# Spatial-Temporal Parallel Transformer for Arm-Hand Dynamic Estimation

arXiv: https://arxiv.org/abs/2203.16202 · HTML: https://mlsanity.com/paper/2203.16202/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 50 references that are in the map.
- First posted on arXiv 30 Mar 2022.

## Builds on (most cited first, 30 of 39)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [Searching for MobileNetV3](https://mlsanity.com/paper/1905.02244/) (2019)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [Single Path One-Shot Neural Architecture Search with Uniform Sampling](https://mlsanity.com/paper/1904.00420/) (2019)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [MASS: Masked Sequence to Sequence Pre-training for Language Generation](https://mlsanity.com/paper/1905.02450/) (2019)
- [RMPE: Regional Multi-person Pose Estimation](https://mlsanity.com/paper/1612.00137/) (2016)
- [Learning 3D Human Dynamics from Video](https://mlsanity.com/paper/1812.01601/) (2018)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies](https://mlsanity.com/paper/1801.01615/) (2018)
- [Learning to Estimate 3D Hand Pose from Single RGB Images](https://mlsanity.com/paper/1705.01389/) (2017)
- [Hand Keypoint Detection in Single Images using Multiview Bootstrapping](https://mlsanity.com/paper/1704.07809/) (2017)
- [CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmark](https://mlsanity.com/paper/1812.00324/) (2018)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [Monocular Total Capture: Posing Face, Body, and Hands in the Wild](https://mlsanity.com/paper/1812.01598/) (2018)
- [Monocular Expressive Body Regression through Body-Driven Attention](https://mlsanity.com/paper/2008.09062/) (2020)
- [GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB](https://mlsanity.com/paper/1712.01057/) (2017)
- [Monocular Real-time Hand Shape and Motion Capture using Multi-modal Data](https://mlsanity.com/paper/2003.09572/) (2020)
- [Cross-modal Deep Variational Hand Pose Estimation](https://mlsanity.com/paper/1803.11404/) (2018)
- [PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation](https://mlsanity.com/paper/2105.02465/) (2021)

## Built on by (most cited first, 8 of 8)

- [Recovering 3D Hand Mesh Sequence from a Single Blurry Image: A New Dataset and Temporal Unfolding](https://mlsanity.com/paper/2303.15417/) (2023)
- [Hand-Centric Motion Refinement for 3D Hand-Object Interaction via Hierarchical Spatial-Temporal Modeling](https://mlsanity.com/paper/2401.15987/) (2024)
- [Coordinate Transformer: Achieving Single-stage Multi-person Mesh Recovery from Videos](https://mlsanity.com/paper/2308.10334/) (2023)
- [CLIP-Hand3D: Exploiting 3D Hand Pose Estimation via Context-Aware Prompting](https://mlsanity.com/paper/2309.16140/) (2023)
- [Overcoming the Trade-off Between Accuracy and Plausibility in 3D Hand Shape Reconstruction](https://mlsanity.com/paper/2305.00646/) (2023)
- [EA-RAS: Towards Efficient and Accurate End-to-End Reconstruction of Anatomical Skeleton](https://mlsanity.com/paper/2409.01555/) (2024)
- [TIGeR: Text-Instructed Generation and Refinement for Template-Free Hand-Object Interaction](https://mlsanity.com/paper/2506.00953/) (2025)
- [REACH: Hand Pose Estimation from Room Corners](https://mlsanity.com/paper/2605.22231/) (2026)

## Abstract (arXiv)

We propose an approach to estimate arm and hand dynamics from monocular video by utilizing the relationship between arm and hand. Although monocular full human motion capture technologies have made great progress in recent years, recovering accurate and plausible arm twists and hand gestures from in-the-wild videos still remains a challenge. To solve this problem, our solution is proposed based on the fact that arm poses and hand gestures are highly correlated in most real situations. To fully exploit arm-hand correlation as well as inter-frame information, we carefully design a Spatial-Temporal Parallel Arm-Hand Motion Transformer (PAHMT) to predict the arm and hand dynamics simultaneously. We also introduce new losses to encourage the estimations to be smooth and accurate. Besides, we collect a motion capture dataset including 200K frames of hand gestures and use this data to train our model. By integrating a 2D hand pose estimation model and a 3D human pose estimation model, the proposed method can produce plausible arm and hand dynamics from monocular video. Extensive evaluations demonstrate that the proposed method has advantages over previous state-of-the-art approaches and shows robustness under various challenging scenarios.
