# Complete Policy Regret Bounds for Tallying Bandits

arXiv: https://arxiv.org/abs/2204.11174 · HTML: https://mlsanity.com/paper/2204.11174/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 48 references that are in the map.
- First posted on arXiv 24 Apr 2022.

## Builds on (most cited first, 16 of 16)

- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Introduction to Multi-Armed Bandits](https://mlsanity.com/paper/1904.07272/) (2019)
- [Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?](https://mlsanity.com/paper/1910.03016/) (2019)
- [Online Learning with Switching Costs and Other Adaptive Adversaries](https://mlsanity.com/paper/1302.4387/) (2013)
- [Rotting Bandits](https://mlsanity.com/paper/1702.07274/) (2017)
- [Bandits with Switching Costs: T^{2/3} Regret](https://mlsanity.com/paper/1310.2997/) (2013)
- [Recovering Bandits](https://mlsanity.com/paper/1910.14354/) (2019)
- [Blocking Bandits](https://mlsanity.com/paper/1907.11975/) (2019)
- [Stochastic Bandits with Delay-Dependent Payoffs](https://mlsanity.com/paper/1910.02757/) (2019)
- [Multi-armed Bandit Problem with Known Trend](https://mlsanity.com/paper/1508.07091/) (2015)
- [Deconvolving Feedback Loops in Recommender Systems](https://mlsanity.com/paper/1703.01049/) (2017)
- [Policy Regret in Repeated Games](https://mlsanity.com/paper/1811.04127/) (2018)
- [Sample Efficient Reinforcement Learning In Continuous State Spaces: A Perspective Beyond Linearity](https://mlsanity.com/paper/2106.07814/) (2021)
- [Discrepancy-Based Algorithms for Non-Stationary Rested Bandits](https://mlsanity.com/paper/1710.10657/) (2017)
- [Addressing the Long-term Impact of ML Decisions via Policy Regret](https://mlsanity.com/paper/2106.01325/) (2021)

## Built on by (most cited first, 3 of 3)

- [Learning in Markov Games with Adaptive Adversaries: Policy Regret, Fundamental Barriers, and Efficient Algorithms](https://mlsanity.com/paper/2411.00707/) (2024)
- [Weighted Tallying Bandits: Overcoming Intractability via Repeated Exposure Optimality](https://mlsanity.com/paper/2305.02955/) (2023)
- [On Mitigating Affinity Bias through Bandits with Evolving Biased Feedback](https://mlsanity.com/paper/2503.05662/) (2025)

## Abstract (arXiv)

Policy regret is a well established notion of measuring the performance of an online learning algorithm against an adaptive adversary. We study restrictions on the adversary that enable efficient minimization of the complete policy regret, which is the strongest possible version of policy regret. We identify a gap in the current theoretical understanding of what sorts of restrictions permit tractability in this challenging setting. To resolve this gap, we consider a generalization of the stochastic multi armed bandit, which we call the tallying bandit. This is an online learning setting with an m-memory bounded adversary, where the average loss for playing an action is an unknown function of the number (or tally) of times that the action was played in the last m timesteps. For tallying bandit problems with K actions and time horizon T, we provide an algorithm that w.h.p achieves a complete policy regret guarantee of tildeO(mK√T), where the tildeO notation hides only logarithmic factors. We additionally prove an tildeOmega(√m K T) lower bound on the expected complete policy regret of any tallying bandit algorithm, demonstrating the near optimality of our method.
