# CIRS: Bursting Filter Bubbles by Counterfactual Interactive Recommender System

arXiv: https://arxiv.org/abs/2204.01266 · HTML: https://mlsanity.com/paper/2204.01266/

## Key facts

- Cited by 38 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 4 Apr 2022.

## Built on by (most cited first, 30 of 38)

- [A Comprehensive Survey of Small Language Models in the Era of Large Language Models: Techniques, Enhancements, Applications, Collaboration with LLMs, and Trustworthiness](https://mlsanity.com/paper/2411.03350/) (2024)
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- [A Unified Multi-task Learning Framework for Multi-goal Conversational Recommender Systems](https://mlsanity.com/paper/2204.06923/) (2022)
- [Customizing Language Models with Instance-wise LoRA for Sequential Recommendation](https://mlsanity.com/paper/2408.10159/) (2024)
- [Large Language Models are Learnable Planners for Long-Term Recommendation](https://mlsanity.com/paper/2403.00843/) (2024)
- [How Do Recommendation Models Amplify Popularity Bias? An Analysis from the Spectral Perspective](https://mlsanity.com/paper/2404.12008/) (2024)
- [SPRec: Self-Play to Debias LLM-based Recommendation](https://mlsanity.com/paper/2412.09243/) (2024)
- [Two-Stage Constrained Actor-Critic for Short Video Recommendation](https://mlsanity.com/paper/2302.01680/) (2023)
- [Agentic Feedback Loop Modeling Improves Recommendation and User Simulation](https://mlsanity.com/paper/2410.20027/) (2024)
- [Reinforcing User Retention in a Billion Scale Short Video Recommender System](https://mlsanity.com/paper/2302.01724/) (2023)
- [Distinguished Quantized Guidance for Diffusion-based Sequence Recommendation](https://mlsanity.com/paper/2501.17670/) (2025)
- [A2PO: Towards Effective Offline Reinforcement Learning from an Advantage-aware Perspective](https://mlsanity.com/paper/2403.07262/) (2024)
- [Accounting for AI and Users Shaping One Another: The Role of Mathematical Models](https://mlsanity.com/paper/2404.12366/) (2024)
- [Efficient Inference for Large Language Model-based Generative Recommendation](https://mlsanity.com/paper/2410.05165/) (2024)
- [On the Opportunities and Challenges of Offline Reinforcement Learning for Recommender Systems](https://mlsanity.com/paper/2308.11336/) (2023)
- [Towards Goal-oriented Intelligent Tutoring Systems in Online Education](https://mlsanity.com/paper/2312.10053/) (2023)
- [Fine-grained List-wise Alignment for Generative Medication Recommendation](https://mlsanity.com/paper/2505.20218/) (2025)
- [IGD: Token Decisiveness Modeling via Information Gain in LLMs for Personalized Recommendation](https://mlsanity.com/paper/2506.13229/) (2025)
- [ROLeR: Effective Reward Shaping in Offline Reinforcement Learning for Recommender Systems](https://mlsanity.com/paper/2407.13163/) (2024)
- [CIDGMed: Causal Inference-Driven Medication Recommendation with Enhanced Dual-Granularity Learning](https://mlsanity.com/paper/2403.00880/) (2024)
- [Dynamic Causal Collaborative Filtering](https://mlsanity.com/paper/2208.11094/) (2022)
- [CDR: Conservative Doubly Robust Learning for Debiased Recommendation](https://mlsanity.com/paper/2308.08461/) (2023)
- [DARLR: Dual-Agent Offline Reinforcement Learning for Recommender Systems with Dynamic Reward](https://mlsanity.com/paper/2505.07257/) (2025)
- [Advancing Loss Functions in Recommender Systems: A Comparative Study with a R'enyi Divergence-Based Solution](https://mlsanity.com/paper/2506.15120/) (2025)
- [Quantifying the Potential to Escape Filter Bubbles: A Behavior-Aware Measure via Contrastive Simulation](https://mlsanity.com/paper/2512.03067/) (2025)
- [Uncovering the Deep Filter Bubble: Narrow Exposure in Short-Video Recommendation](https://mlsanity.com/paper/2403.04511/) (2024)
- [PromptGCN: Bridging Subgraph Gaps in Lightweight GCNs](https://mlsanity.com/paper/2410.10089/) (2024)
- [LLM-Enhanced Reinforcement Learning for Long-Term User Satisfaction in Interactive Recommendation](https://mlsanity.com/paper/2601.19585/) (2026)

## Abstract (arXiv)

While personalization increases the utility of recommender systems, it also brings the issue of filter bubbles. E.g., if the system keeps exposing and recommending the items that the user is interested in, it may also make the user feel bored and less satisfied. Existing work studies filter bubbles in static recommendation, where the effect of overexposure is hard to capture. In contrast, we believe it is more meaningful to study the issue in interactive recommendation and optimize long-term user satisfaction. Nevertheless, it is unrealistic to train the model online due to the high cost. As such, we have to leverage offline training data and disentangle the causal effect on user satisfaction. To achieve this goal, we propose a counterfactual interactive recommender system (CIRS) that augments offline reinforcement learning (offline RL) with causal inference. The basic idea is to first learn a causal user model on historical data to capture the overexposure effect of items on user satisfaction. It then uses the learned causal user model to help the planning of the RL policy. To conduct evaluation offline, we innovatively create an authentic RL environment (KuaiEnv) based on a real-world fully observed user rating dataset. The experiments show the effectiveness of CIRS in bursting filter bubbles and achieving long-term success in interactive recommendation. The implementation of CIRS is available via https://github.com/chongminggao/CIRS-codes.
