# Controllable Garment Transfer

arXiv: https://arxiv.org/abs/2204.01965 · HTML: https://mlsanity.com/paper/2204.01965/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 22 references that are in the map.
- First posted on arXiv 5 Apr 2022.

## Builds on (most cited first, 13 of 13)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Semantic Image Synthesis with Spatially-Adaptive Normalization](https://mlsanity.com/paper/1903.07291/) (2019)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Interpreting the Latent Space of GANs for Semantic Face Editing](https://mlsanity.com/paper/1907.10786/) (2019)
- [VITON-HD: High-Resolution Virtual Try-On via Misalignment-Aware Normalization](https://mlsanity.com/paper/2103.16874/) (2021)
- [VITON: An Image-based Virtual Try-on Network](https://mlsanity.com/paper/1711.08447/) (2017)
- [Controllable Person Image Synthesis with Attribute-Decomposed GAN](https://mlsanity.com/paper/2003.12267/) (2020)
- [TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style](https://mlsanity.com/paper/2003.04583/) (2020)
- [Towards Photo-Realistic Virtual Try-On by Adaptively GeneratingleftrightarrowPreserving Image Content](https://mlsanity.com/paper/2003.05863/) (2020)
- [Dressing in Order: Recurrent Person Image Generation for Pose Transfer, Virtual Try-on and Outfit Editing](https://mlsanity.com/paper/2104.07021/) (2021)
- [The Conditional Analogy GAN: Swapping Fashion Articles on People Images](https://mlsanity.com/paper/1709.04695/) (2017)
- [CT-Net: Complementary Transfering Network for Garment Transfer with Arbitrary Geometric Changes](https://mlsanity.com/paper/2105.05497/) (2021)
- [GarmentGAN: Photo-realistic Adversarial Fashion Transfer](https://mlsanity.com/paper/2003.01894/) (2020)

## Abstract (arXiv)

Image-based garment transfer replaces the garment on the target human with the desired garment; this enables users to virtually view themselves in the desired garment. To this end, many approaches have been proposed using the generative model and have shown promising results. However, most fail to provide the user with on the fly garment modification functionality. We aim to add this customizable option of "garment tweaking" to our model to control garment attributes, such as sleeve length, waist width, and garment texture.
