# Online greedy identification of linear dynamical systems

arXiv: https://arxiv.org/abs/2204.06375 · HTML: https://mlsanity.com/paper/2204.06375/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 7 of its 29 references that are in the map.
- First posted on arXiv 13 Apr 2022.

## Builds on (most cited first, 7 of 7)

- [Learning Without Mixing: Towards A Sharp Analysis of Linear System Identification](https://mlsanity.com/paper/1802.08334/) (2018)
- [Near optimal finite time identification of arbitrary linear dynamical systems](https://mlsanity.com/paper/1812.01251/) (2018)
- [Active Learning for Nonlinear System Identification with Guarantees](https://mlsanity.com/paper/2006.10277/) (2020)
- [Finite Sample Analysis of Stochastic System Identification](https://mlsanity.com/paper/1903.09122/) (2019)
- [Active Learning for Identification of Linear Dynamical Systems](https://mlsanity.com/paper/2002.00495/) (2020)
- [Finite-time Identification of Stable Linear Systems: Optimality of the Least-Squares Estimator](https://mlsanity.com/paper/2003.07937/) (2020)
- [Task-Optimal Exploration in Linear Dynamical Systems](https://mlsanity.com/paper/2102.05214/) (2021)

## Built on by (most cited first, 1 of 1)

- [FLEX: an Adaptive Exploration Algorithm for Nonlinear Systems](https://mlsanity.com/paper/2304.13426/) (2023)

## Abstract (arXiv)

This work addresses the problem of exploration in an unknown environment. For linear dynamical systems, we use an experimental design framework and introduce an online greedy policy where the control maximizes the information of the next step. In a setting with a limited number of experimental trials, our algorithm has low complexity and shows experimentally competitive performances compared to more elaborate gradient-based methods.
