, Hype, and Reality](https://mlsanity.com/paper/2201.12894/) (2022)
- [Blockchain for the Metaverse: A Review](https://mlsanity.com/paper/2203.09738/) (2022)
- [iFogSim: A Toolkit for Modeling and Simulation of Resource Management Techniques in Internet of Things, Edge and Fog Computing Environments](https://mlsanity.com/paper/1606.02007/) (2016)
- [IoT-Enabled Social Relationships Meet Artificial Social Intelligence](https://mlsanity.com/paper/2103.01776/) (2021)
- [Artificial Intelligence for Suicide Assessment using Audiovisual Cues: A Review](https://mlsanity.com/paper/2201.09130/) (2022)
- [MetaChain: A Novel Blockchain-based Framework for Metaverse Applications](https://mlsanity.com/paper/2201.00759/) (2021)
- [A Survey of Hybrid Human-Artificial Intelligence for Social Computing](https://mlsanity.com/paper/2103.15558/) (2021)

## Built on by (most cited first, 5 of 5)

- [Metaverse for Healthcare: A Survey on Potential Applications, Challenges and Future Directions](https://mlsanity.com/paper/2209.04160/) (2022)
- [AI and 6G into the Metaverse: Fundamentals, Challenges and Future Research Trends](https://mlsanity.com/paper/2208.10921/) (2022)
- [The Metaverse: Survey, Trends, Novel Pipeline Ecosystem & Future Directions](https://mlsanity.com/paper/2304.09240/) (2023)
- [Need of 6G for the Metaverse Realization](https://mlsanity.com/paper/2301.03386/) (2022)
- [Metaverse Survey & Tutorial: Exploring Key Requirements, Technologies, Standards, Applications, Challenges, and Perspectives](https://mlsanity.com/paper/2405.04718/) (2024)

## Abstract (arXiv)

The Metaverse is a virtual environment where users are represented by avatars to navigate a virtual world, which has strong links with the physical one. State-of-the-art Metaverse architectures rely on a cloud-based approach for avatar physics emulation and graphics rendering computation. Such centralized design is unfavorable as it suffers from several drawbacks caused by the long latency required for cloud access, such as low quality visualization. To solve this issue, in this paper, we propose a Fog-Edge hybrid computing architecture for Metaverse applications that leverage an edge-enabled distributed computing paradigm, which makes use of edge devices computing power to fulfil the required computational cost for heavy tasks such as collision detection in virtual universe and computation of 3D physics in virtual simulation. The computational cost related to an entity in the Metaverse such as collision detection or physics emulation are performed at the end-device of the associated physical entity. To prove the effectiveness of the proposed architecture, we simulate a distributed social metaverse application. Simulation results shows that the proposed architecture can reduce the latency by 50% when compared with the legacy cloud-based Metaverse applications.
