# Multi-View Spatial-Temporal Network for Continuous Sign Language Recognition

arXiv: https://arxiv.org/abs/2204.08747 · HTML: https://mlsanity.com/paper/2204.08747/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 27 references that are in the map.
- First posted on arXiv 19 Apr 2022.

## Builds on (most cited first, 9 of 9)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Sign Language Transformers: Joint End-to-end Sign Language Recognition and Translation](https://mlsanity.com/paper/2003.13830/) (2020)
- [Skeleton Aware Multi-modal Sign Language Recognition](https://mlsanity.com/paper/2103.08833/) (2021)
- [Video-based Sign Language Recognition without Temporal Segmentation](https://mlsanity.com/paper/1801.10111/) (2018)
- [Spatial-Temporal Multi-Cue Network for Continuous Sign Language Recognition](https://mlsanity.com/paper/2002.03187/) (2020)
- [Fully Convolutional Networks for Continuous Sign Language Recognition](https://mlsanity.com/paper/2007.12402/) (2020)
- [SF-Net: Structured Feature Network for Continuous Sign Language Recognition](https://mlsanity.com/paper/1908.01341/) (2019)

## Built on by (most cited first, 7 of 7)

- [Isharah: A Large-Scale Multi-Scene Dataset for Continuous Sign Language Recognition](https://mlsanity.com/paper/2506.03615/) (2025)
- [Fingerspelling PoseNet: Enhancing Fingerspelling Translation with Pose-Based Transformer Models](https://mlsanity.com/paper/2311.12128/) (2023)
- [Continuous Sign Language Recognition Using Intra-inter Gloss Attention](https://mlsanity.com/paper/2406.18333/) (2024)
- [CLIP-SLA: Parameter-Efficient CLIP Adaptation for Continuous Sign Language Recognition](https://mlsanity.com/paper/2504.01666/) (2025)
- [A Signer-Invariant Conformer and Multi-Scale Fusion Transformer for Continuous Sign Language Recognition](https://mlsanity.com/paper/2508.09372/) (2025)
- [USTM: Unified Spatial and Temporal Modeling for Continuous Sign Language Recognition](https://mlsanity.com/paper/2512.13415/) (2025)
- [OpenFS: Multi-Hand-Capable Fingerspelling Recognition with Implicit Signing-Hand Detection and Frame-Wise Letter-Conditioned Synthesis](https://mlsanity.com/paper/2602.22949/) (2026)

## Abstract (arXiv)

Sign language is a beautiful visual language and is also the primary language used by speaking and hearing-impaired people. However, sign language has many complex expressions, which are difficult for the public to understand and master. Sign language recognition algorithms will significantly facilitate communication between hearing-impaired people and normal people. Traditional continuous sign language recognition often uses a sequence learning method based on Convolutional Neural Network (CNN) and Long Short-Term Memory Network (LSTM). These methods can only learn spatial and temporal features separately, which cannot learn the complex spatial-temporal features of sign language. LSTM is also difficult to learn long-term dependencies. To alleviate these problems, this paper proposes a multi-view spatial-temporal continuous sign language recognition network. The network consists of three parts. The first part is a Multi-View Spatial-Temporal Feature Extractor Network (MSTN), which can directly extract the spatial-temporal features of RGB and skeleton data; the second is a sign language encoder network based on Transformer, which can learn long-term dependencies; the third is a Connectionist Temporal Classification (CTC) decoder network, which is used to predict the whole meaning of the continuous sign language. Our algorithm is tested on two public sign language datasets SLR-100 and PHOENIX-Weather 2014T (RWTH). As a result, our method achieves excellent performance on both datasets. The word error rate on the SLR-100 dataset is 1.9%, and the word error rate on the RWTHPHOENIX-Weather dataset is 22.8%.
