# Continuously Discovering Novel Strategies via Reward-Switching Policy Optimization

arXiv: https://arxiv.org/abs/2204.02246 · HTML: https://mlsanity.com/paper/2204.02246/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 54 references that are in the map.
- First posted on arXiv 4 Apr 2022.

## Builds on (most cited first, 30 of 36)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Emergent Tool Use From Multi-Agent Autocurricula](https://mlsanity.com/paper/1909.07528/) (2019)
- [Deep Reinforcement Learning for Dialogue Generation](https://mlsanity.com/paper/1606.01541/) (2016)
- [StarCraft II: A New Challenge for Reinforcement Learning](https://mlsanity.com/paper/1708.04782/) (2017)
- [A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning](https://mlsanity.com/paper/1711.00832/) (2017)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [Emergence of Grounded Compositional Language in Multi-Agent Populations](https://mlsanity.com/paper/1703.04908/) (2017)
- [Robots that can adapt like animals](https://mlsanity.com/paper/1407.3501/) (2014)
- [The Hanabi Challenge: A New Frontier for AI Research](https://mlsanity.com/paper/1902.00506/) (2019)
- [MAVEN: Multi-Agent Variational Exploration](https://mlsanity.com/paper/1910.07483/) (2019)
- [Effective Diversity in Population Based Reinforcement Learning](https://mlsanity.com/paper/2002.00632/) (2020)
- [On Learning Intrinsic Rewards for Policy Gradient Methods](https://mlsanity.com/paper/1804.06459/) (2018)
- [One Solution is Not All You Need: Few-Shot Extrapolation via Structured MaxEnt RL](https://mlsanity.com/paper/2010.14484/) (2020)
- [Influence-Based Multi-Agent Exploration](https://mlsanity.com/paper/1910.05512/) (2019)
- [The AI Economist: Improving Equality and Productivity with AI-Driven Tax Policies](https://mlsanity.com/paper/2004.13332/) (2020)
- [Dynamical Distance Learning for Semi-Supervised and Unsupervised Skill Discovery](https://mlsanity.com/paper/1907.08225/) (2019)
- [Diversity-Driven Exploration Strategy for Deep Reinforcement Learning](https://mlsanity.com/paper/1802.04564/) (2018)
- [Emergent Coordination Through Competition](https://mlsanity.com/paper/1902.07151/) (2019)
- [Efficient Continuous Pareto Exploration in Multi-Task Learning](https://mlsanity.com/paper/2006.16434/) (2020)
- [Modelling Behavioural Diversity for Learning in Open-Ended Games](https://mlsanity.com/paper/2103.07927/) (2021)
- [Discovering Diverse Multi-Agent Strategic Behavior via Reward Randomization](https://mlsanity.com/paper/2103.04564/) (2021)
- [Diversity-Inducing Policy Gradient: Using Maximum Mean Discrepancy to Find a Set of Diverse Policies](https://mlsanity.com/paper/1906.00088/) (2019)

## Built on by (most cited first, 23 of 23)

- [Diversity-Aware Policy Optimization for Large Language Model Reasoning](https://mlsanity.com/paper/2505.23433/) (2025)
- [Discovering Policies with DOMiNO: Diversity Optimization Maintaining Near Optimality](https://mlsanity.com/paper/2205.13521/) (2022)
- [Learning Zero-Shot Cooperation with Humans, Assuming Humans Are Biased](https://mlsanity.com/paper/2302.01605/) (2023)
- [Revisiting Some Common Practices in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2206.07505/) (2022)
- [Neuroevolution is a Competitive Alternative to Reinforcement Learning for Skill Discovery](https://mlsanity.com/paper/2210.03516/) (2022)
- [Learning General World Models in a Handful of Reward-Free Deployments](https://mlsanity.com/paper/2210.12719/) (2022)
- [DGPO: Discovering Multiple Strategies with Diversity-Guided Policy Optimization](https://mlsanity.com/paper/2207.05631/) (2022)
- [Diversity-Enhanced Reasoning for Subjective Questions](https://mlsanity.com/paper/2507.20187/) (2025)
- [Do's and Don'ts: Learning Desirable Skills with Instruction Videos](https://mlsanity.com/paper/2406.00324/) (2024)
- [Communication-Robust Multi-Agent Learning by Adaptable Auxiliary Multi-Agent Adversary Generation](https://mlsanity.com/paper/2305.05116/) (2023)
- [Learning Diverse Risk Preferences in Population-based Self-play](https://mlsanity.com/paper/2305.11476/) (2023)
- [Keep Various Trajectories: Promoting Exploration of Ensemble Policies in Continuous Control](https://mlsanity.com/paper/2310.11138/) (2023)
- [Beyond Rewards: a Hierarchical Perspective on Offline Multiagent Behavioral Analysis](https://mlsanity.com/paper/2206.09046/) (2022)
- [Iteratively Learn Diverse Strategies with State Distance Information](https://mlsanity.com/paper/2310.14509/) (2023)
- [Open-Ended Diverse Solution Discovery with Regulated Behavior Patterns for Cross-Domain Adaptation](https://mlsanity.com/paper/2209.12029/) (2022)
- [Diverse Policy Optimization for Structured Action Space](https://mlsanity.com/paper/2302.11917/) (2023)
- [Uniformly Safe RL with Objective Suppression for Multi-Constraint Safety-Critical Applications](https://mlsanity.com/paper/2402.15650/) (2024)
- [Policy Dispersion in Non-Markovian Environment](https://mlsanity.com/paper/2302.14509/) (2023)
- [Diverse Policies Converge in Reward-free Markov Decision Processe](https://mlsanity.com/paper/2308.11924/) (2023)
- [Diversity for Contingency: Learning Diverse Behaviors for Efficient Adaptation and Transfer](https://mlsanity.com/paper/2310.07493/) (2023)
- [Phasic Diversity Optimization for Population-Based Reinforcement Learning](https://mlsanity.com/paper/2403.11114/) (2024)
- [Trajectory First: A Curriculum for Discovering Diverse Policies](https://mlsanity.com/paper/2506.01568/) (2025)
- [Explicit Trajectory Diversity for RL-Based Post-Training of LLM Agents](https://mlsanity.com/paper/2609.38805/) (2026)

## Abstract (arXiv)

We present Reward-Switching Policy Optimization (RSPO), a paradigm to discover diverse strategies in complex RL environments by iteratively finding novel policies that are both locally optimal and sufficiently different from existing ones. To encourage the learning policy to consistently converge towards a previously undiscovered local optimum, RSPO switches between extrinsic and intrinsic rewards via a trajectory-based novelty measurement during the optimization process. When a sampled trajectory is sufficiently distinct, RSPO performs standard policy optimization with extrinsic rewards. For trajectories with high likelihood under existing policies, RSPO utilizes an intrinsic diversity reward to promote exploration. Experiments show that RSPO is able to discover a wide spectrum of strategies in a variety of domains, ranging from single-agent particle-world tasks and MuJoCo continuous control to multi-agent stag-hunt games and StarCraftII challenges.
