# HL-Net: Heterophily Learning Network for Scene Graph Generation

arXiv: https://arxiv.org/abs/2205.01316 · HTML: https://mlsanity.com/paper/2205.01316/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 45 references that are in the map.
- First posted on arXiv 3 May 2022.

## Builds on (most cited first, 30 of 36)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Aggregated Residual Transformations for Deep Neural Networks](https://mlsanity.com/paper/1611.05431/) (2016)
- [Simplifying Graph Convolutional Networks](https://mlsanity.com/paper/1902.07153/) (2019)
- [Predict then Propagate: Graph Neural Networks meet Personalized PageRank](https://mlsanity.com/paper/1810.05997/) (2018)
- [On Layer Normalization in the Transformer Architecture](https://mlsanity.com/paper/2002.04745/) (2020)
- [Geom-GCN: Geometric Graph Convolutional Networks](https://mlsanity.com/paper/2002.05287/) (2020)
- [Adaptive Universal Generalized PageRank Graph Neural Network](https://mlsanity.com/paper/2006.07988/) (2020)
- [The Open Images Dataset V4: Unified image classification, object detection, and visual relationship detection at scale](https://mlsanity.com/paper/1811.00982/) (2018)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Graph Neural Networks with Heterophily](https://mlsanity.com/paper/2009.13566/) (2020)
- [Two Sides of the Same Coin: Heterophily and Oversmoothing in Graph Convolutional Neural Networks](https://mlsanity.com/paper/2102.06462/) (2021)
- [Is Homophily a Necessity for Graph Neural Networks?](https://mlsanity.com/paper/2106.06134/) (2021)
- [GPS-Net: Graph Property Sensing Network for Scene Graph Generation](https://mlsanity.com/paper/2003.12962/) (2020)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2104.00308/) (2021)
- [Visual Translation Embedding Network for Visual Relation Detection](https://mlsanity.com/paper/1702.08319/) (2017)
- [Graphical Contrastive Losses for Scene Graph Parsing](https://mlsanity.com/paper/1903.02728/) (2019)
- [Non-Local Graph Neural Networks](https://mlsanity.com/paper/2005.14612/) (2020)
- [Learning to Generate Scene Graph from Natural Language Supervision](https://mlsanity.com/paper/2109.02227/) (2021)

## Built on by (most cited first, 22 of 22)

- [Prototype-based Embedding Network for Scene Graph Generation](https://mlsanity.com/paper/2303.07096/) (2023)
- [Expanding Scene Graph Boundaries: Fully Open-vocabulary Scene Graph Generation via Visual-Concept Alignment and Retention](https://mlsanity.com/paper/2311.10988/) (2023)
- [Devil's on the Edges: Selective Quad Attention for Scene Graph Generation](https://mlsanity.com/paper/2304.03495/) (2023)
- [HIG: Hierarchical Interlacement Graph Approach to Scene Graph Generation in Video Understanding](https://mlsanity.com/paper/2312.03050/) (2023)
- [NICEST: Noisy Label Correction and Training for Robust Scene Graph Generation](https://mlsanity.com/paper/2207.13316/) (2022)
- [Adaptive Fine-Grained Predicates Learning for Scene Graph Generation](https://mlsanity.com/paper/2207.04602/) (2022)
- [Towards Hard-Positive Query Mining for DETR-based Human-Object Interaction Detection](https://mlsanity.com/paper/2207.05293/) (2022)
- [DSGG: Dense Relation Transformer for an End-to-end Scene Graph Generation](https://mlsanity.com/paper/2403.14886/) (2024)
- [Dual-branch Hybrid Learning Network for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2207.07913/) (2022)
- [Leveraging Predicate and Triplet Learning for Scene Graph Generation](https://mlsanity.com/paper/2406.02038/) (2024)
- [GaussianGraph: 3D Gaussian-based Scene Graph Generation for Open-world Scene Understanding](https://mlsanity.com/paper/2503.04034/) (2025)
- [AUG: A New Dataset and An Efficient Model for Aerial Image Urban Scene Graph Generation](https://mlsanity.com/paper/2404.07788/) (2024)
- [GPatcher: A Simple and Adaptive MLP Model for Alleviating Graph Heterophily](https://mlsanity.com/paper/2306.14340/) (2023)
- [Generalized Unbiased Scene Graph Generation](https://mlsanity.com/paper/2308.04802/) (2023)
- [OmniForce: On Human-Centered, Large Model Empowered and Cloud-Edge Collaborative AutoML System](https://mlsanity.com/paper/2303.00501/) (2023)
- [Zero-Shot Scene Graph Generation via Triplet Calibration and Reduction](https://mlsanity.com/paper/2309.03542/) (2023)
- [From Data to Modeling: Fully Open-vocabulary Scene Graph Generation](https://mlsanity.com/paper/2505.20106/) (2025)
- [Self-Supervised Learning for Visual Relationship Detection through Masked Bounding Box Reconstruction](https://mlsanity.com/paper/2311.04834/) (2023)
- [STDG: Semi-Teacher-Student Training Paradigram for Depth-guided One-stage Scene Graph Generation](https://mlsanity.com/paper/2309.08179/) (2023)
- [Disentangled Interaction Representation for One-Stage Human-Object Interaction Detection](https://mlsanity.com/paper/2312.01713/) (2023)
- [Vehicle Behavior Prediction by Episodic-Memory Implanted NDT](https://mlsanity.com/paper/2402.08423/) (2024)
- [Unbiased Scene Graph Generation by Type-Aware Message Passing on Heterogeneous and Dual Graphs](https://mlsanity.com/paper/2411.13287/) (2024)

## Abstract (arXiv)

Scene graph generation (SGG) aims to detect objects and predict their pairwise relationships within an image. Current SGG methods typically utilize graph neural networks (GNNs) to acquire context information between objects/relationships. Despite their effectiveness, however, current SGG methods only assume scene graph homophily while ignoring heterophily. Accordingly, in this paper, we propose a novel Heterophily Learning Network (HL-Net) to comprehensively explore the homophily and heterophily between objects/relationships in scene graphs. More specifically, HL-Net comprises the following 1) an adaptive reweighting transformer module, which adaptively integrates the information from different layers to exploit both the heterophily and homophily in objects; 2) a relationship feature propagation module that efficiently explores the connections between relationships by considering heterophily in order to refine the relationship representation; 3) a heterophily-aware message-passing scheme to further distinguish the heterophily and homophily between objects/relationships, thereby facilitating improved message passing in graphs. We conducted extensive experiments on two public datasets: Visual Genome (VG) and Open Images (OI). The experimental results demonstrate the superiority of our proposed HL-Net over existing state-of-the-art approaches. In more detail, HL-Net outperforms the second-best competitors by 2.1% on the VG dataset for scene graph classification and 1.2% on the IO dataset for the final score. Code is available at https://github.com/siml3/HL-Net.
