# Causal Confusion and Reward Misidentification in Preference-Based Reward Learning

arXiv: https://arxiv.org/abs/2204.06601 · HTML: https://mlsanity.com/paper/2204.06601/

## Key facts

- Cited by 53 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 23 of its 38 references that are in the map.
- First posted on arXiv 13 Apr 2022.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 23 of 23)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [The Effects of Reward Misspecification: Mapping and Mitigating Misaligned Models](https://mlsanity.com/paper/2201.03544/) (2022)
- [Reward learning from human preferences and demonstrations in Atari](https://mlsanity.com/paper/1811.06521/) (2018)
- [Causal Confusion in Imitation Learning](https://mlsanity.com/paper/1905.11979/) (2019)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [Goal Misgeneralization in Deep Reinforcement Learning](https://mlsanity.com/paper/2105.14111/) (2021)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [Batch Active Preference-Based Learning of Reward Functions](https://mlsanity.com/paper/1810.04303/) (2018)
- [Safe Imitation Learning via Fast Bayesian Reward Inference from Preferences](https://mlsanity.com/paper/2002.09089/) (2020)
- [Quantifying Differences in Reward Functions](https://mlsanity.com/paper/2006.13900/) (2020)
- [Assistive Gym: A Physics Simulation Framework for Assistive Robotics](https://mlsanity.com/paper/1910.04700/) (2019)
- [Variational Inference using Implicit Distributions](https://mlsanity.com/paper/1702.08235/) (2017)
- [Understanding Learned Reward Functions](https://mlsanity.com/paper/2012.05862/) (2020)
- [Causal Imitation Learning under Temporally Correlated Noise](https://mlsanity.com/paper/2202.01312/) (2022)
- [Feature Expansive Reward Learning: Rethinking Human Input](https://mlsanity.com/paper/2006.13208/) (2020)
- [Dynamics-Aware Comparison of Learned Reward Functions](https://mlsanity.com/paper/2201.10081/) (2022)
- [Policy Gradient Bayesian Robust Optimization for Imitation Learning](https://mlsanity.com/paper/2106.06499/) (2021)
- [Assisted Robust Reward Design](https://mlsanity.com/paper/2111.09884/) (2021)

## Built on by (most cited first, 30 of 53)

- [Open Problems and Fundamental Limitations of Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2307.15217/) (2023)
- [RAFT: Reward rAnked FineTuning for Generative Foundation Model Alignment](https://mlsanity.com/paper/2304.06767/) (2023)
- [Iterative Preference Learning from Human Feedback: Bridging Theory and Practice for RLHF under KL-Constraint](https://mlsanity.com/paper/2312.11456/) (2023)
- [Provably Mitigating Overoptimization in RLHF: Your SFT Loss is Implicitly an Adversarial Regularizer](https://mlsanity.com/paper/2405.16436/) (2024)
- [Loose lips sink ships: Mitigating Length Bias in Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2310.05199/) (2023)
- [Correlated Proxies: A New Definition and Improved Mitigation for Reward Hacking](https://mlsanity.com/paper/2403.03185/) (2024)
- [Iterative Nash Policy Optimization: Aligning LLMs with General Preferences via No-Regret Learning](https://mlsanity.com/paper/2407.00617/) (2024)
- [AI Alignment with Changing and Influenceable Reward Functions](https://mlsanity.com/paper/2405.17713/) (2024)
- [Beyond Correctness: Harmonizing Process and Outcome Rewards through RL Training](https://mlsanity.com/paper/2509.03403/) (2025)
- [A Comprehensive Survey of Direct Preference Optimization: Datasets, Theories, Variants, and Applications](https://mlsanity.com/paper/2410.15595/) (2024)
- [Exploration vs Exploitation: Rethinking RLVR through Clipping, Entropy, and Spurious Reward](https://mlsanity.com/paper/2512.16912/) (2025)
- [Improving Generalization of Alignment with Human Preferences through Group Invariant Learning](https://mlsanity.com/paper/2310.11971/) (2023)
- [Query-Policy Misalignment in Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2305.17400/) (2023)
- [Fine-Tuning Language Models with Reward Learning on Policy](https://mlsanity.com/paper/2403.19279/) (2024)
- [Alignment and Safety in Large Language Models: Safety Mechanisms, Training Paradigms, and Emerging Challenges](https://mlsanity.com/paper/2507.19672/) (2025)
- [What Matters to You? Towards Visual Representation Alignment for Robot Learning](https://mlsanity.com/paper/2310.07932/) (2023)
- [Towards Federated RLHF with Aggregated Client Preference for LLMs](https://mlsanity.com/paper/2407.03038/) (2024)
- [Learning to Assist Humans without Inferring Rewards](https://mlsanity.com/paper/2411.02623/) (2024)
- [Distributionally Robust Reinforcement Learning with Human Feedback](https://mlsanity.com/paper/2503.00539/) (2025)
- [HackAtari: Atari Learning Environments for Robust and Continual Reinforcement Learning](https://mlsanity.com/paper/2406.03997/) (2024)
- [Reinforcement Learning for Generative AI: State of the Art, Opportunities and Open Research Challenges](https://mlsanity.com/paper/2308.00031/) (2023)
- [Sequence to Sequence Reward Modeling: Improving RLHF by Language Feedback](https://mlsanity.com/paper/2409.00162/) (2024)
- [PREDILECT: Preferences Delineated with Zero-Shot Language-based Reasoning in Reinforcement Learning](https://mlsanity.com/paper/2402.15420/) (2024)
- [Automatic Pair Construction for Contrastive Post-training](https://mlsanity.com/paper/2310.02263/) (2023)
- [Multiplayer Nash Preference Optimization](https://mlsanity.com/paper/2509.23102/) (2025)
- [The Perils of Optimizing Learned Reward Functions: Low Training Error Does Not Guarantee Low Regret](https://mlsanity.com/paper/2406.15753/) (2024)
- [Insights from the Inverse: Reconstructing LLM Training Goals Through Inverse Reinforcement Learning](https://mlsanity.com/paper/2410.12491/) (2024)
- [Preference Learning for AI Alignment: a Causal Perspective](https://mlsanity.com/paper/2506.05967/) (2025)
- [Learning a Pessimistic Reward Model in RLHF](https://mlsanity.com/paper/2505.20556/) (2025)
- [Provably Efficient Regularized Online RLHF with Generalized Bilinear Preferences](https://mlsanity.com/paper/2602.23116/) (2026)

## Abstract (arXiv)

Learning policies via preference-based reward learning is an increasingly popular method for customizing agent behavior, but has been shown anecdotally to be prone to spurious correlations and reward hacking behaviors. While much prior work focuses on causal confusion in reinforcement learning and behavioral cloning, we focus on a systematic study of causal confusion and reward misidentification when learning from preferences. In particular, we perform a series of sensitivity and ablation analyses on several benchmark domains where rewards learned from preferences achieve minimal test error but fail to generalize to out-of-distribution states -- resulting in poor policy performance when optimized. We find that the presence of non-causal distractor features, noise in the stated preferences, and partial state observability can all exacerbate reward misidentification. We also identify a set of methods with which to interpret misidentified learned rewards. In general, we observe that optimizing misidentified rewards drives the policy off the reward's training distribution, resulting in high predicted (learned) rewards but low true rewards. These findings illuminate the susceptibility of preference learning to reward misidentification and causal confusion -- failure to consider even one of many factors can result in unexpected, undesirable behavior.
