# Seeding Diversity into AI Art

arXiv: https://arxiv.org/abs/2205.00804 · HTML: https://mlsanity.com/paper/2205.00804/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 51 references that are in the map.
- First posted on arXiv 2 May 2022.

## Builds on (most cited first, 20 of 20)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [StackGAN: Text to Photo-realistic Image Synthesis with Stacked Generative Adversarial Networks](https://mlsanity.com/paper/1612.03242/) (2016)
- [ClipCap: CLIP Prefix for Image Captioning](https://mlsanity.com/paper/2111.09734/) (2021)
- [Bag of Tricks for Image Classification with Convolutional Neural Networks](https://mlsanity.com/paper/1812.01187/) (2018)
- [Visual Transformers: Token-based Image Representation and Processing for Computer Vision](https://mlsanity.com/paper/2006.03677/) (2020)
- [pymoo: Multi-objective Optimization in Python](https://mlsanity.com/paper/2002.04504/) (2020)
- [Learning What and Where to Draw](https://mlsanity.com/paper/1610.02454/) (2016)
- [Autonomy, Authenticity, Authorship and Intention in computer generated art](https://mlsanity.com/paper/1903.02166/) (2019)
- [Transforming Exploratory Creativity with DeLeNoX](https://mlsanity.com/paper/2103.11715/) (2021)
- [AffectGAN: Affect-Based Generative Art Driven by Semantics](https://mlsanity.com/paper/2109.14845/) (2021)

## Built on by (most cited first, 4 of 4)

- [Art and the science of generative AI: A deeper dive](https://mlsanity.com/paper/2306.04141/) (2023)
- [Measuring Diversity in Co-creative Image Generation](https://mlsanity.com/paper/2403.13826/) (2024)
- [Open-Ended Evolution for Minecraft Building Generation](https://mlsanity.com/paper/2209.03108/) (2022)
- [Discount Model Search for Quality Diversity Optimization in High-Dimensional Measure Spaces](https://mlsanity.com/paper/2601.01082/) (2026)

## Abstract (arXiv)

This paper argues that generative art driven by conformance to a visual and/or semantic corpus lacks the necessary criteria to be considered creative. Among several issues identified in the literature, we focus on the fact that generative adversarial networks (GANs) that create a single image, in a vacuum, lack a concept of novelty regarding how their product differs from previously created ones. We envision that an algorithm that combines the novelty preservation mechanisms in evolutionary algorithms with the power of GANs can deliberately guide its creative process towards output that is both good and novel. In this paper, we use recent advances in image generation based on semantic prompts using OpenAI's CLIP model, interrupting the GAN's iterative process with short cycles of evolutionary divergent search. The results of evolution are then used to continue the GAN's iterative process; we hypothesise that this intervention will lead to more novel outputs. Testing our hypothesis using novelty search with local competition, a quality-diversity evolutionary algorithm that can increase visual diversity while maintaining quality in the form of adherence to the semantic prompt, we explore how different notions of visual diversity can affect both the process and the product of the algorithm. Results show that even a simplistic measure of visual diversity can help counter a drift towards similar images caused by the GAN. This first experiment opens a new direction for introducing higher intentionality and a more nuanced drive for GANs.
