# Audio-Visual Speech Codecs: Rethinking Audio-Visual Speech Enhancement by Re-Synthesis

arXiv: https://arxiv.org/abs/2203.17263 · HTML: https://mlsanity.com/paper/2203.17263/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 72 references that are in the map.
- First posted on arXiv 31 Mar 2022.

## Builds on (most cited first, 30 of 42)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [WaveNet: A Generative Model for Raw Audio](https://mlsanity.com/paper/1609.03499/) (2016)
- [HiFi-GAN: Generative Adversarial Networks for Efficient and High Fidelity Speech Synthesis](https://mlsanity.com/paper/2010.05646/) (2020)
- [VoxCeleb2: Deep Speaker Recognition](https://mlsanity.com/paper/1806.05622/) (2018)
- [Natural TTS Synthesis by Conditioning WaveNet on Mel Spectrogram Predictions](https://mlsanity.com/paper/1712.05884/) (2017)
- [SoundStream: An End-to-End Neural Audio Codec](https://mlsanity.com/paper/2107.03312/) (2021)
- [Tacotron: Towards End-to-End Speech Synthesis](https://mlsanity.com/paper/1703.10135/) (2017)
- [MelGAN: Generative Adversarial Networks for Conditional Waveform Synthesis](https://mlsanity.com/paper/1910.06711/) (2019)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [WaveGlow: A Flow-based Generative Network for Speech Synthesis](https://mlsanity.com/paper/1811.00002/) (2018)
- [The Sound of Pixels](https://mlsanity.com/paper/1804.03160/) (2018)
- [Speech Resynthesis from Discrete Disentangled Self-Supervised Representations](https://mlsanity.com/paper/2104.00355/) (2021)
- [AUTOVC: Zero-Shot Voice Style Transfer with Only Autoencoder Loss](https://mlsanity.com/paper/1905.05879/) (2019)
- [Permutation Invariant Training of Deep Models for Speaker-Independent Multi-talker Speech Separation](https://mlsanity.com/paper/1607.00325/) (2016)
- [MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglement](https://mlsanity.com/paper/2104.08223/) (2021)
- [Real Time Speech Enhancement in the Waveform Domain](https://mlsanity.com/paper/2006.12847/) (2020)
- [SEGAN: Speech Enhancement Generative Adversarial Network](https://mlsanity.com/paper/1703.09452/) (2017)
- [Deep Appearance Models for Face Rendering](https://mlsanity.com/paper/1808.00362/) (2018)
- [The Sound of Motions](https://mlsanity.com/paper/1904.05979/) (2019)
- [S3FD: Single Shot Scale-invariant Face Detector](https://mlsanity.com/paper/1708.05237/) (2017)
- [Wave-U-Net: A Multi-Scale Neural Network for End-to-End Audio Source Separation](https://mlsanity.com/paper/1806.03185/) (2018)
- [VisualVoice: Audio-Visual Speech Separation with Cross-Modal Consistency](https://mlsanity.com/paper/2101.03149/) (2021)
- [Music Gesture for Visual Sound Separation](https://mlsanity.com/paper/2004.09476/) (2020)
- [The Conversation: Deep Audio-Visual Speech Enhancement](https://mlsanity.com/paper/1804.04121/) (2018)
- [An Overview of Deep-Learning-Based Audio-Visual Speech Enhancement and Separation](https://mlsanity.com/paper/2008.09586/) (2020)
- [Learning Individual Speaking Styles for Accurate Lip to Speech Synthesis](https://mlsanity.com/paper/2005.08209/) (2020)
- [Vid2speech: Speech Reconstruction from Silent Video](https://mlsanity.com/paper/1701.00495/) (2017)

