# Generative Compression for Face Video: A Hybrid Scheme

arXiv: https://arxiv.org/abs/2204.10055 · HTML: https://mlsanity.com/paper/2204.10055/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 12 of its 20 references that are in the map.
- First posted on arXiv 21 Apr 2022.

## Builds on (most cited first, 12 of 12)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [VoxCeleb2: Deep Speaker Recognition](https://mlsanity.com/paper/1806.05622/) (2018)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [Video-to-Video Synthesis](https://mlsanity.com/paper/1808.06601/) (2018)
- [FSGAN: Subject Agnostic Face Swapping and Reenactment](https://mlsanity.com/paper/1908.05932/) (2019)
- [Deep Video Portraits](https://mlsanity.com/paper/1805.11714/) (2018)
- [Few-shot Video-to-Video Synthesis](https://mlsanity.com/paper/1910.12713/) (2019)
- [Fast Bi-layer Neural Synthesis of One-Shot Realistic Head Avatars](https://mlsanity.com/paper/2008.10174/) (2020)
- [Low Bandwidth Video-Chat Compression using Deep Generative Models](https://mlsanity.com/paper/2012.00328/) (2020)
- [Ultra-low bitrate video conferencing using deep image animation](https://mlsanity.com/paper/2012.00346/) (2020)

## Built on by (most cited first, 11 of 11)

- [Generative Face Video Coding Techniques and Standardization Efforts: A Review](https://mlsanity.com/paper/2311.02649/) (2023)
- [Interactive Face Video Coding: A Generative Compression Framework](https://mlsanity.com/paper/2302.09919/) (2023)
- [Generative Visual Compression: A Review](https://mlsanity.com/paper/2402.02140/) (2024)
- [StableFace: Analyzing and Improving Motion Stability for Talking Face Generation](https://mlsanity.com/paper/2208.13717/) (2022)
- [Generative Human Video Compression with Multi-granularity Temporal Trajectory Factorization](https://mlsanity.com/paper/2410.10171/) (2024)
- [Standardizing Generative Face Video Compression using Supplemental Enhancement Information](https://mlsanity.com/paper/2410.15105/) (2024)
- [Tokenizing Motion: A Generative Approach for Scene Dynamics Compression](https://mlsanity.com/paper/2410.09768/) (2024)
- [Pleno-Generation: A Scalable Generative Face Video Compression Framework with Bandwidth Intelligence](https://mlsanity.com/paper/2502.17085/) (2025)
- [Generative Models at the Frontier of Compression: A Survey on Generative Face Video Coding](https://mlsanity.com/paper/2506.07369/) (2025)
- [Survey on Visual Signal Coding and Processing with Generative Models: Technologies, Standards and Optimization](https://mlsanity.com/paper/2405.14221/) (2024)
- [Revising Second Order Terms in Deep Animation Video Coding](https://mlsanity.com/paper/2510.23561/) (2025)

## Abstract (arXiv)

As the latest video coding standard, versatile video coding (VVC) has shown its ability in retaining pixel quality. To excavate more compression potential for video conference scenarios under ultra-low bitrate, this paper proposes a bitrate adjustable hybrid compression scheme for face video. This hybrid scheme combines the pixel-level precise recovery capability of traditional coding with the generation capability of deep learning based on abridged information, where Pixel wise Bi-Prediction, Low-Bitrate-FOM and Lossless Keypoint Encoder collaborate to achieve PSNR up to 36.23 dB at a low bitrate of 1.47 KB/s. Without introducing any additional bitrate, our method has a clear advantage over VVC under a completely fair comparative experiment, which proves the effectiveness of our proposed scheme. Moreover, our scheme can adapt to any existing encoder / configuration to deal with different encoding requirements, and the bitrate can be dynamically adjusted according to the network condition.
