# Skill-based Meta-Reinforcement Learning

arXiv: https://arxiv.org/abs/2204.11828 · HTML: https://mlsanity.com/paper/2204.11828/

## Key facts

- Cited by 37 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 58 references that are in the map.
- First posted on arXiv 25 Apr 2022.

## Builds on (most cited first, 30 of 45)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Density estimation using Real NVP](https://mlsanity.com/paper/1605.08803/) (2016)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Big Transfer (BiT): General Visual Representation Learning](https://mlsanity.com/paper/1912.11370/) (2019)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [RL2: Fast Reinforcement Learning via Slow Reinforcement Learning](https://mlsanity.com/paper/1611.02779/) (2016)
- [Efficient Off-Policy Meta-Reinforcement Learning via Probabilistic Context Variables](https://mlsanity.com/paper/1903.08254/) (2019)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [Learning to reinforcement learn](https://mlsanity.com/paper/1611.05763/) (2016)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [Deep Reinforcement Learning for Robotic Manipulation with Asynchronous Off-Policy Updates](https://mlsanity.com/paper/1610.00633/) (2016)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [Meta-Dataset: A Dataset of Datasets for Learning to Learn from Few Examples](https://mlsanity.com/paper/1903.03096/) (2019)
- [Dynamics-Aware Unsupervised Discovery of Skills](https://mlsanity.com/paper/1907.01657/) (2019)
- [Learning to Adapt in Dynamic, Real-World Environments Through Meta-Reinforcement Learning](https://mlsanity.com/paper/1803.11347/) (2018)
- [RoboNet: Large-Scale Multi-Robot Learning](https://mlsanity.com/paper/1910.11215/) (2019)
- [Distral: Robust Multitask Reinforcement Learning](https://mlsanity.com/paper/1707.04175/) (2017)
- [MT-Opt: Continuous Multi-Task Robotic Reinforcement Learning at Scale](https://mlsanity.com/paper/2104.08212/) (2021)
- [Accelerating Reinforcement Learning with Learned Skill Priors](https://mlsanity.com/paper/2010.11944/) (2020)
- [VariBAD: A Very Good Method for Bayes-Adaptive Deep RL via Meta-Learning](https://mlsanity.com/paper/1910.08348/) (2019)
- [Keep Doing What Worked: Behavioral Modelling Priors for Offline Reinforcement Learning](https://mlsanity.com/paper/2002.08396/) (2020)
- [RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitation](https://mlsanity.com/paper/1811.02790/) (2018)
- [OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learning](https://mlsanity.com/paper/2010.13611/) (2020)
- [One-Shot Imitation from Observing Humans via Domain-Adaptive Meta-Learning](https://mlsanity.com/paper/1802.01557/) (2018)

