# GIRAFFE HD: A High-Resolution 3D-aware Generative Model

arXiv: https://arxiv.org/abs/2203.14954 · HTML: https://mlsanity.com/paper/2203.14954/

## Key facts

- Cited by 86 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 52 references that are in the map.
- First posted on arXiv 28 Mar 2022.

## Builds on (most cited first, 30 of 40)

- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Rethinking Atrous Convolution for Semantic Image Segmentation](https://mlsanity.com/paper/1706.05587/) (2017)
- [Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks](https://mlsanity.com/paper/1511.06434/) (2015)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [LSUN: Construction of a Large-scale Image Dataset using Deep Learning with Humans in the Loop](https://mlsanity.com/paper/1506.03365/) (2015)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [StarGAN v2: Diverse Image Synthesis for Multiple Domains](https://mlsanity.com/paper/1912.01865/) (2019)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets](https://mlsanity.com/paper/1606.03657/) (2016)
- [CNN-generated images are surprisingly easy to spot... for now](https://mlsanity.com/paper/1912.11035/) (2019)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [Which Training Methods for GANs do actually Converge?](https://mlsanity.com/paper/1801.04406/) (2018)
- [Learning Continuous Image Representation with Local Implicit Image Function](https://mlsanity.com/paper/2012.09161/) (2020)
- [Local Implicit Grid Representations for 3D Scenes](https://mlsanity.com/paper/2003.08981/) (2020)
- [StyleFlow: Attribute-conditioned Exploration of StyleGAN-Generated Images using Conditional Continuous Normalizing Flows](https://mlsanity.com/paper/2008.02401/) (2020)
- [StyleSpace Analysis: Disentangled Controls for StyleGAN Image Generation](https://mlsanity.com/paper/2011.12799/) (2020)
- [Neural Unsigned Distance Fields for Implicit Function Learning](https://mlsanity.com/paper/2010.13938/) (2020)
- [Learning Shape Templates with Structured Implicit Functions](https://mlsanity.com/paper/1904.06447/) (2019)
- [Escaping Plato's Cave: 3D Shape From Adversarial Rendering](https://mlsanity.com/paper/1811.11606/) (2018)
- [BlockGAN: Learning 3D Object-aware Scene Representations from Unlabelled Images](https://mlsanity.com/paper/2002.08988/) (2020)

## Built on by (most cited first, 30 of 86)

- [Generative Novel View Synthesis with 3D-Aware Diffusion Models](https://mlsanity.com/paper/2304.02602/) (2023)
- [Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Models](https://mlsanity.com/paper/2212.14704/) (2022)
- [VoxGRAF: Fast 3D-Aware Image Synthesis with Sparse Voxel Grids](https://mlsanity.com/paper/2206.07695/) (2022)
- [Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars](https://mlsanity.com/paper/2211.11208/) (2022)
- [EpiGRAF: Rethinking training of 3D GANs](https://mlsanity.com/paper/2206.10535/) (2022)
- [PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360circ](https://mlsanity.com/paper/2303.13071/) (2023)
- [CityDreamer: Compositional Generative Model of Unbounded 3D Cities](https://mlsanity.com/paper/2309.00610/) (2023)
- [SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collections](https://mlsanity.com/paper/2302.01330/) (2023)
- [Unifying Diffusion Models' Latent Space, with Applications to CycleDiffusion and Guidance](https://mlsanity.com/paper/2210.05559/) (2022)
- [DisCoScene: Spatially Disentangled Generative Radiance Fields for Controllable 3D-aware Scene Synthesis](https://mlsanity.com/paper/2212.11984/) (2022)
- [AvatarGen: A 3D Generative Model for Animatable Human Avatars](https://mlsanity.com/paper/2211.14589/) (2022)
- [CC3D: Layout-Conditioned Generation of Compositional 3D Scenes](https://mlsanity.com/paper/2303.12074/) (2023)
- [GGHead: Fast and Generalizable 3D Gaussian Heads](https://mlsanity.com/paper/2406.09377/) (2024)
- [AutoDecoding Latent 3D Diffusion Models](https://mlsanity.com/paper/2307.05445/) (2023)
- [3D generation on ImageNet](https://mlsanity.com/paper/2303.01416/) (2023)
- [3D GAN Inversion with Facial Symmetry Prior](https://mlsanity.com/paper/2211.16927/) (2022)
- [PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervision](https://mlsanity.com/paper/2303.09554/) (2023)
- [OmniAvatar: Geometry-Guided Controllable 3D Head Synthesis](https://mlsanity.com/paper/2303.15539/) (2023)
- [A survey of synthetic data augmentation methods in computer vision](https://mlsanity.com/paper/2403.10075/) (2024)
- [HumanGen: Generating Human Radiance Fields with Explicit Priors](https://mlsanity.com/paper/2212.05321/) (2022)
- [VOODOO 3D: Volumetric Portrait Disentanglement for One-Shot 3D Head Reenactment](https://mlsanity.com/paper/2312.04651/) (2023)
- [VQ3D: Learning a 3D-Aware Generative Model on ImageNet](https://mlsanity.com/paper/2302.06833/) (2023)
- [Shape, Pose, and Appearance from a Single Image via Bootstrapped Radiance Field Inversion](https://mlsanity.com/paper/2211.11674/) (2022)
- [SphereHead: Stable 3D Full-head Synthesis with Spherical Tri-plane Representation](https://mlsanity.com/paper/2404.05680/) (2024)
- [UrbanGIRAFFE: Representing Urban Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2303.14167/) (2023)
- [DiffPortrait3D: Controllable Diffusion for Zero-Shot Portrait View Synthesis](https://mlsanity.com/paper/2312.13016/) (2023)
- [Interactive Segment Anything NeRF with Feature Imitation](https://mlsanity.com/paper/2305.16233/) (2023)
- [LPFF: A Portrait Dataset for Face Generators Across Large Poses](https://mlsanity.com/paper/2303.14407/) (2023)
- [Real-time 3D-aware Portrait Video Relighting](https://mlsanity.com/paper/2410.18355/) (2024)
- [VOODOO XP: Expressive One-Shot Head Reenactment for VR Telepresence](https://mlsanity.com/paper/2405.16204/) (2024)

## Abstract (arXiv)

3D-aware generative models have shown that the introduction of 3D information can lead to more controllable image generation. In particular, the current state-of-the-art model GIRAFFE can control each object's rotation, translation, scale, and scene camera pose without corresponding supervision. However, GIRAFFE only operates well when the image resolution is low. We propose GIRAFFE HD, a high-resolution 3D-aware generative model that inherits all of GIRAFFE's controllable features while generating high-quality, high-resolution images (5122 resolution and above). The key idea is to leverage a style-based neural renderer, and to independently generate the foreground and background to force their disentanglement while imposing consistency constraints to stitch them together to composite a coherent final image. We demonstrate state-of-the-art 3D controllable high-resolution image generation on multiple natural image datasets.
