# Pay Attention to Hidden States for Video Deblurring: Ping-Pong Recurrent Neural Networks and Selective Non-Local Attention

arXiv: https://arxiv.org/abs/2203.16063 · HTML: https://mlsanity.com/paper/2203.16063/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 34 references that are in the map.
- First posted on arXiv 30 Mar 2022.

## Builds on (most cited first, 18 of 18)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Non-local Neural Networks](https://mlsanity.com/paper/1711.07971/) (2017)
- [PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volume](https://mlsanity.com/paper/1709.02371/) (2017)
- [Pre-Trained Image Processing Transformer](https://mlsanity.com/paper/2012.00364/) (2020)
- [Deep Multi-scale Convolutional Neural Network for Dynamic Scene Deblurring](https://mlsanity.com/paper/1612.02177/) (2016)
- [CCNet: Criss-Cross Attention for Semantic Segmentation](https://mlsanity.com/paper/1811.11721/) (2018)
- [EDVR: Video Restoration with Enhanced Deformable Convolutional Networks](https://mlsanity.com/paper/1905.02716/) (2019)
- [Scale-recurrent Network for Deep Image Deblurring](https://mlsanity.com/paper/1802.01770/) (2018)
- [Spatio-Temporal Filter Adaptive Network for Video Deblurring](https://mlsanity.com/paper/1904.12257/) (2019)
- [Cascaded Deep Video Deblurring Using Temporal Sharpness Prior](https://mlsanity.com/paper/2004.02501/) (2020)
- [ARVo: Learning All-Range Volumetric Correspondence for Video Deblurring](https://mlsanity.com/paper/2103.04260/) (2021)
- [Online Video Deblurring via Dynamic Temporal Blending Network](https://mlsanity.com/paper/1704.03285/) (2017)
- [Generalized Video Deblurring for Dynamic Scenes](https://mlsanity.com/paper/1507.02438/) (2015)
- [Learning Blind Motion Deblurring](https://mlsanity.com/paper/1708.04208/) (2017)
- [Blur More To Deblur Better: Multi-Blur2Deblur For Efficient Video Deblurring](https://mlsanity.com/paper/2012.12507/) (2020)

## Built on by (most cited first, 2 of 2)

- [Recovering 3D Hand Mesh Sequence from a Single Blurry Image: A New Dataset and Temporal Unfolding](https://mlsanity.com/paper/2303.15417/) (2023)
- [GS-Blur: A 3D Scene-Based Dataset for Realistic Image Deblurring](https://mlsanity.com/paper/2410.23658/) (2024)

## Abstract (arXiv)

Video deblurring models exploit information in the neighboring frames to remove blur caused by the motion of the camera and the objects. Recurrent Neural Networks~(RNNs) are often adopted to model the temporal dependency between frames via hidden states. When motion blur is strong, however, hidden states are hard to deliver proper information due to the displacement between different frames. While there have been attempts to update the hidden states, it is difficult to handle misaligned features beyond the receptive field of simple modules. Thus, we propose 2 modules to supplement the RNN architecture for video deblurring. First, we design Ping-Pong RNN~(PPRNN) that acts on updating the hidden states by referring to the features from the current and the previous time steps alternately. PPRNN gathers relevant information from the both features in an iterative and balanced manner by utilizing its recurrent architecture. Second, we use a Selective Non-Local Attention~(SNLA) module to additionally refine the hidden state by aligning it with the positional information from the input frame feature. The attention score is scaled by the relevance to the input feature to focus on the necessary information. By paying attention to hidden states with both modules, which have strong synergy, our PAHS framework improves the representation powers of RNN structures and achieves state-of-the-art deblurring performance on standard benchmarks and real-world videos.
