# Combining Evolution and Deep Reinforcement Learning for Policy Search: a Survey

arXiv: https://arxiv.org/abs/2203.14009 · HTML: https://mlsanity.com/paper/2203.14009/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Builds on 66 of its 111 references that are in the map.
- First posted on arXiv 26 Mar 2022.

## Builds on (most cited first, 30 of 66)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Evolution Strategies as a Scalable Alternative to Reinforcement Learning](https://mlsanity.com/paper/1703.03864/) (2017)
- [Population Based Training of Neural Networks](https://mlsanity.com/paper/1711.09846/) (2017)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [Sample Efficient Actor-Critic with Experience Replay](https://mlsanity.com/paper/1611.01224/) (2016)
- [Embodied Intelligence via Learning and Evolution](https://mlsanity.com/paper/2102.02202/) (2021)
- [Effective Diversity in Population Based Reinforcement Learning](https://mlsanity.com/paper/2002.00632/) (2020)
- [Quality and Diversity Optimization: A Unifying Modular Framework](https://mlsanity.com/paper/1708.09251/) (2017)
- [Behavior Trees in Robotics and AI: An Introduction](https://mlsanity.com/paper/1709.00084/) (2017)
- [Improving Exploration in Evolution Strategies for Deep Reinforcement Learning via a Population of Novelty-Seeking Agents](https://mlsanity.com/paper/1712.06560/) (2017)
- [Sample-efficient Cross-Entropy Method for Real-time Planning](https://mlsanity.com/paper/2008.06389/) (2020)
- [Exploring Model-based Planning with Policy Networks](https://mlsanity.com/paper/1906.08649/) (2019)
- [Evolved Policy Gradients](https://mlsanity.com/paper/1802.04821/) (2018)
- [Evolution-Guided Policy Gradient in Reinforcement Learning](https://mlsanity.com/paper/1805.07917/) (2018)
- [Automated Reinforcement Learning (AutoRL): A Survey and Open Problems](https://mlsanity.com/paper/2201.03916/) (2022)
- [CEM-RL: Combining evolutionary and gradient-based methods for policy search](https://mlsanity.com/paper/1810.01222/) (2018)
- [Reinforcement Learning for Improving Agent Design](https://mlsanity.com/paper/1810.03779/) (2018)
- [Structured Evolution with Compact Architectures for Scalable Policy Optimization](https://mlsanity.com/paper/1804.02395/) (2018)
- [Stein Variational Policy Gradient](https://mlsanity.com/paper/1704.02399/) (2017)
- [GEP-PG: Decoupling Exploration and Exploitation in Deep Reinforcement Learning Algorithms](https://mlsanity.com/paper/1802.05054/) (2018)

## Built on by (most cited first, 23 of 23)

- [Evolutionary Reinforcement Learning: A Survey](https://mlsanity.com/paper/2303.04150/) (2023)
- [Bridging Evolutionary Algorithms and Reinforcement Learning: A Comprehensive Survey on Hybrid Algorithms](https://mlsanity.com/paper/2401.11963/) (2024)
- [ERL-Re2: Efficient Evolutionary Reinforcement Learning with Shared State Representation and Individual Policy Representation](https://mlsanity.com/paper/2210.17375/) (2022)
- [Improving Deep Policy Gradients with Value Function Search](https://mlsanity.com/paper/2302.10145/) (2023)
- [Quality Diversity under Sparse Reward and Sparse Interaction: Application to Grasping in Robotics](https://mlsanity.com/paper/2308.05483/) (2023)
- [Evolutionary Reinforcement Learning: A Systematic Review and Future Directions](https://mlsanity.com/paper/2402.13296/) (2024)
- [Embodied Co-Design for Rapidly Evolving Agents: Taxonomy, Frontiers, and Challenges](https://mlsanity.com/paper/2512.04770/) (2025)
- [Artificial Collective Intelligence Engineering: a Survey of Concepts and Perspectives](https://mlsanity.com/paper/2304.05147/) (2023)
- [Evolving Constrained Reinforcement Learning Policy](https://mlsanity.com/paper/2304.09869/) (2023)
- [Evolutionary Strategy Guided Reinforcement Learning via MultiBuffer Communication](https://mlsanity.com/paper/2306.11535/) (2023)
- [Utilizing Evolution Strategies to Train Transformers in Reinforcement Learning](https://mlsanity.com/paper/2501.13883/) (2025)
- [Survey and Tutorial of Reinforcement Learning Methods in Process Systems Engineering](https://mlsanity.com/paper/2510.24272/) (2025)
- [Evolutionary Reinforcement Learning via Cooperative Coevolution](https://mlsanity.com/paper/2404.14763/) (2024)
- [EvoRL: A GPU-accelerated Framework for Evolutionary Reinforcement Learning](https://mlsanity.com/paper/2501.15129/) (2025)
- [Utilizing Novelty-based Evolution Strategies to Train Transformers in Reinforcement Learning](https://mlsanity.com/paper/2502.06301/) (2025)
- [Surrogate-Assisted Evolutionary Reinforcement Learning Based on Autoencoder and Hyperbolic Neural Network](https://mlsanity.com/paper/2505.19423/) (2025)
- [Curiosity creates Diversity in Policy Search](https://mlsanity.com/paper/2212.03530/) (2022)
- [Genetic Drift Regularization: on preventing Actor Injection from breaking Evolution Strategies](https://mlsanity.com/paper/2405.04322/) (2024)
- [Synergizing Reinforcement Learning and Genetic Algorithms for Neural Combinatorial Optimization](https://mlsanity.com/paper/2506.09404/) (2025)
- [Robust Dynamic Material Handling via Adaptive Constrained Evolutionary Reinforcement Learning](https://mlsanity.com/paper/2506.16795/) (2025)
- [DyBBT: Dynamic Balance via Bandit-inspired Targeting for Dialog Policy with Cognitive Dual-Systems](https://mlsanity.com/paper/2509.19695/) (2025)
- [Harnessing Bounded-Support Evolution Strategies for Policy Refinement](https://mlsanity.com/paper/2511.09923/) (2025)
- [Contextual Quality-Diversity Evolutionary Reinforcement Learning for HVAC Control in Tropical Commercial Buildings](https://mlsanity.com/paper/2608.11324/) (2026)

## Abstract (arXiv)

Deep neuroevolution and deep Reinforcement Learning have received a lot of attention in the last years. Some works have compared them, highlighting theirs pros and cons, but an emerging trend consists in combining them so as to benefit from the best of both worlds. In this paper, we provide a survey of this emerging trend by organizing the literature into related groups of works and casting all the existing combinations in each group into a generic framework. We systematically cover all easily available papers irrespective of their publication status, focusing on the combination mechanisms rather than on the experimental results. In total, we cover 45 algorithms more recent than 2017. We hope this effort will favor the growth of the domain by facilitating the understanding of the relationships between the methods, leading to deeper analyses, outlining missing useful comparisons and suggesting new combinations of mechanisms.
