# Interacting Attention Graph for Single Image Two-Hand Reconstruction

arXiv: https://arxiv.org/abs/2203.09364 · HTML: https://mlsanity.com/paper/2203.09364/

## Key facts

- Cited by 87 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 55 references that are in the map.
- First posted on arXiv 17 Mar 2022.

## Builds on (most cited first, 30 of 40)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Convolutional Neural Networks on Graphs with Fast Localized Spectral Filtering](https://mlsanity.com/paper/1606.09375/) (2016)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Images](https://mlsanity.com/paper/1909.04349/) (2019)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [Generating 3D faces using Convolutional Mesh Autoencoders](https://mlsanity.com/paper/1807.10267/) (2018)
- [Mesh Graphormer](https://mlsanity.com/paper/2104.00272/) (2021)
- [PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop](https://mlsanity.com/paper/2103.16507/) (2021)
- [InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.09309/) (2020)
- [Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies](https://mlsanity.com/paper/1801.01615/) (2018)
- [Learning to Estimate 3D Hand Pose from Single RGB Images](https://mlsanity.com/paper/1705.01389/) (2017)
- [Hand Keypoint Detection in Single Images using Multiview Bootstrapping](https://mlsanity.com/paper/1704.07809/) (2017)
- [3D Hand Shape and Pose from Images in the Wild](https://mlsanity.com/paper/1902.03451/) (2019)
- [Embodied Hands: Modeling and Capturing Hands and Bodies Together](https://mlsanity.com/paper/2201.02610/) (2022)
- [3D Hand Shape and Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1903.00812/) (2019)
- [Panoptic Studio: A Massively Multiview System for Social Interaction Capture](https://mlsanity.com/paper/1612.03153/) (2016)
- [Monocular Total Capture: Posing Face, Body, and Hands in the Wild](https://mlsanity.com/paper/1812.01598/) (2018)
- [Monocular Expressive Body Regression through Body-Driven Attention](https://mlsanity.com/paper/2008.09062/) (2020)
- [GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB](https://mlsanity.com/paper/1712.01057/) (2017)
- [Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wild](https://mlsanity.com/paper/2004.01946/) (2020)
- [End-to-end Hand Mesh Recovery from a Monocular RGB Image](https://mlsanity.com/paper/1902.09305/) (2019)
- [Capturing Hands in Action using Discriminative Salient Points and Physics Simulation](https://mlsanity.com/paper/1506.02178/) (2015)
- [Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Rendering](https://mlsanity.com/paper/1904.04196/) (2019)
- [Monocular Real-time Hand Shape and Motion Capture using Multi-modal Data](https://mlsanity.com/paper/2003.09572/) (2020)
- [Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraints](https://mlsanity.com/paper/2003.09282/) (2020)
- [Cross-modal Deep Variational Hand Pose Estimation](https://mlsanity.com/paper/1803.11404/) (2018)

## Built on by (most cited first, 30 of 87)

- [ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation](https://mlsanity.com/paper/2204.13662/) (2022)
- [Reconstructing Hands in 3D with Transformers](https://mlsanity.com/paper/2312.05251/) (2023)
- [PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images](https://mlsanity.com/paper/2207.06400/) (2022)
- [TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding](https://mlsanity.com/paper/2401.08399/) (2024)
- [HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video](https://mlsanity.com/paper/2311.18448/) (2023)
- [A Survey on Graph Neural Networks and Graph Transformers in Computer Vision: A Task-Oriented Perspective](https://mlsanity.com/paper/2209.13232/) (2022)
- [Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera](https://mlsanity.com/paper/2412.12861/) (2024)
- [gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstruction](https://mlsanity.com/paper/2304.11970/) (2023)
- [HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recovery](https://mlsanity.com/paper/2304.05690/) (2023)
- [ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstruction](https://mlsanity.com/paper/2303.05938/) (2023)
- [Bringing Inputs to Shared Domains for 3D Interacting Hands Recovery in the Wild](https://mlsanity.com/paper/2303.13652/) (2023)
- [Hierarchical Temporal Transformer for 3D Hand Pose Estimation and Action Recognition from Egocentric RGB Videos](https://mlsanity.com/paper/2209.09484/) (2022)
- [A Dataset of Relighted 3D Interacting Hands](https://mlsanity.com/paper/2310.17768/) (2023)
- [Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects](https://mlsanity.com/paper/2403.16428/) (2024)
- [State of the Art in Dense Monocular Non-Rigid 3D Reconstruction](https://mlsanity.com/paper/2210.15664/) (2022)
- [InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion](https://mlsanity.com/paper/2403.17422/) (2024)
- [Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapes](https://mlsanity.com/paper/2302.14348/) (2023)
- [Reconstructing Hand-Held Objects in 3D from Images and Videos](https://mlsanity.com/paper/2404.06507/) (2024)
- [RelightableHands: Efficient Neural Relighting of Articulated Hand Models](https://mlsanity.com/paper/2302.04866/) (2023)
- [Diverse 3D Hand Gesture Prediction from Body Dynamics by Bilateral Hand Disentanglement](https://mlsanity.com/paper/2303.01765/) (2023)
- [Reconstructing Interacting Hands with Interaction Prior from Monocular Images](https://mlsanity.com/paper/2308.14082/) (2023)
- [3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera](https://mlsanity.com/paper/2312.14157/) (2023)
- [MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips](https://mlsanity.com/paper/2508.05506/) (2025)
- [RenderIH: A Large-scale Synthetic Dataset for 3D Interacting Hand Pose Estimation](https://mlsanity.com/paper/2309.09301/) (2023)
- [A2J-Transformer: Anchor-to-Joint Transformer Network for 3D Interacting Hand Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/2304.03635/) (2023)
- [Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics](https://mlsanity.com/paper/2409.04033/) (2024)
- [Complementing Event Streams and RGB Frames for Hand Mesh Reconstruction](https://mlsanity.com/paper/2403.07346/) (2024)
- [HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models](https://mlsanity.com/paper/2406.01334/) (2024)
- [HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Models](https://mlsanity.com/paper/2312.04867/) (2023)
- [HORT: Monocular Hand-held Objects Reconstruction with Transformers](https://mlsanity.com/paper/2503.21313/) (2025)

## Abstract (arXiv)

Graph convolutional network (GCN) has achieved great success in single hand reconstruction task, while interacting two-hand reconstruction by GCN remains unexplored. In this paper, we present Interacting Attention Graph Hand (IntagHand), the first graph convolution based network that reconstructs two interacting hands from a single RGB image. To solve occlusion and interaction challenges of two-hand reconstruction, we introduce two novel attention based modules in each upsampling step of the original GCN. The first module is the pyramid image feature attention (PIFA) module, which utilizes multiresolution features to implicitly obtain vertex-to-image alignment. The second module is the cross hand attention (CHA) module that encodes the coherence of interacting hands by building dense cross-attention between two hand vertices. As a result, our model outperforms all existing two-hand reconstruction methods by a large margin on InterHand2.6M benchmark. Moreover, ablation studies verify the effectiveness of both PIFA and CHA modules for improving the reconstruction accuracy. Results on in-the-wild images and live video streams further demonstrate the generalization ability of our network. Our code is available at https://github.com/Dw1010/IntagHand.
