# Revisiting Gaussian mixture critics in off-policy reinforcement learning: a sample-based approach

arXiv: https://arxiv.org/abs/2204.10256 · HTML: https://mlsanity.com/paper/2204.10256/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 11 of its 20 references that are in the map.
- First posted on arXiv 21 Apr 2022.

## Builds on (most cited first, 11 of 11)

- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Distributional Reinforcement Learning with Quantile Regression](https://mlsanity.com/paper/1710.10044/) (2017)
- [Implicit Quantile Networks for Distributional Reinforcement Learning](https://mlsanity.com/paper/1806.06923/) (2018)
- [Maximum a Posteriori Policy Optimisation](https://mlsanity.com/paper/1806.06920/) (2018)
- [Distributed Distributional Deterministic Policy Gradients](https://mlsanity.com/paper/1804.08617/) (2018)
- [Acme: A Research Framework for Distributed Reinforcement Learning](https://mlsanity.com/paper/2006.00979/) (2020)
- [The Cramer Distance as a Solution to Biased Wasserstein Gradients](https://mlsanity.com/paper/1705.10743/) (2017)
- [Learning values across many orders of magnitude](https://mlsanity.com/paper/1602.07714/) (2016)
- [An Analysis of Categorical Distributional Reinforcement Learning](https://mlsanity.com/paper/1802.08163/) (2018)
- [Relative Entropy Regularized Policy Iteration](https://mlsanity.com/paper/1812.02256/) (2018)
- [GMAC: A Distributional Perspective on Actor-Critic Framework](https://mlsanity.com/paper/2105.11366/) (2021)

## Built on by (most cited first, 6 of 6)

- [Generalizing Consistency Policy to Visual RL with Prioritized Proximal Experience Regularization](https://mlsanity.com/paper/2410.00051/) (2024)
- [Near-Minimax-Optimal Distributional Reinforcement Learning with a Generative Model](https://mlsanity.com/paper/2402.07598/) (2024)
- [SkillS: Adaptive Skill Sequencing for Efficient Temporally-Extended Exploration](https://mlsanity.com/paper/2211.13743/) (2022)
- [Neural Population Learning beyond Symmetric Zero-sum Games](https://mlsanity.com/paper/2401.05133/) (2024)
- [Distillation Policy Optimization](https://mlsanity.com/paper/2302.00533/) (2023)
- [Generalized Gaussian Temporal Difference Error for Uncertainty-aware Reinforcement Learning](https://mlsanity.com/paper/2408.02295/) (2024)

## Abstract (arXiv)

Actor-critic algorithms that make use of distributional policy evaluation have frequently been shown to outperform their non-distributional counterparts on many challenging control tasks. Examples of this behavior include the D4PG and DMPO algorithms as compared to DDPG and MPO, respectively [Barth-Maron et al., 2018; Hoffman et al., 2020]. However, both agents rely on the C51 critic for value estimation.One major drawback of the C51 approach is its requirement of prior knowledge about the minimum andmaximum values a policy can attain as well as the number of bins used, which fixes the resolution ofthe distributional estimate. While the DeepMind control suite of tasks utilizes standardized rewards and episode lengths, thus enabling the entire suite to be solved with a single setting of these hyperparameters, this is often not the case. This paper revisits a natural alternative that removes this requirement, namelya mixture of Gaussians, and a simple sample-based loss function to train it in an off-policy regime. We empirically evaluate its performance on a broad range of continuous control tasks and demonstrate that it eliminates the need for these distributional hyperparameters and achieves state-of-the-art performance on a variety of challenging tasks (e.g. the humanoid, dog, quadruped, and manipulator domains). Finallywe provide an implementation in the Acme agent repository.
