# On Negative Sampling for Audio-Visual Contrastive Learning from Movies

arXiv: https://arxiv.org/abs/2205.00073 · HTML: https://mlsanity.com/paper/2205.00073/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 48 of its 59 references that are in the map.
- First posted on arXiv 29 Apr 2022.

## Builds on (most cited first, 30 of 48)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Unsupervised Representation Learning by Predicting Image Rotations](https://mlsanity.com/paper/1803.07728/) (2018)
- [Context Encoders: Feature Learning by Inpainting](https://mlsanity.com/paper/1604.07379/) (2016)
- [Unsupervised Learning of Visual Representations by Solving Jigsaw Puzzles](https://mlsanity.com/paper/1603.09246/) (2016)
- [Big Self-Supervised Models are Strong Semi-Supervised Learners](https://mlsanity.com/paper/2006.10029/) (2020)
- [Contrastive Multiview Coding](https://mlsanity.com/paper/1906.05849/) (2019)
- [Learning deep representations by mutual information estimation and maximization](https://mlsanity.com/paper/1808.06670/) (2018)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [Colorful Image Colorization](https://mlsanity.com/paper/1603.08511/) (2016)
- [Unsupervised Visual Representation Learning by Context Prediction](https://mlsanity.com/paper/1505.05192/) (2015)
- [Revisiting Unreasonable Effectiveness of Data in Deep Learning Era](https://mlsanity.com/paper/1707.02968/) (2017)
- [Self-Supervised Learning of Pretext-Invariant Representations](https://mlsanity.com/paper/1912.01991/) (2019)
- [Learning Representations by Maximizing Mutual Information Across Views](https://mlsanity.com/paper/1906.00910/) (2019)
- [Data-Efficient Image Recognition with Contrastive Predictive Coding](https://mlsanity.com/paper/1905.09272/) (2019)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [Exploring the Limits of Weakly Supervised Pretraining](https://mlsanity.com/paper/1805.00932/) (2018)
- [A Theoretical Analysis of Contrastive Unsupervised Representation Learning](https://mlsanity.com/paper/1902.09229/) (2019)
- [End-to-End Learning of Visual Representations from Uncurated Instructional Videos](https://mlsanity.com/paper/1912.06430/) (2019)
- [Look, Listen and Learn](https://mlsanity.com/paper/1705.08168/) (2017)
- [Spatiotemporal Contrastive Video Representation Learning](https://mlsanity.com/paper/2008.03800/) (2020)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [YouTube-8M: A Large-Scale Video Classification Benchmark](https://mlsanity.com/paper/1609.08675/) (2016)

## Built on by (most cited first, 2 of 2)

- [Looking Similar, Sounding Different: Leveraging Counterfactual Cross-Modal Pairs for Audiovisual Representation Learning](https://mlsanity.com/paper/2304.05600/) (2023)
- [Sequential Contrastive Audio-Visual Learning](https://mlsanity.com/paper/2407.05782/) (2024)

## Abstract (arXiv)

The abundance and ease of utilizing sound, along with the fact that auditory clues reveal a plethora of information about what happens in a scene, make the audio-visual space an intuitive choice for representation learning. In this paper, we explore the efficacy of audio-visual self-supervised learning from uncurated long-form content i.e movies. Studying its differences with conventional short-form content, we identify a non-i.i.d distribution of data, driven by the nature of movies. Specifically, we find long-form content to naturally contain a diverse set of semantic concepts (semantic diversity), where a large portion of them, such as main characters and environments often reappear frequently throughout the movie (reoccurring semantic concepts). In addition, movies often contain content-exclusive artistic artifacts, such as color palettes or thematic music, which are strong signals for uniquely distinguishing a movie (non-semantic consistency). Capitalizing on these observations, we comprehensively study the effect of emphasizing within-movie negative sampling in a contrastive learning setup. Our view is different from those of prior works who consider within-video positive sampling, inspired by the notion of semantic persistency over time, and operate in a short-video regime. Our empirical findings suggest that, with certain modifications, training on uncurated long-form videos yields representations which transfer competitively with the state-of-the-art to a variety of action recognition and audio classification tasks.
