# Location-Free Camouflage Generation Network

arXiv: https://arxiv.org/abs/2203.09845 · HTML: https://mlsanity.com/paper/2203.09845/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 74 references that are in the map.
- First posted on arXiv 18 Mar 2022.

## Builds on (most cited first, 30 of 34)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Learning Deep Features for Discriminative Localization](https://mlsanity.com/paper/1512.04150/) (2015)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [ImageNet-trained CNNs are biased towards texture; increasing shape bias improves accuracy and robustness](https://mlsanity.com/paper/1811.12231/) (2018)
- [Adversarial Patch](https://mlsanity.com/paper/1712.09665/) (2017)
- [Universal Style Transfer via Feature Transforms](https://mlsanity.com/paper/1705.08086/) (2017)
- [A Learned Representation For Artistic Style](https://mlsanity.com/paper/1610.07629/) (2016)
- [Fooling automated surveillance cameras: adversarial patches to attack person detection](https://mlsanity.com/paper/1904.08653/) (2019)
- [Approximating CNNs with Bag-of-local-Features models works surprisingly well on ImageNet](https://mlsanity.com/paper/1904.00760/) (2019)
- [Learning Blind Video Temporal Consistency](https://mlsanity.com/paper/1808.00449/) (2018)
- [Improved Texture Networks: Maximizing Quality and Diversity in Feed-forward Stylization and Texture Synthesis](https://mlsanity.com/paper/1701.02096/) (2017)
- [Concealed Object Detection](https://mlsanity.com/paper/2102.10274/) (2021)
- [Arbitrary Style Transfer with Style-Attentional Networks](https://mlsanity.com/paper/1812.02342/) (2018)
- [Precomputed Real-Time Texture Synthesis with Markovian Generative Adversarial Networks](https://mlsanity.com/paper/1604.04382/) (2016)
- [AdaAttN: Revisit Attention Mechanism in Arbitrary Neural Style Transfer](https://mlsanity.com/paper/2108.03647/) (2021)
- [Texture Networks: Feed-forward Synthesis of Textures and Stylized Images](https://mlsanity.com/paper/1603.03417/) (2016)
- [Camouflaged Object Segmentation with Distraction Mining](https://mlsanity.com/paper/2104.10475/) (2021)
- [Adversarial Camouflage: Hiding Physical-World Attacks with Natural Styles](https://mlsanity.com/paper/2003.08757/) (2020)
- [Avatar-Net: Multi-scale Zero-shot Style Transfer by Feature Decoration](https://mlsanity.com/paper/1805.03857/) (2018)
- [Mutual Graph Learning for Camouflaged Object Detection](https://mlsanity.com/paper/2104.02613/) (2021)
- [Coherent Online Video Style Transfer](https://mlsanity.com/paper/1703.09211/) (2017)
- [Fast Patch-based Style Transfer of Arbitrary Style](https://mlsanity.com/paper/1612.04337/) (2016)
- [Arbitrary Video Style Transfer via Multi-Channel Correlation](https://mlsanity.com/paper/2009.08003/) (2020)
- [Dynamic Instance Normalization for Arbitrary Style Transfer](https://mlsanity.com/paper/1911.06953/) (2019)
- [Deep Image Blending](https://mlsanity.com/paper/1910.11495/) (2019)

## Built on by (most cited first, 10 of 10)

- [CamDiff: Camouflage Image Augmentation via Diffusion Model](https://mlsanity.com/paper/2304.05469/) (2023)
- [LAKE-RED: Camouflaged Images Generation by Latent Background Knowledge Retrieval-Augmented Diffusion](https://mlsanity.com/paper/2404.00292/) (2024)
- [Collaborative Camouflaged Object Detection: A Large-Scale Dataset and Benchmark](https://mlsanity.com/paper/2310.04253/) (2023)
- [Deep Learning in Concealed Dense Prediction](https://mlsanity.com/paper/2504.10979/) (2025)
- [Foreground Focus: Enhancing Coherence and Fidelity in Camouflaged Image Generation](https://mlsanity.com/paper/2504.02180/) (2025)
- [RealCamo: Boosting Real Camouflage Synthesis with Layout Controls and Textual-Visual Guidance](https://mlsanity.com/paper/2512.22974/) (2025)
- [GenCAMO: Scene-Graph Contextual Decoupling for Environment-aware and Mask-free Camouflage Image-Dense Annotation Generation](https://mlsanity.com/paper/2601.01181/) (2026)
- [SeamCam: Quantifying Seamless Camouflage via Multi-Cue Visual Detectability](https://mlsanity.com/paper/2605.16515/) (2026)
- [Rethinking Camouflage Image Generation towards a Training-Free Paradigm](https://mlsanity.com/paper/2609.14377/) (2026)
- [Beyond the Foreground: FOV-Aware Polyp Image Synthesis via Lesion-Guided Adaptive Mucosal Context Propagation](https://mlsanity.com/paper/2609.19966/) (2026)

## Abstract (arXiv)

Camouflage is a common visual phenomenon, which refers to hiding the foreground objects into the background images, making them briefly invisible to the human eye. Previous work has typically been implemented by an iterative optimization process. However, these methods struggle in 1) efficiently generating camouflage images using foreground and background with arbitrary structure; 2) camouflaging foreground objects to regions with multiple appearances (e.g. the junction of the vegetation and the mountains), which limit their practical application. To address these problems, this paper proposes a novel Location-free Camouflage Generation Network (LCG-Net) that fuse high-level features of foreground and background image, and generate result by one inference. Specifically, a Position-aligned Structure Fusion (PSF) module is devised to guide structure feature fusion based on the point-to-point structure similarity of foreground and background, and introduce local appearance features point-by-point. To retain the necessary identifiable features, a new immerse loss is adopted under our pipeline, while a background patch appearance loss is utilized to ensure that the hidden objects look continuous and natural at regions with multiple appearances. Experiments show that our method has results as satisfactory as state-of-the-art in the single-appearance regions and are less likely to be completely invisible, but far exceed the quality of the state-of-the-art in the multi-appearance regions. Moreover, our method is hundreds of times faster than previous methods. Benefitting from the unique advantages of our method, we provide some downstream applications for camouflage generation, which show its potential. The related code and dataset will be released at https://github.com/Tale17/LCG-Net.
