# Off-Policy Evaluation with Online Adaptation for Robot Exploration in Challenging Environments

arXiv: https://arxiv.org/abs/2204.03140 · HTML: https://mlsanity.com/paper/2204.03140/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 33 references that are in the map.
- First posted on arXiv 7 Apr 2022.

## Builds on (most cited first, 22 of 22)

- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Searching for MobileNetV3](https://mlsanity.com/paper/1905.02244/) (2019)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning](https://mlsanity.com/paper/1611.04717/) (2016)
- [Data-Efficient Off-Policy Policy Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1604.00923/) (2016)
- [Count-Based Exploration with Neural Density Models](https://mlsanity.com/paper/1703.01310/) (2017)
- [DualDICE: Behavior-Agnostic Estimation of Discounted Stationary Distribution Corrections](https://mlsanity.com/paper/1906.04733/) (2019)
- [Doubly Robust Policy Evaluation and Optimization](https://mlsanity.com/paper/1503.02834/) (2015)
- [Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models](https://mlsanity.com/paper/1507.00814/) (2015)
- [RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated Environments](https://mlsanity.com/paper/2002.12292/) (2020)
- [Empirical Study of Off-Policy Policy Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1911.06854/) (2019)
- [Learning Exploration Policies for Navigation](https://mlsanity.com/paper/1903.01959/) (2019)
- [Episodic Curiosity through Reachability](https://mlsanity.com/paper/1810.02274/) (2018)
- [Benchmarks for Deep Off-Policy Evaluation](https://mlsanity.com/paper/2103.16596/) (2021)
- [Goal-Driven Autonomous Exploration Through Deep Reinforcement Learning](https://mlsanity.com/paper/2103.07119/) (2021)
- [Autonomous Exploration Under Uncertainty via Deep Reinforcement Learning on Graphs](https://mlsanity.com/paper/2007.12640/) (2020)
- [A Multi-Resolution Frontier-Based Planner for Autonomous 3D Exploration](https://mlsanity.com/paper/2011.02182/) (2020)
- [Focus on Impact: Indoor Exploration with Intrinsic Motivation](https://mlsanity.com/paper/2109.08521/) (2021)
- [Visual Memorability for Robotic Interestingness via Unsupervised Online Learning](https://mlsanity.com/paper/2005.08829/) (2020)

## Built on by (most cited first, 7 of 7)

- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysis](https://mlsanity.com/paper/2312.08782/) (2023)
- [Imperative Learning: A Self-supervised Neuro-Symbolic Learning Framework for Robot Autonomy](https://mlsanity.com/paper/2406.16087/) (2024)
- [MapEx: Indoor Structure Exploration with Probabilistic Information Gain from Global Map Predictions](https://mlsanity.com/paper/2409.15590/) (2024)
- [AirIO: Learning Inertial Odometry with Enhanced IMU Feature Observability](https://mlsanity.com/paper/2501.15659/) (2025)
- [Efficient Reinforcement Learning via Decoupling Exploration and Utilization](https://mlsanity.com/paper/2312.15965/) (2023)
- [Avoidance Navigation Based on Offline Pre-Training Reinforcement Learning](https://mlsanity.com/paper/2308.01551/) (2023)

## Abstract (arXiv)

Autonomous exploration has many important applications. However, classic information gain-based or frontier-based exploration only relies on the robot current state to determine the immediate exploration goal, which lacks the capability of predicting the value of future states and thus leads to inefficient exploration decisions. This paper presents a method to learn how "good" states are, measured by the state value function, to provide a guidance for robot exploration in real-world challenging environments. We formulate our work as an off-policy evaluation (OPE) problem for robot exploration (OPERE). It consists of offline Monte-Carlo training on real-world data and performs Temporal Difference (TD) online adaptation to optimize the trained value estimator. We also design an intrinsic reward function based on sensor information coverage to enable the robot to gain more information with sparse extrinsic rewards. Results show that our method enables the robot to predict the value of future states so as to better guide robot exploration. The proposed algorithm achieves better prediction and exploration performance compared with the state-of-the-arts. To the best of our knowledge, this work for the first time demonstrates value function prediction on real-world dataset for robot exploration in challenging subterranean and urban environments. More details and demo videos can be found at https://jeffreyyh.github.io/opere/.