## Built on by (most cited first, 30 of 37)

- [Diffusion Models for Reinforcement Learning: A Survey](https://mlsanity.com/paper/2311.01223/) (2023)
- [Bootstrap Your Own Skills: Learning to Solve New Tasks with Large Language Model Guidance](https://mlsanity.com/paper/2310.10021/) (2023)
- [LEAGUE: Guided Skill Learning and Abstraction for Long-Horizon Manipulation](https://mlsanity.com/paper/2210.12631/) (2022)
- [Hyper-Decision Transformer for Efficient Online Policy Adaptation](https://mlsanity.com/paper/2304.08487/) (2023)
- [How to Reuse and Compose Knowledge for a Lifetime of Tasks: A Survey on Continual Learning and Functional Composition](https://mlsanity.com/paper/2207.07730/) (2022)
- [SPRINT: Scalable Policy Pre-Training via Language Instruction Relabeling](https://mlsanity.com/paper/2306.11886/) (2023)
- [Learning Options via Compression](https://mlsanity.com/paper/2212.04590/) (2022)
- [Structure in Deep Reinforcement Learning: A Survey and Open Problems](https://mlsanity.com/paper/2306.16021/) (2023)
- [Boosting Offline Reinforcement Learning for Autonomous Driving with Hierarchical Latent Skills](https://mlsanity.com/paper/2309.13614/) (2023)
- [Flow to Control: Offline Reinforcement Learning with Lossless Primitive Discovery](https://mlsanity.com/paper/2212.01105/) (2022)
- [Lifting Traces to Logic: Programmatic Skill Induction with Neuro-Symbolic Learning for Long-Horizon Agentic Tasks](https://mlsanity.com/paper/2605.01293/) (2026)
- [Learning to Discover Skills through Guidance](https://mlsanity.com/paper/2310.20178/) (2023)
- [Meta-Learning Parameterized Skills](https://mlsanity.com/paper/2206.03597/) (2022)
- [One-shot Imitation in a Non-Stationary Environment via Multi-Modal Skill](https://mlsanity.com/paper/2402.08369/) (2024)
- [Generalize by Touching: Tactile Ensemble Skill Transfer for Robotic Furniture Assembly](https://mlsanity.com/paper/2404.17684/) (2024)
- [Exploratory Retrieval-Augmented Planning For Continual Embodied Instruction Following](https://mlsanity.com/paper/2509.08222/) (2025)
- [QMP: Q-switch Mixture of Policies for Multi-Task Behavior Sharing](https://mlsanity.com/paper/2302.00671/) (2023)
- [Skill-Critic: Refining Learned Skills for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2306.08388/) (2023)
- [Self-Improving Skill Learning for Robust Skill-based Meta-Reinforcement Learning](https://mlsanity.com/paper/2502.03752/) (2025)
- [Hierarchical Multi-Agent Reinforcement Learning with Control Barrier Functions for Safety-Critical Autonomous Systems](https://mlsanity.com/paper/2507.14850/) (2025)
- [SMPL: Simulated Industrial Manufacturing and Process Control Learning Environments](https://mlsanity.com/paper/2206.08851/) (2022)
- [CEIP: Combining Explicit and Implicit Priors for Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/2210.09496/) (2022)
- [Meta-Reinforcement Learning via Exploratory Task Clustering](https://mlsanity.com/paper/2302.07958/) (2023)
- [Uncertainty-based Meta-Reinforcement Learning for Robust Radar Tracking](https://mlsanity.com/paper/2210.14532/) (2022)
- [Skills Regularized Task Decomposition for Multi-task Offline Reinforcement Learning](https://mlsanity.com/paper/2408.15593/) (2024)
- [Task-Aware Virtual Training: Enhancing Generalization in Meta-Reinforcement Learning for Out-of-Distribution Tasks](https://mlsanity.com/paper/2502.02834/) (2025)
- [I Know How: Combining Prior Policies to Solve New Tasks](https://mlsanity.com/paper/2406.09835/) (2024)
- [Program Machine Policy: Addressing Long-Horizon Tasks by Integrating Program Synthesis and State Machines](https://mlsanity.com/paper/2311.15960/) (2023)
- [SOAP-RL: Sequential Option Advantage Propagation for Reinforcement Learning in POMDP Environments](https://mlsanity.com/paper/2407.18913/) (2024)
- [NBDI: A Simple and Effective Termination Condition for Skill Extraction from Task-Agnostic Demonstrations](https://mlsanity.com/paper/2501.12668/) (2025)

## Abstract (arXiv)

While deep reinforcement learning methods have shown impressive results in robot learning, their sample inefficiency makes the learning of complex, long-horizon behaviors with real robot systems infeasible. To mitigate this issue, meta-reinforcement learning methods aim to enable fast learning on novel tasks by learning how to learn. Yet, the application has been limited to short-horizon tasks with dense rewards. To enable learning long-horizon behaviors, recent works have explored leveraging prior experience in the form of offline datasets without reward or task annotations. While these approaches yield improved sample efficiency, millions of interactions with environments are still required to solve complex tasks. In this work, we devise a method that enables meta-learning on long-horizon, sparse-reward tasks, allowing us to solve unseen target tasks with orders of magnitude fewer environment interactions. Our core idea is to leverage prior experience extracted from offline datasets during meta-learning. Specifically, we propose to (1) extract reusable skills and a skill prior from offline datasets, (2) meta-train a high-level policy that learns to efficiently compose learned skills into long-horizon behaviors, and (3) rapidly adapt the meta-trained policy to solve an unseen target task. Experimental results on continuous control tasks in navigation and manipulation demonstrate that the proposed method can efficiently solve long-horizon novel target tasks by combining the strengths of meta-learning and the usage of offline datasets, while prior approaches in RL, meta-RL, and multi-task RL require substantially more environment interactions to solve the tasks.
