# Settling the Sample Complexity of Model-Based Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2204.05275 · HTML: https://mlsanity.com/paper/2204.05275/

## Key facts

- Cited by 83 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 2 of its 8 references that are in the map.
- First posted on arXiv 11 Apr 2022.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 2 of 2)

- [Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism](https://mlsanity.com/paper/2103.12021/) (2021)
- [Sample Complexity of Asynchronous Q-Learning: Sharper Analysis and Variance Reduction](https://mlsanity.com/paper/2006.03041/) (2020)

## Built on by (most cited first, 30 of 83)

- [Distributionally Robust Model-Based Offline Reinforcement Learning with Near-Optimal Sample Complexity](https://mlsanity.com/paper/2208.05767/) (2022)
- [Nearly Minimax Optimal Offline Reinforcement Learning with Linear Function Approximation: Single-Agent MDP and Markov Game](https://mlsanity.com/paper/2205.15512/) (2022)
- [Provable Offline Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2305.14816/) (2023)
- [The Curious Price of Distributional Robustness in Reinforcement Learning with a Generative Model](https://mlsanity.com/paper/2305.16589/) (2023)
- [Double Pessimism is Provably Efficient for Distributionally Robust Offline Reinforcement Learning: Generic Algorithm and Robust Partial Coverage](https://mlsanity.com/paper/2305.09659/) (2023)
- [Settling the Sample Complexity of Online Reinforcement Learning](https://mlsanity.com/paper/2307.13586/) (2023)
- [Provably Efficient Offline Multi-agent Reinforcement Learning via Strategy-wise Bonus](https://mlsanity.com/paper/2206.00159/) (2022)
- [RLIF: Interactive Imitation Learning as Reinforcement Learning](https://mlsanity.com/paper/2311.12996/) (2023)
- [Optimal Conservative Offline RL with General Function Approximation via Augmented Lagrangian](https://mlsanity.com/paper/2211.00716/) (2022)
- [Sample Complexity of Variance-reduced Distributionally Robust Q-learning](https://mlsanity.com/paper/2305.18420/) (2023)
- [Towards Robust Offline Reinforcement Learning under Diverse Data Corruption](https://mlsanity.com/paper/2310.12955/) (2023)
- [Demystifying Group Relative Policy Optimization: Its Policy Gradient is a U-Statistic](https://mlsanity.com/paper/2603.01162/) (2026)
- [Pessimism for Offline Linear Contextual Bandits using ℓp Confidence Sets](https://mlsanity.com/paper/2205.10671/) (2022)
- [Offline Learning in Markov Games with General Function Approximation](https://mlsanity.com/paper/2302.02571/) (2023)
- [Soft Robust MDPs and Risk-Sensitive MDPs: Equivalence, Policy Gradient, and Sample Complexity](https://mlsanity.com/paper/2306.11626/) (2023)
- [Reward-agnostic Fine-tuning: Provable Statistical Benefits of Hybrid Reinforcement Learning](https://mlsanity.com/paper/2305.10282/) (2023)
- [High-probability sample complexities for policy evaluation with linear function approximation](https://mlsanity.com/paper/2305.19001/) (2023)
- [Self-Play with Adversarial Critic: Provable and Scalable Offline Alignment for Language Models](https://mlsanity.com/paper/2406.04274/) (2024)
- [Minimax-Optimal Multi-Agent RL in Markov Games With a Generative Model](https://mlsanity.com/paper/2208.10458/) (2022)
- [Offline Reinforcement Learning via Linear-Programming with Error-Bound Induced Constraints](https://mlsanity.com/paper/2212.13861/) (2022)
- [Minimax-Optimal Reward-Agnostic Exploration in Reinforcement Learning](https://mlsanity.com/paper/2304.07278/) (2023)
- [Optimal Sample Complexity for Average Reward Markov Decision Processes](https://mlsanity.com/paper/2310.08833/) (2023)
- [Sample Complexity of Offline Distributionally Robust Linear Markov Decision Processes](https://mlsanity.com/paper/2403.12946/) (2024)
- [On Gap-dependent Bounds for Offline Reinforcement Learning](https://mlsanity.com/paper/2206.00177/) (2022)
- [Provably Efficient Offline Reinforcement Learning with Trajectory-Wise Reward](https://mlsanity.com/paper/2206.06426/) (2022)
- [Provable Benefits of Policy Learning from Human Preferences in Contextual Bandit Problems](https://mlsanity.com/paper/2307.12975/) (2023)
- [Sample Complexity of Nonparametric Off-Policy Evaluation on Low-Dimensional Manifolds using Deep Networks](https://mlsanity.com/paper/2206.02887/) (2022)
- [Offline Reinforcement Learning with Differentiable Function Approximation is Provably Efficient](https://mlsanity.com/paper/2210.00750/) (2022)
- [Bridging Distributionally Robust Learning and Offline RL: An Approach to Mitigate Distribution Shift and Partial Data Coverage](https://mlsanity.com/paper/2310.18434/) (2023)
- [Federated Offline Reinforcement Learning: Collaborative Single-Policy Coverage Suffices](https://mlsanity.com/paper/2402.05876/) (2024)

## Abstract (arXiv)

This paper is concerned with offline reinforcement learning (RL), which learns using pre-collected data without further exploration. Effective offline RL would be able to accommodate distribution shift and limited data coverage. However, prior algorithms or analyses either suffer from suboptimal sample complexities or incur high burn-in cost to reach sample optimality, thus posing an impediment to efficient offline RL in sample-starved applications. We demonstrate that the model-based (or "plug-in") approach achieves minimax-optimal sample complexity without burn-in cost for tabular Markov decision processes (MDPs). Concretely, consider a finite-horizon (resp. γ-discounted infinite-horizon) MDP with S states and horizon H (resp. effective horizon frac11-γ), and suppose the distribution shift of data is reflected by some single-policy clipped concentrability coefficient Cstarclipped. We prove that model-based offline RL yields varepsilon-accuracy with a sample complexity of [ begincases fracH4SCclippedstarvarepsilon2 & (finite-horizon MDPs) fracSCclippedstar(1-γ)3varepsilon2 & (infinite-horizon MDPs) endcases ] up to log factor, which is minimax optimal for the entire varepsilon-range. The proposed algorithms are "pessimistic" variants of value iteration with Bernstein-style penalties, and do not require sophisticated variance reduction. Our analysis framework is established upon delicate leave-one-out decoupling arguments in conjunction with careful self-bounding techniques tailored to MDPs.
