# Know Thy Student: Interactive Learning with Gaussian Processes

arXiv: https://arxiv.org/abs/2204.12072 · HTML: https://mlsanity.com/paper/2204.12072/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 8 of its 26 references that are in the map.
- First posted on arXiv 26 Apr 2022.

## Builds on (most cited first, 8 of 8)

- [A Tutorial on Bayesian Optimization](https://mlsanity.com/paper/1807.02811/) (2018)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [Cooperative Inverse Reinforcement Learning](https://mlsanity.com/paper/1606.03137/) (2016)
- [Variational Bayesian Optimal Experimental Design](https://mlsanity.com/paper/1903.05480/) (2019)
- [An Overview of Machine Teaching](https://mlsanity.com/paper/1801.05927/) (2018)
- [Machine Teaching: A New Paradigm for Building Machine Learning Systems](https://mlsanity.com/paper/1707.06742/) (2017)
- [Machine Teaching for Inverse Reinforcement Learning: Algorithms and Applications](https://mlsanity.com/paper/1805.07687/) (2018)
- [The Teaching Dimension of Linear Learners](https://mlsanity.com/paper/1512.02181/) (2015)

## Abstract (arXiv)

Learning often involves interaction between multiple agents. Human teacher-student settings best illustrate how interactions result in efficient knowledge passing where the teacher constructs a curriculum based on their students' abilities. Prior work in machine teaching studies how the teacher should construct optimal teaching datasets assuming the teacher knows everything about the student. However, in the real world, the teacher doesn't have complete information about the student. The teacher must interact and diagnose the student, before teaching. Our work proposes a simple diagnosis algorithm which uses Gaussian processes for inferring student-related information, before constructing a teaching dataset. We apply this to two settings. One is where the student learns from scratch and the teacher must figure out the student's learning algorithm parameters, eg. the regularization parameters in ridge regression or support vector machines. Two is where the student has partially explored the environment and the teacher must figure out the important areas the student has not explored; we study this in the offline reinforcement learning setting where the teacher must provide demonstrations to the student and avoid sending redundant trajectories. Our experiments highlight the importance of diagosing before teaching and demonstrate how students can learn more efficiently with the help of an interactive teacher. We conclude by outlining where diagnosing combined with teaching would be more desirable than passive learning.
