# A Survey on Distributed Online Optimization and Game

arXiv: https://arxiv.org/abs/2205.00473 · HTML: https://mlsanity.com/paper/2205.00473/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 86 of its 170 references that are in the map.
- First posted on arXiv 1 May 2022.

## Builds on (most cited first, 30 of 86)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Convex optimization](https://mlsanity.com/paper/2106.01946/) (2021)
- [Introduction to Online Convex Optimization](https://mlsanity.com/paper/1909.05207/) (2019)
- [Byzantine-Robust Distributed Learning: Towards Optimal Statistical Rates](https://mlsanity.com/paper/1803.01498/) (2018)
- [A Survey on Distributed Machine Learning](https://mlsanity.com/paper/1912.09789/) (2019)
- [Cycles in adversarial regularized learning](https://mlsanity.com/paper/1709.02738/) (2017)
- [Network Topology and Communication-Computation Tradeoffs in Decentralized Optimization](https://mlsanity.com/paper/1709.08765/) (2017)
- [Strongly Adaptive Online Learning](https://mlsanity.com/paper/1502.07073/) (2015)
- [Online Optimization : Competing with Dynamic Comparators](https://mlsanity.com/paper/1501.06225/) (2015)
- [Acceleration for Compressed Gradient Descent in Distributed and Federated Optimization](https://mlsanity.com/paper/2002.11364/) (2020)
- [Tracking Slowly Moving Clairvoyant: Optimal Dynamic Regret of Online Learning with True and Noisy Gradient](https://mlsanity.com/paper/1605.04638/) (2016)
- [Online Convex Optimization with Time-Varying Constraints](https://mlsanity.com/paper/1702.04783/) (2017)
- [No-regret learning and mixed Nash equilibria: They do not mix](https://mlsanity.com/paper/2010.09514/) (2020)
- [Online Optimal Control with Linear Dynamics and Predictions: Algorithms and Regret Analysis](https://mlsanity.com/paper/1906.11378/) (2019)
- [Faster Projection-free Online Learning](https://mlsanity.com/paper/2001.11568/) (2020)
- [Regret and Cumulative Constraint Violation Analysis for Online Convex Optimization with Long Term Constraints](https://mlsanity.com/paper/2106.05135/) (2021)
- [Improved Analysis for Dynamic Regret of Strongly Convex and Smooth Functions](https://mlsanity.com/paper/2006.05876/) (2020)
- [Non-stationary Online Learning with Memory and Non-stochastic Control](https://mlsanity.com/paper/2102.03758/) (2021)
- [Distributed Online Optimization in Dynamic Environments Using Mirror Descent](https://mlsanity.com/paper/1609.02845/) (2016)
- [Beyond Online Balanced Descent: An Optimal Algorithm for Smoothed Online Optimization](https://mlsanity.com/paper/1905.12776/) (2019)
- [Online Primal-Dual Mirror Descent under Stochastic Constraints](https://mlsanity.com/paper/1908.00305/) (2019)
- [Minimizing Dynamic Regret and Adaptive Regret Simultaneously](https://mlsanity.com/paper/2002.02085/) (2020)
- [Time-Varying Convex Optimization: Time-Structured Algorithms and Applications](https://mlsanity.com/paper/2006.08500/) (2020)
- [DADAM: A Consensus-based Distributed Adaptive Gradient Method for Online Optimization](https://mlsanity.com/paper/1901.09109/) (2019)
- [Distributed Online Convex Optimization with Time-Varying Coupled Inequality Constraints](https://mlsanity.com/paper/1903.04277/) (2019)
- [A general framework for decentralized optimization with first-order methods](https://mlsanity.com/paper/2009.05837/) (2020)
- [Optimization Techniques on Riemannian Manifolds](https://mlsanity.com/paper/1407.5965/) (2014)
- [Online Optimization with Predictions and Switching Costs: Fast Algorithms and the Fundamental Limit](https://mlsanity.com/paper/1801.07780/) (2018)
- [Optimization with Momentum: Dynamical, Control-Theoretic, and Symplectic Perspectives](https://mlsanity.com/paper/2002.12493/) (2020)
- [Online Learning with Inexact Proximal Online Gradient Descent Algorithms](https://mlsanity.com/paper/1806.00202/) (2018)

## Built on by (most cited first, 1 of 1)

- [A Survey of Decision Making in Adversarial Games](https://mlsanity.com/paper/2207.07971/) (2022)

## Abstract (arXiv)

Distributed online optimization and game have been increasingly researched in the last decade, mostly motivated by its wide applications in sensor networks, robotics (e.g., distributed target tracking and formation control), smart grids, deep learning, and so forth. In these problems, there is a network of agents who may be cooperative (i.e., distributed online optimization) or noncooperative (i.e., online game) through local information exchanges. And the local cost function of each agent is often time-varying in dynamic and even adversarial environments. At each time, a decision must be made by each agent based on historical information at hand without knowing future information on cost functions. For these problems, a comprehensive survey is still lacking. This paper aims to provide a thorough overview of distributed online optimization and game from the perspective of problem settings, communication, computation, algorithms, and performances. In addition, some potential future directions are also discussed.
