# Occlusion Fields: An Implicit Representation for Non-Line-of-Sight Surface Reconstruction

arXiv: https://arxiv.org/abs/2203.08657 · HTML: https://mlsanity.com/paper/2203.08657/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 46 references that are in the map.
- First posted on arXiv 16 Mar 2022.

## Builds on (most cited first, 22 of 22)

- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [Convolutional Occupancy Networks](https://mlsanity.com/paper/2003.04618/) (2020)
- [3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction](https://mlsanity.com/paper/1604.00449/) (2016)
- [Implicit Functions in Feature Space for 3D Shape Reconstruction and Completion](https://mlsanity.com/paper/2003.01456/) (2020)
- [DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction](https://mlsanity.com/paper/1905.10711/) (2019)
- [Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstruction](https://mlsanity.com/paper/2003.10983/) (2020)
- [CvxNet: Learnable Convex Decomposition](https://mlsanity.com/paper/1909.05736/) (2019)
- [Virtual Wave Optics for Non-Line-of-Sight Imaging](https://mlsanity.com/paper/1810.07535/) (2018)
- [Non-line-of-Sight Imaging via Neural Transient Fields](https://mlsanity.com/paper/2101.00373/) (2021)
- [Seeing Around Street Corners: Non-Line-of-Sight Detection and Tracking In-the-Wild Using Doppler Radar](https://mlsanity.com/paper/1912.06613/) (2019)
- [Optical Non-Line-of-Sight Physics-based 3D Human Pose Estimation](https://mlsanity.com/paper/2003.14414/) (2020)
- [Fast Back-Projection for Non-Line of Sight Reconstruction](https://mlsanity.com/paper/1703.02016/) (2017)
- [Deep Non-Line-of-Sight Reconstruction](https://mlsanity.com/paper/2001.09067/) (2020)
- [Non-Line-of-Sight Reconstruction using Efficient Transient Rendering](https://mlsanity.com/paper/1809.08044/) (2018)
- [Steady-state Non-Line-of-Sight Imaging](https://mlsanity.com/paper/1811.09910/) (2018)
- [A Computational Model of a Single-Photon Avalanche Diode Sensor for Transient Imaging](https://mlsanity.com/paper/1703.02635/) (2017)
- [Neural network identification of people hidden from view with a single-pixel, single-photon detector](https://mlsanity.com/paper/1709.07244/) (2017)

## Built on by (most cited first, 2 of 2)

- [Domain Reduction Strategy for Non Line of Sight Imaging](https://mlsanity.com/paper/2308.10269/) (2023)
- [Passive Non-Line-of-Sight Imaging with Light Transport Modulation](https://mlsanity.com/paper/2312.16014/) (2023)

## Abstract (arXiv)

Non-line-of-sight reconstruction (NLoS) is a novel indirect imaging modality that aims to recover objects or scene parts outside the field of view from measurements of light that is indirectly scattered off a directly visible, diffuse wall. Despite recent advances in acquisition and reconstruction techniques, the well-posedness of the problem at large, and the recoverability of objects and their shapes in particular, remains an open question. The commonly employed Fermat path criterion is rather conservative with this regard, as it classifies some surfaces as unrecoverable, although they contribute to the signal. In this paper, we use a simpler necessary criterion for an opaque surface patch to be recoverable. Such piece of surface must be directly visible from some point on the wall, and it must occlude the space behind itself. Inspired by recent advances in neural implicit representations, we devise a new representation and reconstruction technique for NLoS scenes that unifies the treatment of recoverability with the reconstruction itself. Our approach, which we validate on various synthetic and experimental datasets, exhibits interesting properties. Unlike memory-inefficient volumetric representations, ours allows to infer adaptively tessellated surfaces from time-of-flight measurements of moderate resolution. It can further recover features beyond the Fermat path criterion, and it is robust to significant amounts of self-occlusion. We believe that this is the first time that these properties have been achieved in one system that, as an additional benefit, is trainable and hence suited for data-driven approaches.
