# Interactiveness Field in Human-Object Interactions

arXiv: https://arxiv.org/abs/2204.07718 · HTML: https://mlsanity.com/paper/2204.07718/

## Key facts

- Cited by 40 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 50 references that are in the map.
- First posted on arXiv 16 Apr 2022.

## Builds on (most cited first, 30 of 37)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Objects as Points](https://mlsanity.com/paper/1904.07850/) (2019)
- [CornerNet: Detecting Objects as Paired Keypoints](https://mlsanity.com/paper/1808.01244/) (2018)
- [AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actions](https://mlsanity.com/paper/1705.08421/) (2017)
- [Learning to Detect Human-Object Interactions](https://mlsanity.com/paper/1702.05448/) (2017)
- [Detecting and Recognizing Human-Object Interactions](https://mlsanity.com/paper/1704.07333/) (2017)
- [Visual Semantic Role Labeling](https://mlsanity.com/paper/1505.04474/) (2015)
- [HOTR: End-to-End Human-Object Interaction Detection with Transformers](https://mlsanity.com/paper/2104.13682/) (2021)
- [Learning Human-Object Interactions by Graph Parsing Neural Networks](https://mlsanity.com/paper/1808.07962/) (2018)
- [QPIC: Query-Based Pairwise Human-Object Interaction Detection with Image-Wide Contextual Information](https://mlsanity.com/paper/2103.05399/) (2021)
- [PPDM: Parallel Point Detection and Matching for Real-time Human-Object Interaction Detection](https://mlsanity.com/paper/1912.12898/) (2019)
- [End-to-End Human Object Interaction Detection with HOI Transformer](https://mlsanity.com/paper/2103.04503/) (2021)
- [Visual Compositional Learning for Human-Object Interaction Detection](https://mlsanity.com/paper/2007.12407/) (2020)
- [iCAN: Instance-Centric Attention Network for Human-Object Interaction Detection](https://mlsanity.com/paper/1808.10437/) (2018)
- [DRG: Dual Relation Graph for Human-Object Interaction Detection](https://mlsanity.com/paper/2008.11714/) (2020)
- [VSGNet: Spatial Attention Network for Detecting Human Object Interactions Using Graph Convolutions](https://mlsanity.com/paper/2003.05541/) (2020)
- [Learning Human-Object Interaction Detection using Interaction Points](https://mlsanity.com/paper/2003.14023/) (2020)
- [Mining the Benefits of Two-stage and One-stage HOI Detection](https://mlsanity.com/paper/2108.05077/) (2021)
- [Reformulating HOI Detection as Adaptive Set Prediction](https://mlsanity.com/paper/2103.05983/) (2021)
- [Detailed 2D-3D Joint Representation for Human-Object Interaction](https://mlsanity.com/paper/2004.08154/) (2020)
- [Spatially Conditioned Graphs for Detecting Human-Object Interactions](https://mlsanity.com/paper/2012.06060/) (2020)
- [Pose-aware Multi-level Feature Network for Human Object Interaction Detection](https://mlsanity.com/paper/1909.08453/) (2019)
- [HOI Analysis: Integrating and Decomposing Human-Object Interaction](https://mlsanity.com/paper/2010.16219/) (2020)
- [PaStaNet: Toward Human Activity Knowledge Engine](https://mlsanity.com/paper/2004.00945/) (2020)
- [Detecting Human-Object Interaction via Fabricated Compositional Learning](https://mlsanity.com/paper/2103.08214/) (2021)
- [Affordance Transfer Learning for Human-Object Interaction Detection](https://mlsanity.com/paper/2104.02867/) (2021)
- [Detecting Human-Object Interactions with Action Co-occurrence Priors](https://mlsanity.com/paper/2007.08728/) (2020)
- [Glance and Gaze: Inferring Action-aware Points for One-Stage Human-Object Interaction Detection](https://mlsanity.com/paper/2104.05269/) (2021)
- [Contextual Heterogeneous Graph Network for Human-Object Interaction Detection](https://mlsanity.com/paper/2010.10001/) (2020)

