# Animal Kingdom: A Large and Diverse Dataset for Animal Behavior Understanding

arXiv: https://arxiv.org/abs/2204.08129 · HTML: https://mlsanity.com/paper/2204.08129/

## Key facts

- Cited by 103 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 95 references that are in the map.
- First posted on arXiv 18 Apr 2022.

## Builds on (most cited first, 30 of 40)

- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Learning Imbalanced Datasets with Label-Distribution-Aware Margin Loss](https://mlsanity.com/paper/1906.07413/) (2019)
- [Learning to Generalize: Meta-Learning for Domain Generalization](https://mlsanity.com/paper/1710.03463/) (2017)
- [Focal Loss for Dense Object Detection](https://mlsanity.com/paper/1708.02002/) (2017)
- [X3D: Expanding Architectures for Efficient Video Recognition](https://mlsanity.com/paper/2004.04730/) (2020)
- [TALL: Temporal Activity Localization via Language Query](https://mlsanity.com/paper/1705.02101/) (2017)
- [Zero-Shot Learning -- A Comprehensive Evaluation of the Good, the Bad and the Ugly](https://mlsanity.com/paper/1707.00600/) (2017)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [Video Action Transformer Network](https://mlsanity.com/paper/1812.02707/) (2018)
- [3D Menagerie: Modeling the 3D shape and pose of animals](https://mlsanity.com/paper/1611.07700/) (2016)
- [Equalization Loss for Long-Tailed Object Recognition](https://mlsanity.com/paper/2003.05176/) (2020)
- [Episodic Training for Domain Generalization](https://mlsanity.com/paper/1902.00113/) (2019)
- [Span-based Localizing Network for Natural Language Video Localization](https://mlsanity.com/paper/2004.13931/) (2020)
- [Markerless tracking of user-defined features with deep learning](https://mlsanity.com/paper/1804.03142/) (2018)
- [Local-Global Video-Text Interactions for Temporal Grounding](https://mlsanity.com/paper/2004.07514/) (2020)
- [Distribution-Aware Coordinate Representation for Human Pose Estimation](https://mlsanity.com/paper/1910.06278/) (2019)
- [AP-10K: A Benchmark for Animal Pose Estimation in the Wild](https://mlsanity.com/paper/2108.12617/) (2021)
- [Cross-Domain Adaptation for Animal Pose Estimation](https://mlsanity.com/paper/1908.05806/) (2019)
- [Heterogeneous Domain Generalization via Domain Mixup](https://mlsanity.com/paper/2009.05448/) (2020)
- [The iWildCam 2021 Competition Dataset](https://mlsanity.com/paper/2105.03494/) (2021)
- [Generalizable Person Re-identification with Relevance-aware Mixture of Experts](https://mlsanity.com/paper/2105.09156/) (2021)
- [Learning from Synthetic Animals](https://mlsanity.com/paper/1912.08265/) (2019)
- [Learning Meta Face Recognition in Unseen Domains](https://mlsanity.com/paper/2003.07733/) (2020)
- [From Synthetic to Real: Unsupervised Domain Adaptation for Animal Pose Estimation](https://mlsanity.com/paper/2103.14843/) (2021)
- [Pretraining boosts out-of-domain robustness for pose estimation](https://mlsanity.com/paper/1909.11229/) (2019)
- [Deep learning tools for the measurement of animal behavior in neuroscience](https://mlsanity.com/paper/1909.13868/) (2019)
- [VideoLT: Large-scale Long-tailed Video Recognition](https://mlsanity.com/paper/2105.02668/) (2021)

