# Collaborative Transformers for Grounded Situation Recognition

arXiv: https://arxiv.org/abs/2203.16518 · HTML: https://mlsanity.com/paper/2203.16518/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 44 references that are in the map.
- First posted on arXiv 30 Mar 2022.

## Builds on (most cited first, 28 of 28)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Generalized Intersection over Union: A Metric and A Loss for Bounding Box Regression](https://mlsanity.com/paper/1902.09630/) (2019)
- [On Layer Normalization in the Transformer Architecture](https://mlsanity.com/paper/2002.04745/) (2020)
- [Show and Tell: A Neural Image Caption Generator](https://mlsanity.com/paper/1411.4555/) (2014)
- [Gated Graph Sequence Neural Networks](https://mlsanity.com/paper/1511.05493/) (2015)
- [Focal Loss for Dense Object Detection](https://mlsanity.com/paper/1708.02002/) (2017)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [Attention on Attention for Image Captioning](https://mlsanity.com/paper/1908.06954/) (2019)
- [Image Captioning with Semantic Attention](https://mlsanity.com/paper/1603.03925/) (2016)
- [HOTR: End-to-End Human-Object Interaction Detection with Transformers](https://mlsanity.com/paper/2104.13682/) (2021)
- [Learning Human-Object Interaction Detection using Interaction Points](https://mlsanity.com/paper/2003.14023/) (2020)
- [Spatially Conditioned Graphs for Detecting Human-Object Interactions](https://mlsanity.com/paper/2012.06060/) (2020)
- [Grounded Situation Recognition](https://mlsanity.com/paper/2003.12058/) (2020)
- [Normalized and Geometry-Aware Self-Attention Network for Image Captioning](https://mlsanity.com/paper/2003.08897/) (2020)
- [Paint Transformer: Feed Forward Neural Painting with Stroke Prediction](https://mlsanity.com/paper/2108.03798/) (2021)
- [Human-like Controllable Image Captioning with Verb-specific Semantic Roles](https://mlsanity.com/paper/2103.12204/) (2021)
- [Situation Recognition with Graph Neural Networks](https://mlsanity.com/paper/1708.04320/) (2017)
- [CTRL-C: Camera calibration TRansformer with Line-Classification](https://mlsanity.com/paper/2109.02259/) (2021)
- [Segmentation-grounded Scene Graph Generation](https://mlsanity.com/paper/2104.14207/) (2021)
- [Grounded Situation Recognition with Transformers](https://mlsanity.com/paper/2111.10135/) (2021)
- [Commonly Uncommon: Semantic Sparsity in Situation Recognition](https://mlsanity.com/paper/1612.00901/) (2016)
- [Recurrent Models for Situation Recognition](https://mlsanity.com/paper/1703.06233/) (2017)

## Built on by (most cited first, 19 of 19)

- [Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformers](https://mlsanity.com/paper/2207.13820/) (2022)
- [GSRFormer: Grounded Situation Recognition Transformer with Alternate Semantic Attention Refinement](https://mlsanity.com/paper/2208.08965/) (2022)
- [Constructing Holistic Spatio-Temporal Scene Graph for Video Semantic Role Labeling](https://mlsanity.com/paper/2308.05081/) (2023)
- [Grounded Video Situation Recognition](https://mlsanity.com/paper/2210.10828/) (2022)
- [Open Scene Understanding: Grounded Situation Recognition Meets Segment Anything for Helping People with Visual Impairments](https://mlsanity.com/paper/2307.07757/) (2023)
- [ViStruct: Visual Structural Knowledge Extraction via Curriculum Guided Code-Vision Representation](https://mlsanity.com/paper/2311.13258/) (2023)
- [Ambiguous Images With Human Judgments for Robust Visual Event Classification](https://mlsanity.com/paper/2210.03102/) (2022)
- [Training Multimedia Event Extraction With Generated Images and Captions](https://mlsanity.com/paper/2306.08966/) (2023)
- [Video Event Extraction via Tracking Visual States of Arguments](https://mlsanity.com/paper/2211.01781/) (2022)
- [ClipSitu: Effectively Leveraging CLIP for Conditional Predictions in Situation Recognition](https://mlsanity.com/paper/2307.00586/) (2023)
- [Event Extraction in Large Language Model](https://mlsanity.com/paper/2512.19537/) (2025)
- [Situational Scene Graph for Structured Human-centric Situation Understanding](https://mlsanity.com/paper/2410.22829/) (2024)
- [Learning Human-Human Interactions in Images from Weak Textual Supervision](https://mlsanity.com/paper/2304.14104/) (2023)
- [Benchmarking and Improving LVLMs on Event Extraction from Multimedia Documents](https://mlsanity.com/paper/2509.12876/) (2025)
- [Effectively Leveraging CLIP for Generating Situational Summaries of Images and Videos](https://mlsanity.com/paper/2407.20642/) (2024)
- [Dynamic Scene Understanding from Vision-Language Representations](https://mlsanity.com/paper/2501.11653/) (2025)
- [Transformer-based Spatial Grounding: A Comprehensive Survey](https://mlsanity.com/paper/2507.12739/) (2025)
- [Towards Robust Evaluation of Visual Activity Recognition: Resolving Verb Ambiguity with Sense Clustering](https://mlsanity.com/paper/2508.04945/) (2025)
- [The Demon is in Ambiguity: Revisiting Situation Recognition with Single Positive Multi-Label Learning](https://mlsanity.com/paper/2508.21816/) (2025)

## Abstract (arXiv)

Grounded situation recognition is the task of predicting the main activity, entities playing certain roles within the activity, and bounding-box groundings of the entities in the given image. To effectively deal with this challenging task, we introduce a novel approach where the two processes for activity classification and entity estimation are interactive and complementary. To implement this idea, we propose Collaborative Glance-Gaze TransFormer (CoFormer) that consists of two modules: Glance transformer for activity classification and Gaze transformer for entity estimation. Glance transformer predicts the main activity with the help of Gaze transformer that analyzes entities and their relations, while Gaze transformer estimates the grounded entities by focusing only on the entities relevant to the activity predicted by Glance transformer. Our CoFormer achieves the state of the art in all evaluation metrics on the SWiG dataset. Training code and model weights are available at https://github.com/jhcho99/CoFormer.
