# Sparse Image based Navigation Architecture to Mitigate the need of precise Localization in Mobile Robots

arXiv: https://arxiv.org/abs/2203.15272 · HTML: https://mlsanity.com/paper/2203.15272/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 41 references that are in the map.
- First posted on arXiv 29 Mar 2022.

## Builds on (most cited first, 19 of 19)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Going Deeper with Convolutions](https://mlsanity.com/paper/1409.4842/) (2014)
- [SuperGlue: Learning Feature Matching with Graph Neural Networks](https://mlsanity.com/paper/1911.11763/) (2019)
- [Unsupervised Learning of Depth and Ego-Motion from Video](https://mlsanity.com/paper/1704.07813/) (2017)
- [Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age](https://mlsanity.com/paper/1606.05830/) (2016)
- [Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigation](https://mlsanity.com/paper/1811.10092/) (2018)
- [D3VO: Deep Depth, Deep Pose and Deep Uncertainty for Monocular Visual Odometry](https://mlsanity.com/paper/2003.01060/) (2020)
- [DeepVO: Towards End-to-End Visual Odometry with Deep Recurrent Convolutional Neural Networks](https://mlsanity.com/paper/1709.08429/) (2017)
- [CNN-SLAM: Real-time dense monocular SLAM with learned depth prediction](https://mlsanity.com/paper/1704.03489/) (2017)
- [CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAM](https://mlsanity.com/paper/1804.00874/) (2018)
- [SurfaceNet: An End-to-end 3D Neural Network for Multiview Stereopsis](https://mlsanity.com/paper/1708.01749/) (2017)
- [Structured Scene Memory for Vision-Language Navigation](https://mlsanity.com/paper/2103.03454/) (2021)
- [Look Before You Leap: Bridging Model-Free and Model-Based Reinforcement Learning for Planned-Ahead Vision-and-Language Navigation](https://mlsanity.com/paper/1803.07729/) (2018)
- [SceneCode: Monocular Dense Semantic Reconstruction using Learned Encoded Scene Representations](https://mlsanity.com/paper/1903.06482/) (2019)
- [A Survey on Deep Learning for Localization and Mapping: Towards the Age of Spatial Machine Intelligence](https://mlsanity.com/paper/2006.12567/) (2020)
- [Differentiable SLAM-net: Learning Particle SLAM for Visual Navigation](https://mlsanity.com/paper/2105.07593/) (2021)
- [ChangeSim: Towards End-to-End Online Scene Change Detection in Industrial Indoor Environments](https://mlsanity.com/paper/2103.05368/) (2021)
- [Improved Real-Time Monocular SLAM Using Semantic Segmentation on Selective Frames](https://mlsanity.com/paper/2105.00114/) (2021)
- [S3LAM: Structured Scene SLAM](https://mlsanity.com/paper/2109.07339/) (2021)

## Built on by (most cited first, 1 of 1)

- [Supercharging Floorplan Localization with Semantic Rays](https://mlsanity.com/paper/2507.09291/) (2025)

## Abstract (arXiv)

Traditional simultaneous localization and mapping (SLAM) methods focus on improvement in the robot's localization under environment and sensor uncertainty. This paper, however, focuses on mitigating the need for exact localization of a mobile robot to pursue autonomous navigation using a sparse set of images. The proposed method consists of a model architecture - RoomNet, for unsupervised learning resulting in a coarse identification of the environment and a separate local navigation policy for local identification and navigation. The former learns and predicts the scene based on the short term image sequences seen by the robot along with the transition image scenarios using long term image sequences. The latter uses sparse image matching to characterise the similarity of frames achieved vis-a-vis the frames viewed by the robot during the mapping and training stage. A sparse graph of the image sequence is created which is then used to carry out robust navigation purely on the basis of visual goals. The proposed approach is evaluated on two robots in a test environment and demonstrates the ability to navigate in dynamic environments where landmarks are obscured and classical localization methods fail.
