# Grounding Hindsight Instructions in Multi-Goal Reinforcement Learning for Robotics

arXiv: https://arxiv.org/abs/2204.04308 · HTML: https://mlsanity.com/paper/2204.04308/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 31 references that are in the map.
- First posted on arXiv 8 Apr 2022.

## Builds on (most cited first, 17 of 17)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Sequence to Sequence Learning with Neural Networks](https://mlsanity.com/paper/1409.3215/) (2014)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [Visual Reinforcement Learning with Imagined Goals](https://mlsanity.com/paper/1807.04742/) (2018)
- [BabyAI: A Platform to Study the Sample Efficiency of Grounded Language Learning](https://mlsanity.com/paper/1810.08272/) (2018)
- [Experience Grounds Language](https://mlsanity.com/paper/2004.10151/) (2020)
- [Language Conditioned Imitation Learning over Unstructured Data](https://mlsanity.com/paper/2005.07648/) (2020)
- [A Survey of Reinforcement Learning Informed by Natural Language](https://mlsanity.com/paper/1906.03926/) (2019)
- [Language as an Abstraction for Hierarchical Deep Reinforcement Learning](https://mlsanity.com/paper/1906.07343/) (2019)
- [Gated-Attention Architectures for Task-Oriented Language Grounding](https://mlsanity.com/paper/1706.07230/) (2017)
- [Language as a Cognitive Tool to Imagine Goals in Curiosity-Driven Exploration](https://mlsanity.com/paper/2002.09253/) (2020)
- [panda-gym: Open-source goal-conditioned environments for robotic learning](https://mlsanity.com/paper/2106.13687/) (2021)
- [Grounded Language Learning Fast and Slow](https://mlsanity.com/paper/2009.01719/) (2020)
- [Interactive Learning from Activity Description](https://mlsanity.com/paper/2102.07024/) (2021)

## Built on by (most cited first, 3 of 3)

- [Robotic Skill Acquisition via Instruction Augmentation with Vision-Language Models](https://mlsanity.com/paper/2211.11736/) (2022)
- [Self-driven Grounding: Large Language Model Agents with Automatical Language-aligned Skill Learning](https://mlsanity.com/paper/2309.01352/) (2023)
- [Language-Conditioned Reinforcement Learning to Solve Misunderstandings with Action Corrections](https://mlsanity.com/paper/2211.10168/) (2022)

## Abstract (arXiv)

This paper focuses on robotic reinforcement learning with sparse rewards for natural language goal representations. An open problem is the sample-inefficiency that stems from the compositionality of natural language, and from the grounding of language in sensory data and actions. We address these issues with three contributions. We first present a mechanism for hindsight instruction replay utilizing expert feedback. Second, we propose a seq2seq model to generate linguistic hindsight instructions. Finally, we present a novel class of language-focused learning tasks. We show that hindsight instructions improve the learning performance, as expected. In addition, we also provide an unexpected result: We show that the learning performance of our agent can be improved by one third if, in a sense, the agent learns to talk to itself in a self-supervised manner. We achieve this by learning to generate linguistic instructions that would have been appropriate as a natural language goal for an originally unintended behavior. Our results indicate that the performance gain increases with the task-complexity.