## Built on by (most cited first, 24 of 24)

- [CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Prior](https://mlsanity.com/paper/2301.02379/) (2023)
- [RepCodec: A Speech Representation Codec for Speech Tokenization](https://mlsanity.com/paper/2309.00169/) (2023)
- [FlowAVSE: Efficient Audio-Visual Speech Enhancement with Conditional Flow Matching](https://mlsanity.com/paper/2406.09286/) (2024)
- [AV-RIR: Audio-Visual Room Impulse Response Estimation](https://mlsanity.com/paper/2312.00834/) (2023)
- [Neural Vector Fields: Implicit Representation by Explicit Learning](https://mlsanity.com/paper/2303.04341/) (2023)
- [AdVerb: Visually Guided Audio Dereverberation](https://mlsanity.com/paper/2308.12370/) (2023)
- [Audio-Visual Speech Enhancement with Score-Based Generative Models](https://mlsanity.com/paper/2306.01432/) (2023)
- [TRAMBA: A Hybrid Transformer and Mamba Architecture for Practical Audio and Bone Conduction Speech Super Resolution and Enhancement on Mobile and Wearable Platforms](https://mlsanity.com/paper/2405.01242/) (2024)
- [Seeing Through the Conversation: Audio-Visual Speech Separation based on Diffusion Model](https://mlsanity.com/paper/2310.19581/) (2023)
- [LA-VocE: Low-SNR Audio-visual Speech Enhancement using Neural Vocoders](https://mlsanity.com/paper/2211.10999/) (2022)
- [ReVISE: Self-Supervised Speech Resynthesis with Visual Input for Universal and Generalized Speech Enhancement](https://mlsanity.com/paper/2212.11377/) (2022)
- [Sounding Bodies: Modeling 3D Spatial Sound of Humans Using Body Pose and Audio](https://mlsanity.com/paper/2311.06285/) (2023)
- [Context-sensitive neocortical neurons transform the effectiveness and efficiency of neural information processing](https://mlsanity.com/paper/2207.07338/) (2022)
- [AV2Wav: Diffusion-Based Re-synthesis from Continuous Self-supervised Features for Audio-Visual Speech Enhancement](https://mlsanity.com/paper/2309.08030/) (2023)
- [RT-LA-VocE: Real-Time Low-SNR Audio-Visual Speech Enhancement](https://mlsanity.com/paper/2407.07825/) (2024)
- [Real-Time Audio-Visual Speech Enhancement Using Pre-trained Visual Representations](https://mlsanity.com/paper/2507.21448/) (2025)
- [Neural Vector Fields: Generalizing Distance Vector Fields by Codebooks and Zero-Curl Regularization](https://mlsanity.com/paper/2309.01512/) (2023)
- [Audio-visual video-to-speech synthesis with synthesized input audio](https://mlsanity.com/paper/2307.16584/) (2023)
- [LipGER: Visually-Conditioned Generative Error Correction for Robust Automatic Speech Recognition](https://mlsanity.com/paper/2406.04432/) (2024)
- [Efficient Audiovisual Speech Processing via MUTUD: Multimodal Training and Unimodal Deployment](https://mlsanity.com/paper/2501.18157/) (2025)
- [AD-AVSR: Asymmetric Dual-stream Enhancement for Robust Audio-Visual Speech Recognition](https://mlsanity.com/paper/2508.07608/) (2025)
- [AUREXA-SE: Audio-Visual Unified Representation Exchange Architecture with Cross-Attention and Squeezeformer for Speech Enhancement](https://mlsanity.com/paper/2510.05295/) (2025)
- [Real-Time System for Audio-Visual Target Speech Enhancement](https://mlsanity.com/paper/2509.20741/) (2025)
- [RT-SEMamba: Real-Time Speech Enhancement Mamba via Progressive Knowledge Distillation](https://mlsanity.com/paper/2608.12099/) (2026)

## Abstract (arXiv)

Since facial actions such as lip movements contain significant information about speech content, it is not surprising that audio-visual speech enhancement methods are more accurate than their audio-only counterparts. Yet, state-of-the-art approaches still struggle to generate clean, realistic speech without noise artifacts and unnatural distortions in challenging acoustic environments. In this paper, we propose a novel audio-visual speech enhancement framework for high-fidelity telecommunications in AR/VR. Our approach leverages audio-visual speech cues to generate the codes of a neural speech codec, enabling efficient synthesis of clean, realistic speech from noisy signals. Given the importance of speaker-specific cues in speech, we focus on developing personalized models that work well for individual speakers. We demonstrate the efficacy of our approach on a new audio-visual speech dataset collected in an unconstrained, large vocabulary setting, as well as existing audio-visual datasets, outperforming speech enhancement baselines on both quantitative metrics and human evaluation studies. Please see the supplemental video for qualitative results at https://github.com/facebookresearch/facestar/releases/download/paper_materials/video.mp4.
