# Non-Linear Reinforcement Learning in Large Action Spaces: Structural Conditions and Sample-efficiency of Posterior Sampling

arXiv: https://arxiv.org/abs/2203.08248 · HTML: https://mlsanity.com/paper/2203.08248/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 63 references that are in the map.
- First posted on arXiv 15 Mar 2022.

## Builds on (most cited first, 30 of 36)

- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [A Tutorial on Thompson Sampling](https://mlsanity.com/paper/1707.02038/) (2017)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [(More) Efficient Reinforcement Learning via Posterior Sampling](https://mlsanity.com/paper/1306.0940/) (2013)
- [FLAMBE: Structural Complexity and Representation Learning of Low Rank MDPs](https://mlsanity.com/paper/2006.10814/) (2020)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [Contextual Markov Decision Processes](https://mlsanity.com/paper/1502.02259/) (2015)
- [The Statistical Complexity of Interactive Decision Making](https://mlsanity.com/paper/2112.13487/) (2021)
- [Reinforcement Learning in Feature Space: Matrix Bandit, Kernels, and Regret Bound](https://mlsanity.com/paper/1905.10389/) (2019)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Bilinear Classes: A Structural Framework for Provable Generalization in RL](https://mlsanity.com/paper/2103.10897/) (2021)
- [Provably efficient RL with Rich Observations via Latent State Decoding](https://mlsanity.com/paper/1901.09018/) (2019)
- [On the Sample Complexity of the Linear Quadratic Regulator](https://mlsanity.com/paper/1710.01688/) (2017)
- [Naive Exploration is Optimal for Online LQR](https://mlsanity.com/paper/2001.09576/) (2020)
- [Kinematic State Abstraction and Provably Efficient Rich-Observation Reinforcement Learning](https://mlsanity.com/paper/1911.05815/) (2019)
- [Generalization and Exploration via Randomized Value Functions](https://mlsanity.com/paper/1402.0635/) (2014)
- [Off-policy evaluation for slate recommendation](https://mlsanity.com/paper/1605.04812/) (2016)
- [Frequentist Regret Bounds for Randomized Least-Squares Value Iteration](https://mlsanity.com/paper/1911.00567/) (2019)
- [Online Control with Adversarial Disturbances](https://mlsanity.com/paper/1902.08721/) (2019)
- [PC-PG: Policy Cover Directed Exploration for Provable Policy Gradient Learning](https://mlsanity.com/paper/2007.08459/) (2020)
- [Information Theoretic Regret Bounds for Online Nonlinear Control](https://mlsanity.com/paper/2006.12466/) (2020)
- [Model-free Representation Learning and Exploration in Low-rank MDPs](https://mlsanity.com/paper/2102.07035/) (2021)
- [Active Learning for Nonlinear System Identification with Guarantees](https://mlsanity.com/paper/2006.10277/) (2020)
- [Towards Generalization and Simplicity in Continuous Control](https://mlsanity.com/paper/1703.02660/) (2017)
- [Feel-Good Thompson Sampling for Contextual Bandits and Reinforcement Learning](https://mlsanity.com/paper/2110.00871/) (2021)
- [Worst-Case Regret Bounds for Exploration via Randomized Value Functions](https://mlsanity.com/paper/1906.02870/) (2019)
- [Markov Decision Processes with Continuous Side Information](https://mlsanity.com/paper/1711.05726/) (2017)
- [Finite Sample Analysis of Minimax Offline Reinforcement Learning: Completeness, Fast Rates and First-Order Efficiency](https://mlsanity.com/paper/2102.02981/) (2021)
- [Efficient Reinforcement Learning in Block MDPs: A Model-free Representation Learning Approach](https://mlsanity.com/paper/2202.00063/) (2022)
- [Posterior sampling for reinforcement learning: worst-case regret bounds](https://mlsanity.com/paper/1705.07041/) (2017)

## Built on by (most cited first, 10 of 10)

- [Model-based RL with Optimistic Posterior Sampling: Structural Conditions and Sample Complexity](https://mlsanity.com/paper/2206.07659/) (2022)
- [On the Statistical Efficiency of Reward-Free Exploration in Non-Linear RL](https://mlsanity.com/paper/2206.10770/) (2022)
- [A Nearly Optimal and Low-Switching Algorithm for Reinforcement Learning with General Function Approximation](https://mlsanity.com/paper/2311.15238/) (2023)
- [More Efficient Randomized Exploration for Reinforcement Learning via Approximate Sampling](https://mlsanity.com/paper/2406.12241/) (2024)
- [Model-Free Reinforcement Learning with the Decision-Estimation Coefficient](https://mlsanity.com/paper/2211.14250/) (2022)
- [Randomized Exploration for Reinforcement Learning with Multinomial Logistic Function Approximation](https://mlsanity.com/paper/2405.20165/) (2024)
- [On Sample-Efficient Offline Reinforcement Learning: Data Diversity, Posterior Sampling, and Beyond](https://mlsanity.com/paper/2401.03301/) (2024)
- [Low-Rank MDPs with Continuous Action Spaces](https://mlsanity.com/paper/2311.03564/) (2023)
- [Posterior Sampling for Competitive RL: Function Approximation and Partial Observation](https://mlsanity.com/paper/2310.19861/) (2023)
- [An Improved Model-Free Decision-Estimation Coefficient with Applications in Adversarial MDPs](https://mlsanity.com/paper/2510.08882/) (2025)

## Abstract (arXiv)

Provably sample-efficient Reinforcement Learning (RL) with rich observations and function approximation has witnessed tremendous recent progress, particularly when the underlying function approximators are linear. In this linear regime, computationally and statistically efficient methods exist where the potentially infinite state and action spaces can be captured through a known feature embedding, with the sample complexity scaling with the (intrinsic) dimension of these features. When the action space is finite, significantly more sophisticated results allow non-linear function approximation under appropriate structural constraints on the underlying RL problem, permitting for instance, the learning of good features instead of assuming access to them. In this work, we present the first result for non-linear function approximation which holds for general action spaces under a linear embeddability condition, which generalizes all linear and finite action settings. We design a novel optimistic posterior sampling strategy, TS^3 for such problems, and show worst case sample complexity guarantees that scale with a rank parameter of the RL problem, the linear embedding dimension introduced in this work and standard measures of the function class complexity.
