# S2F2: Self-Supervised High Fidelity Face Reconstruction from Monocular Image

arXiv: https://arxiv.org/abs/2203.07732 · HTML: https://mlsanity.com/paper/2203.07732/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 64 references that are in the map.
- First posted on arXiv 15 Mar 2022.

## Builds on (most cited first, 29 of 29)

- [Deep Learning Face Attributes in the Wild](https://mlsanity.com/paper/1411.7766/) (2014)
- [Face2Face: Real-time Face Capture and Reenactment of RGB Videos](https://mlsanity.com/paper/2007.14808/) (2020)
- [How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)](https://mlsanity.com/paper/1703.07332/) (2017)
- [Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set](https://mlsanity.com/paper/1903.08527/) (2019)
- [3D Morphable Face Models -- Past, Present and Future](https://mlsanity.com/paper/1909.01815/) (2019)
- [Towards Fast, Accurate and Stable 3D Dense Face Alignment](https://mlsanity.com/paper/2009.09960/) (2020)
- [FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Prediction](https://mlsanity.com/paper/2003.13989/) (2020)
- [Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervision](https://mlsanity.com/paper/1905.06817/) (2019)
- [MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstruction](https://mlsanity.com/paper/1703.10580/) (2017)
- [Nonlinear 3D Face Morphable Model](https://mlsanity.com/paper/1804.03786/) (2018)
- [Morphable Face Models - An Open Framework](https://mlsanity.com/paper/1709.08398/) (2017)
- [SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wild](https://mlsanity.com/paper/1712.01261/) (2017)
- [Self-supervised Multi-level Face Model Learning for Monocular Reconstruction at over 250 Hz](https://mlsanity.com/paper/1712.02859/) (2017)
- [Towards High-fidelity Nonlinear 3D Face Morphable Model](https://mlsanity.com/paper/1904.04933/) (2019)
- [AvatarMe: Realistically Renderable 3D Facial Reconstruction "in-the-wild"](https://mlsanity.com/paper/2003.13845/) (2020)
- [FML: Face Model Learning from Videos](https://mlsanity.com/paper/1812.07603/) (2018)
- [Learning Detailed Face Reconstruction from a Single Image](https://mlsanity.com/paper/1611.05053/) (2016)
- [Towards a complete 3D morphable model of the human head](https://mlsanity.com/paper/1911.08008/) (2019)
- [Unrestricted Facial Geometry Reconstruction Using Image-to-Image Translation](https://mlsanity.com/paper/1703.10131/) (2017)
- [A Morphable Face Albedo Model](https://mlsanity.com/paper/2004.02711/) (2020)
- [Towards High Fidelity Monocular Face Reconstruction with Rich Reflectance using Self-supervised Learning and Ray Tracing](https://mlsanity.com/paper/2103.15432/) (2021)
- [Portrait Shadow Manipulation](https://mlsanity.com/paper/2005.08925/) (2020)
- [Photo-Realistic Facial Details Synthesis from Single Image](https://mlsanity.com/paper/1903.10873/) (2019)
- [Practical Face Reconstruction via Differentiable Ray Tracing](https://mlsanity.com/paper/2101.05356/) (2021)
- [3D Face Reconstruction with Geometry Details from a Single Image](https://mlsanity.com/paper/1702.05619/) (2017)
- [Cross-modal Deep Face Normals with Deactivable Skip Connections](https://mlsanity.com/paper/2003.09691/) (2020)
- [Efficient and Differentiable Shadow Computation for Inverse Problems](https://mlsanity.com/paper/2104.00359/) (2021)
- [3D Face Reconstruction from A Single Image Assisted by 2D Face Images in the Wild](https://mlsanity.com/paper/1903.09359/) (2019)
- [Face Reflectance and Geometry Modeling via Differentiable Ray Tracing](https://mlsanity.com/paper/1910.05200/) (2019)

## Built on by (most cited first, 17 of 17)

- [High-Res Facial Appearance Capture from Polarized Smartphone Images](https://mlsanity.com/paper/2212.01160/) (2022)
- [Learning a 3D Morphable Face Reflectance Model from Low-cost Data](https://mlsanity.com/paper/2303.11686/) (2023)
- [MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shading](https://mlsanity.com/paper/2312.13091/) (2023)
- [Text-Guided 3D Face Synthesis -- From Generation to Editing](https://mlsanity.com/paper/2312.00375/) (2023)
- [A vector quantized masked autoencoder for audiovisual speech emotion recognition](https://mlsanity.com/paper/2305.03568/) (2023)
- [DSFNet: Dual Space Fusion Network for Occlusion-Robust 3D Dense Face Alignment](https://mlsanity.com/paper/2305.11522/) (2023)
- [JoIN: Joint GANs Inversion for Intrinsic Image Decomposition](https://mlsanity.com/paper/2305.11321/) (2023)
- [Monocular Facial Appearance Capture in the Wild](https://mlsanity.com/paper/2412.12765/) (2024)
- [Democratizing the Creation of Animatable Facial Avatars](https://mlsanity.com/paper/2401.16534/) (2024)
- [Learning to Decouple the Lights for 3D Face Texture Modeling](https://mlsanity.com/paper/2412.08524/) (2024)
- [AvatarTex: High-Fidelity Facial Texture Reconstruction from Single-Image Stylized Avatars](https://mlsanity.com/paper/2511.06721/) (2025)
- [Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Prediction](https://mlsanity.com/paper/2602.21100/) (2026)
- [HeadRecon: High-Fidelity 3D Head Reconstruction from Monocular Video](https://mlsanity.com/paper/2312.08863/) (2023)
- [Improving Facial Rig Semantics for Tracking and Retargeting](https://mlsanity.com/paper/2508.08429/) (2025)
- [Using Gaussian Splats to Create High-Fidelity Facial Geometry and Texture](https://mlsanity.com/paper/2512.16397/) (2025)
- [RelightAnyone: A Generalized Relightable 3D Gaussian Head Model](https://mlsanity.com/paper/2601.03357/) (2026)
- [FaceSnap: Real-Time Personalized Lightstage Facial Performance Capture](https://mlsanity.com/paper/2608.31033/) (2026)

## Abstract (arXiv)

We present a novel face reconstruction method capable of reconstructing detailed face geometry, spatially varying face reflectance from a single monocular image. We build our work upon the recent advances of DNN-based auto-encoders with differentiable ray tracing image formation, trained in self-supervised manner. While providing the advantage of learning-based approaches and real-time reconstruction, the latter methods lacked fidelity. In this work, we achieve, for the first time, high fidelity face reconstruction using self-supervised learning only. Our novel coarse-to-fine deep architecture allows us to solve the challenging problem of decoupling face reflectance from geometry using a single image, at high computational speed. Compared to state-of-the-art methods, our method achieves more visually appealing reconstruction.
