# State Representation Learning for Goal-Conditioned Reinforcement Learning

arXiv: https://arxiv.org/abs/2205.01965 · HTML: https://mlsanity.com/paper/2205.01965/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 7 of its 14 references that are in the map.
- First posted on arXiv 4 May 2022.

## Builds on (most cited first, 7 of 7)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Goal-Conditioned Reinforcement Learning: Problems and Solutions](https://mlsanity.com/paper/2201.08299/) (2022)
- [Model-Based Visual Planning with Self-Supervised Functional Distances](https://mlsanity.com/paper/2012.15373/) (2020)
- [Offline Reinforcement Learning with Pseudometric Learning](https://mlsanity.com/paper/2103.01948/) (2021)

## Built on by (most cited first, 11 of 11)

- [Predictive but Not Plannable: RC-aux for Latent World Models](https://mlsanity.com/paper/2605.07278/) (2026)
- [Dual Goal Representations](https://mlsanity.com/paper/2510.06714/) (2025)
- [Goal-Conditioned Reinforcement Learning from Sub-Optimal Data on Metric Spaces](https://mlsanity.com/paper/2402.10820/) (2024)
- [Three Steps at a Time: Learning Representations from Action Sequences in Contrastive RL](https://mlsanity.com/paper/2608.30640/) (2026)
- [Learning The Minimum Action Distance](https://mlsanity.com/paper/2506.09276/) (2025)
- [The Price Is Not Right: Neuro-Symbolic Methods Outperform VLAs on Structured Long-Horizon Manipulation Tasks with Significantly Lower Energy Consumption](https://mlsanity.com/paper/2602.19260/) (2026)
- [Asymmetric Norms to Approximate the Minimum Action Distance](https://mlsanity.com/paper/2312.10276/) (2023)
- [Learning telic-controllable state representations](https://mlsanity.com/paper/2406.14476/) (2024)
- [Autonomous Learning From Success and Failure: Goal-Conditioned Supervised Learning with Negative Feedback](https://mlsanity.com/paper/2509.03206/) (2025)
- [Realizable Abstractions: Near-Optimal Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2512.04958/) (2025)
- [Geometry of Uncertainty: Learning Metric Spaces for Multimodal State Estimation in RL](https://mlsanity.com/paper/2602.12087/) (2026)

## Abstract (arXiv)

This paper presents a novel state representation for reward-free Markov decision processes. The idea is to learn, in a self-supervised manner, an embedding space where distances between pairs of embedded states correspond to the minimum number of actions needed to transition between them. Compared to previous methods, our approach does not require any domain knowledge, learning from offline and unlabeled data. We show how this representation can be leveraged to learn goal-conditioned policies, providing a notion of similarity between states and goals and a useful heuristic distance to guide planning and reinforcement learning algorithms. Finally, we empirically validate our method in classic control domains and multi-goal environments, demonstrating that our method can successfully learn representations in large and/or continuous domains.