## Built on by (most cited first, 30 of 103)

- [Direct-a-Video: Customized Video Generation with User-Directed Camera Movement and Object Motion](https://mlsanity.com/paper/2402.03162/) (2024)
- [VisionLLM v2: An End-to-End Generalist Multimodal Large Language Model for Hundreds of Vision-Language Tasks](https://mlsanity.com/paper/2406.08394/) (2024)
- [TrailBlazer: Trajectory Control for Diffusion-Based Video Generation](https://mlsanity.com/paper/2401.00896/) (2023)
- [Learning the 3D Fauna of the Web](https://mlsanity.com/paper/2401.02400/) (2024)
- [APT-36K: A Large-scale Benchmark for Animal Pose Estimation and Tracking](https://mlsanity.com/paper/2206.05683/) (2022)
- [Going Denser with Open-Vocabulary Part Segmentation](https://mlsanity.com/paper/2305.11173/) (2023)
- [VMBench: A Benchmark for Perception-Aligned Video Motion Generation](https://mlsanity.com/paper/2503.10076/) (2025)
- [DreamVideo-2: Zero-Shot Subject-Driven Video Customization with Precise Motion Control](https://mlsanity.com/paper/2410.13830/) (2024)
- [MammalNet: A Large-scale Video Benchmark for Mammal Recognition and Behavior Understanding](https://mlsanity.com/paper/2306.00576/) (2023)
- [ChimpACT: A Longitudinal Dataset for Understanding Chimpanzee Behaviors](https://mlsanity.com/paper/2310.16447/) (2023)
- [DreamRelation: Relation-Centric Video Customization](https://mlsanity.com/paper/2503.07602/) (2025)
- [PanAf20K: A Large Video Dataset for Wild Ape Detection and Behaviour Recognition](https://mlsanity.com/paper/2401.13554/) (2024)
- [X-Pose: Detecting Any Keypoints](https://mlsanity.com/paper/2310.08530/) (2023)
- [AniMer: Animal Pose and Shape Estimation Using Family Aware Transformer](https://mlsanity.com/paper/2412.00837/) (2024)
- [3D-POP -- An automated annotation approach to facilitate markerless 2D-3D tracking of freely moving birds with marker-based motion capture](https://mlsanity.com/paper/2303.13174/) (2023)
- [AniClipart: Clipart Animation with Text-to-Video Priors](https://mlsanity.com/paper/2404.12347/) (2024)
- [VideoICL: Confidence-based Iterative In-context Learning for Out-of-Distribution Video Understanding](https://mlsanity.com/paper/2412.02186/) (2024)
- [PartGLEE: A Foundation Model for Recognizing and Parsing Any Objects](https://mlsanity.com/paper/2407.16696/) (2024)
- [BaboonLand Dataset: Tracking Primates in the Wild and Automating Behaviour Recognition from Drone Videos](https://mlsanity.com/paper/2405.17698/) (2024)
- [MammAlps: A multi-view video behavior monitoring dataset of wild mammals in the Swiss Alps](https://mlsanity.com/paper/2503.18223/) (2025)
- [MABe22: A Multi-Species Multi-Task Benchmark for Learned Representations of Behavior](https://mlsanity.com/paper/2207.10553/) (2022)
- [EgoPet: Egomotion and Interaction Data from an Animal's Perspective](https://mlsanity.com/paper/2404.09991/) (2024)
- [Computer Vision for Primate Behavior Analysis in the Wild](https://mlsanity.com/paper/2401.16424/) (2024)
- [A Survey of Video Datasets for Grounded Event Understanding](https://mlsanity.com/paper/2406.09646/) (2024)
- [Web-Scale Collection of Video Data for 4D Animal Reconstruction](https://mlsanity.com/paper/2511.01169/) (2025)
- [Actor-agnostic Multi-label Action Recognition with Multi-modal Query](https://mlsanity.com/paper/2307.10763/) (2023)
- [APTv2: Benchmarking Animal Pose Estimation and Tracking with a Large-scale Dataset and Beyond](https://mlsanity.com/paper/2312.15612/) (2023)
- [UniAP: Towards Universal Animal Perception in Vision via Few-shot Learning](https://mlsanity.com/paper/2308.09953/) (2023)
- [Animal Identification with Independent Foreground and Background Modeling](https://mlsanity.com/paper/2408.12930/) (2024)
- [AniMer+: Unified Pose and Shape Estimation Across Mammalia and Aves via Family-Aware Transformer](https://mlsanity.com/paper/2508.00298/) (2025)

## Abstract (arXiv)

Understanding animals' behaviors is significant for a wide range of applications. However, existing animal behavior datasets have limitations in multiple aspects, including limited numbers of animal classes, data samples and provided tasks, and also limited variations in environmental conditions and viewpoints. To address these limitations, we create a large and diverse dataset, Animal Kingdom, that provides multiple annotated tasks to enable a more thorough understanding of natural animal behaviors. The wild animal footages used in our dataset record different times of the day in extensive range of environments containing variations in backgrounds, viewpoints, illumination and weather conditions. More specifically, our dataset contains 50 hours of annotated videos to localize relevant animal behavior segments in long videos for the video grounding task, 30K video sequences for the fine-grained multi-label action recognition task, and 33K frames for the pose estimation task, which correspond to a diverse range of animals with 850 species across 6 major animal classes. Such a challenging and comprehensive dataset shall be able to facilitate the community to develop, adapt, and evaluate various types of advanced methods for animal behavior analysis. Moreover, we propose a Collaborative Action Recognition (CARe) model that learns general and specific features for action recognition with unseen new animals. This method achieves promising performance in our experiments. Our dataset can be found at https://sutdcv.github.io/Animal-Kingdom.
