# SHAIL: Safety-Aware Hierarchical Adversarial Imitation Learning for Autonomous Driving in Urban Environments

arXiv: https://arxiv.org/abs/2204.01922 · HTML: https://mlsanity.com/paper/2204.01922/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Imitation-learning end-to-end planners, one of 9 directions in End-to-end autonomous driving.
- Builds on 25 of its 32 references that are in the map.
- First posted on arXiv 5 Apr 2022.

## Placed in

- End-to-end autonomous driving / [Imitation-learning end-to-end planners](https://mlsanity.com/driving/imitation-learning-end-to-end-planners/)
- Offline RL and imitation learning from data / [Imitation and offline RL for driving](https://mlsanity.com/offlinerl/imitation-and-offline-rl-for-driving/)

## Builds on (most cited first, 25 of 25)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [INTERACTION Dataset: An INTERnational, Adversarial and Cooperative moTION Dataset in Interactive Driving Scenarios with Semantic Maps](https://mlsanity.com/paper/1910.03088/) (2019)
- [A Divergence Minimization Perspective on Imitation Learning Methods](https://mlsanity.com/paper/1911.02256/) (2019)
- [Imitation Learning via Off-Policy Distribution Matching](https://mlsanity.com/paper/1912.05032/) (2019)
- [Model-free Deep Reinforcement Learning for Urban Autonomous Driving](https://mlsanity.com/paper/1904.09503/) (2019)
- [Imitating Driver Behavior with Generative Adversarial Networks](https://mlsanity.com/paper/1701.06699/) (2017)
- [Hierarchical Imitation and Reinforcement Learning](https://mlsanity.com/paper/1803.00590/) (2018)
- [Urban Driving with Conditional Imitation Learning](https://mlsanity.com/paper/1912.00177/) (2019)
- [Of Moments and Matching: A Game-Theoretic Framework for Closing the Imitation Gap](https://mlsanity.com/paper/2103.03236/) (2021)
- [Third-Person Visual Imitation Learning via Decoupled Hierarchical Controller](https://mlsanity.com/paper/1911.09676/) (2019)
- [Directed-Info GAIL: Learning Hierarchical Policies from Unsegmented Demonstrations using Directed Information](https://mlsanity.com/paper/1810.01266/) (2018)
- [OptionGAN: Learning Joint Reward-Policy Options using Generative Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1709.06683/) (2017)
- [Simulating Emergent Properties of Human Driving Behavior Using Multi-Agent Reward Augmented Imitation Learning](https://mlsanity.com/paper/1903.05766/) (2019)
- [A Fast Integrated Planning and Control Framework for Autonomous Driving via Imitation Learning](https://mlsanity.com/paper/1707.02515/) (2017)
- [Risk-Aware High-level Decisions for Automated Driving at Occluded Intersections with Reinforcement Learning](https://mlsanity.com/paper/2004.04450/) (2020)
- [Transferable and Adaptable Driving Behavior Prediction](https://mlsanity.com/paper/2202.05140/) (2022)
- [Adversarial Option-Aware Hierarchical Imitation Learning](https://mlsanity.com/paper/2106.05530/) (2021)
- [Expert Level control of Ramp Metering based on Multi-task Deep Reinforcement Learning](https://mlsanity.com/paper/1701.08832/) (2017)
- [HIRL: Hierarchical Inverse Reinforcement Learning for Long-Horizon Tasks with Delayed Rewards](https://mlsanity.com/paper/1604.06508/) (2016)
- [Amortized Q-learning with Model-based Action Proposals for Autonomous Driving on Highways](https://mlsanity.com/paper/2012.03234/) (2020)
- [High-level Decisions from a Safe Maneuver Catalog with Reinforcement Learning for Safe and Cooperative Automated Merging](https://mlsanity.com/paper/2107.07413/) (2021)

## Built on by (most cited first, 5 of 5)

- [GO-DICE: Goal-Conditioned Option-Aware Offline Imitation Learning via Stationary Distribution Correction Estimation](https://mlsanity.com/paper/2312.10802/) (2023)
- [Dynamic High-Order Control Barrier Functions with Diffuser for Safety-Critical Trajectory Planning at Signal-Free Intersections](https://mlsanity.com/paper/2412.00162/) (2024)
- [PLM-Net: Perception Latency Mitigation Network for Vision-Based Lateral Control of Autonomous Vehicles](https://mlsanity.com/paper/2407.16740/) (2024)
- [Guiding Attention in End-to-End Driving Models](https://mlsanity.com/paper/2405.00242/) (2024)
- [Deep Attention Driven Reinforcement Learning (DAD-RL) for Autonomous Decision-Making in Dynamic Environment](https://mlsanity.com/paper/2407.08932/) (2024)

## Abstract (arXiv)

Designing a safe and human-like decision-making system for an autonomous vehicle is a challenging task. Generative imitation learning is one possible approach for automating policy-building by leveraging both real-world and simulated decisions. Previous work that applies generative imitation learning to autonomous driving policies focuses on learning a low-level controller for simple settings. However, to scale to complex settings, many autonomous driving systems combine fixed, safe, optimization-based low-level controllers with high-level decision-making logic that selects the appropriate task and associated controller. In this paper, we attempt to bridge this gap in complexity by employing Safety-Aware Hierarchical Adversarial Imitation Learning (SHAIL), a method for learning a high-level policy that selects from a set of low-level controller instances in a way that imitates low-level driving data on-policy. We introduce an urban roundabout simulator that controls non-ego vehicles using real data from the Interaction dataset. We then demonstrate empirically that even with simple controller options, our approach can produce better behavior than previous approaches in driver imitation that have difficulty scaling to complex environments. Our implementation is available at https://github.com/sisl/InteractionImitation.