## Built on by (most cited first, 30 of 40)

- [RLIPv2: Fast Scaling of Relational Language-Image Pre-training](https://mlsanity.com/paper/2308.09351/) (2023)
- [Mining Cross-Person Cues for Body-Part Interactiveness Learning in HOI Detection](https://mlsanity.com/paper/2207.14192/) (2022)
- [Detecting Any Human-Object Interaction Relationship: Universal HOI Detector with Spatial Prompt Learning on Foundation Models](https://mlsanity.com/paper/2311.03799/) (2023)
- [Open-World Human-Object Interaction Detection via Multi-modal Prompts](https://mlsanity.com/paper/2406.07221/) (2024)
- [EZ-HOI: VLM Adaptation via Guided Prompt Learning for Zero-Shot HOI Detection](https://mlsanity.com/paper/2410.23904/) (2024)
- [Exploring Conditional Multi-Modal Prompts for Zero-shot HOI Detection](https://mlsanity.com/paper/2408.02484/) (2024)
- [Neural-Logic Human-Object Interaction Detection](https://mlsanity.com/paper/2311.09817/) (2023)
- [Exploring the Potential of Large Foundation Models for Open-Vocabulary HOI Detection](https://mlsanity.com/paper/2404.06194/) (2024)
- [Boosting Human-Object Interaction Detection with Text-to-Image Diffusion Model](https://mlsanity.com/paper/2305.12252/) (2023)
- [Category Query Learning for Human-Object Interaction Classification](https://mlsanity.com/paper/2303.14005/) (2023)
- [From Isolated Islands to Pangea: Unifying Semantic Space for Human Action Understanding](https://mlsanity.com/paper/2304.00553/) (2023)
- [Human-Object Interaction Detection Collaborated with Large Relation-driven Diffusion Models](https://mlsanity.com/paper/2410.20155/) (2024)
- [Unified Visual Relationship Detection with Vision and Language Models](https://mlsanity.com/paper/2303.08998/) (2023)
- [Re-mine, Learn and Reason: Exploring the Cross-modal Semantic Correlations for Language-guided HOI detection](https://mlsanity.com/paper/2307.13529/) (2023)
- [Beyond Object Recognition: A New Benchmark towards Object Concept Learning](https://mlsanity.com/paper/2212.02710/) (2022)
- [Diagnosing Human-object Interaction Detectors](https://mlsanity.com/paper/2308.08529/) (2023)
- [CYCLO: Cyclic Graph Transformer Approach to Multi-Object Relationship Modeling in Aerial Videos](https://mlsanity.com/paper/2406.01029/) (2024)
- [Agglomerative Transformer for Human-Object Interaction Detection](https://mlsanity.com/paper/2308.08370/) (2023)
- [Simultaneous Detection and Interaction Reasoning for Object-Centric Action Recognition](https://mlsanity.com/paper/2404.11903/) (2024)
- [Open-Vocabulary HOI Detection with Interaction-aware Prompt and Concept Calibration](https://mlsanity.com/paper/2508.03207/) (2025)
- [What if Agents Could Imagine? Reinforcing Open-Vocabulary HOI Comprehension through Generation](https://mlsanity.com/paper/2602.11499/) (2026)
- [Primitive-based 3D Human-Object Interaction Modelling and Programming](https://mlsanity.com/paper/2312.10714/) (2023)
- [Discovering A Variety of Objects in Spatio-Temporal Human-Object Interactions](https://mlsanity.com/paper/2211.07501/) (2022)
- [A Plug-and-Play Method for Rare Human-Object Interactions Detection by Bridging Domain Gap](https://mlsanity.com/paper/2407.21438/) (2024)
- [Exploiting CLIP for Zero-shot HOI Detection Requires Knowledge Distillation at Multiple Levels](https://mlsanity.com/paper/2309.05069/) (2023)
- [CycleHOI: Improving Human-Object Interaction Detection with Cycle Consistency of Detection and Generation](https://mlsanity.com/paper/2407.11433/) (2024)
- [Focusing on what to decode and what to train: SOV Decoding with Specific Target Guided DeNoising and Vision Language Advisor](https://mlsanity.com/paper/2307.02291/) (2023)
- [Improving Human-Object Interaction Detection via Virtual Image Learning](https://mlsanity.com/paper/2308.02606/) (2023)
- [Towards Zero-shot Human-Object Interaction Detection via Vision-Language Integration](https://mlsanity.com/paper/2403.07246/) (2024)
- [UAHOI: Uncertainty-aware Robust Interaction Learning for HOI Detection](https://mlsanity.com/paper/2408.07430/) (2024)

## Abstract (arXiv)

Human-Object Interaction (HOI) detection plays a core role in activity understanding. Though recent two/one-stage methods have achieved impressive results, as an essential step, discovering interactive human-object pairs remains challenging. Both one/two-stage methods fail to effectively extract interactive pairs instead of generating redundant negative pairs. In this work, we introduce a previously overlooked interactiveness bimodal prior: given an object in an image, after pairing it with the humans, the generated pairs are either mostly non-interactive, or mostly interactive, with the former more frequent than the latter. Based on this interactiveness bimodal prior we propose the "interactiveness field". To make the learned field compatible with real HOI image considerations, we propose new energy constraints based on the cardinality and difference in the inherent "interactiveness field" underlying interactive versus non-interactive pairs. Consequently, our method can detect more precise pairs and thus significantly boost HOI detection performance, which is validated on widely-used benchmarks where we achieve decent improvements over state-of-the-arts. Our code is available at https://github.com/Foruck/Interactiveness-Field.
