# Human Preferences as Dueling Bandits

arXiv: https://arxiv.org/abs/2204.10362 · HTML: https://mlsanity.com/paper/2204.10362/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Apr 2022.

## Built on by (most cited first, 14 of 14)

- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Evaluating and Enhancing Large Language Models for Novelty Assessment in Scholarly Publications](https://mlsanity.com/paper/2409.16605/) (2024)
- [Optimal Design for Reward Modeling in RLHF](https://mlsanity.com/paper/2410.17055/) (2024)
- [A Human-AI Comparative Analysis of Prompt Sensitivity in LLM-Based Relevance Judgment](https://mlsanity.com/paper/2504.12408/) (2025)
- [Benchmarking LLM-based Relevance Judgment Methods](https://mlsanity.com/paper/2504.12558/) (2025)
- [Active Preference Learning for Ordering Items In- and Out-of-sample](https://mlsanity.com/paper/2405.03059/) (2024)
- [Online Bandit Learning with Offline Preference Data for Improved RLHF](https://mlsanity.com/paper/2406.09574/) (2024)
- [Comparing Apples to Apples: Generating Aspect-Aware Comparative Sentences from User Reviews](https://mlsanity.com/paper/2307.03691/) (2023)
- [Multi-Player Approaches for Dueling Bandits](https://mlsanity.com/paper/2405.16168/) (2024)
- [Fusing Reward and Dueling Feedback in Stochastic Bandits](https://mlsanity.com/paper/2504.15812/) (2025)
- [Preference Learning with Response Time: Robust Losses and Guarantees](https://mlsanity.com/paper/2505.22820/) (2025)
- [Identifying Copeland Winners in Dueling Bandits with Indifferences](https://mlsanity.com/paper/2310.00750/) (2023)
- [Direct Preference-Based Evolutionary Multi-Objective Optimization with Dueling Bandit](https://mlsanity.com/paper/2311.14003/) (2023)
- [Cost-Aware Best-LLM Identification using Dueling Feedback](https://mlsanity.com/paper/2609.30360/) (2026)

## Abstract (arXiv)

The dramatic improvements in core information retrieval tasks engendered by neural rankers create a need for novel evaluation methods. If every ranker returns highly relevant items in the top ranks, it becomes difficult to recognize meaningful differences between them and to build reusable test collections. Several recent papers explore pairwise preference judgments as an alternative to traditional graded relevance assessments. Rather than viewing items one at a time, assessors view items side-by-side and indicate the one that provides the better response to a query, allowing fine-grained distinctions. If we employ preference judgments to identify the probably best items for each query, we can measure rankers by their ability to place these items as high as possible. We frame the problem of finding best items as a dueling bandits problem. While many papers explore dueling bandits for online ranker evaluation via interleaving, they have not been considered as a framework for offline evaluation via human preference judgments. We review the literature for possible solutions. For human preference judgments, any usable algorithm must tolerate ties, since two items may appear nearly equal to assessors, and it must minimize the number of judgments required for any specific pair, since each such comparison requires an independent assessor. Since the theoretical guarantees provided by most algorithms depend on assumptions that are not satisfied by human preference judgments, we simulate selected algorithms on representative test cases to provide insight into their practical utility. Based on these simulations, one algorithm stands out for its potential. Our simulations suggest modifications to further improve its performance. Using the modified algorithm, we collect over 10,000 preference judgments for submissions to the TREC 2021 Deep Learning Track, confirming its suitability.
