# Cross-Modal Perceptionist: Can Face Geometry be Gleaned from Voices?

arXiv: https://arxiv.org/abs/2203.09824 · HTML: https://mlsanity.com/paper/2203.09824/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 72 references that are in the map.
- First posted on arXiv 18 Mar 2022.

## Builds on (most cited first, 30 of 45)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Paying More Attention to Attention: Improving the Performance of Convolutional Neural Networks via Attention Transfer](https://mlsanity.com/paper/1612.03928/) (2016)
- [Relational Knowledge Distillation](https://mlsanity.com/paper/1904.05068/) (2019)
- [Contrastive Representation Distillation](https://mlsanity.com/paper/1910.10699/) (2019)
- [VoxCeleb: a large-scale speaker identification dataset](https://mlsanity.com/paper/1706.08612/) (2017)
- [Encoding in Style: a StyleGAN Encoder for Image-to-Image Translation](https://mlsanity.com/paper/2008.00951/) (2020)
- [Image2StyleGAN: How to Embed Images Into the StyleGAN Latent Space?](https://mlsanity.com/paper/1904.03189/) (2019)
- [Face2Face: Real-time Face Capture and Reenactment of RGB Videos](https://mlsanity.com/paper/2007.14808/) (2020)
- [How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)](https://mlsanity.com/paper/1703.07332/) (2017)
- [Similarity-Preserving Knowledge Distillation](https://mlsanity.com/paper/1907.09682/) (2019)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [Variational Information Distillation for Knowledge Transfer](https://mlsanity.com/paper/1904.05835/) (2019)
- [FSGAN: Subject Agnostic Face Swapping and Reenactment](https://mlsanity.com/paper/1908.05932/) (2019)
- [Correlation Congruence for Knowledge Distillation](https://mlsanity.com/paper/1904.01802/) (2019)
- [3D Morphable Face Models -- Past, Present and Future](https://mlsanity.com/paper/1909.01815/) (2019)
- [Deep Video Portraits](https://mlsanity.com/paper/1805.11714/) (2018)
- [Capture, Learning, and Synthesis of 3D Speaking Styles](https://mlsanity.com/paper/1905.03079/) (2019)
- [Towards Fast, Accurate and Stable 3D Dense Face Alignment](https://mlsanity.com/paper/2009.09960/) (2020)
- [Talking Face Generation by Adversarially Disentangled Audio-Visual Representation](https://mlsanity.com/paper/1807.07860/) (2018)
- [X2Face: A network for controlling face generation by using images, audio, and pose codes](https://mlsanity.com/paper/1807.10550/) (2018)
- [Speaker Recognition from Raw Waveform with SincNet](https://mlsanity.com/paper/1808.00158/) (2018)
- [Nonlinear 3D Face Morphable Model](https://mlsanity.com/paper/1804.03786/) (2018)
- [Lip Movements Generation at a Glance](https://mlsanity.com/paper/1803.10404/) (2018)
- [Face Alignment in Full Pose Range: A 3D Total Solution](https://mlsanity.com/paper/1804.01005/) (2018)
- [i3DMM: Deep Implicit 3D Morphable Model of Human Heads](https://mlsanity.com/paper/2011.14143/) (2020)

## Built on by (most cited first, 8 of 8)

- [FaceChain-ImagineID: Freely Crafting High-Fidelity Diverse Talking Faces from Disentangled Audio](https://mlsanity.com/paper/2403.01901/) (2024)
- [Face-Driven Zero-Shot Voice Conversion with Memory-based Face-Voice Alignment](https://mlsanity.com/paper/2309.09470/) (2023)
- [Learning Branched Fusion and Orthogonal Projection for Face-Voice Association](https://mlsanity.com/paper/2208.10238/) (2022)
- [Meta-Optimization for Higher Model Generalizability in Single-Image Depth Prediction](https://mlsanity.com/paper/2305.07269/) (2023)
- [Rethinking Voice-Face Correlation: A Geometry View](https://mlsanity.com/paper/2307.13948/) (2023)
- [InSpaceType: Reconsider Space Type in Indoor Monocular Depth Estimation](https://mlsanity.com/paper/2309.13516/) (2023)
- [The Hidden Dance of Phonemes and Visage: Unveiling the Enigmatic Link between Phonemes and Facial Features](https://mlsanity.com/paper/2307.13953/) (2023)
- [Face and Voice Cross-modal Association with Learning Convex Feature Embedding](https://mlsanity.com/paper/2607.28129/) (2026)

## Abstract (arXiv)

This work digs into a root question in human perception: can face geometry be gleaned from one's voices? Previous works that study this question only adopt developments in image synthesis and convert voices into face images to show correlations, but working on the image domain unavoidably involves predicting attributes that voices cannot hint, including facial textures, hairstyles, and backgrounds. We instead investigate the ability to reconstruct 3D faces to concentrate on only geometry, which is much more physiologically grounded. We propose our analysis framework, Cross-Modal Perceptionist, under both supervised and unsupervised learning. First, we construct a dataset, Voxceleb-3D, which extends Voxceleb and includes paired voices and face meshes, making supervised learning possible. Second, we use a knowledge distillation mechanism to study whether face geometry can still be gleaned from voices without paired voices and 3D face data under limited availability of 3D face scans. We break down the core question into four parts and perform visual and numerical analyses as responses to the core question. Our findings echo those in physiology and neuroscience about the correlation between voices and facial structures. The work provides future human-centric cross-modal learning with explainable foundations. See our project page: https://choyingw.github.io/works/Voice2Mesh/index.html
