# Seamlessly Integrating Factual Information and Social Content with Persuasive Dialogue

arXiv: https://arxiv.org/abs/2203.07657 · HTML: https://mlsanity.com/paper/2203.07657/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 62 references that are in the map.
- First posted on arXiv 15 Mar 2022.

## Builds on (most cited first, 30 of 33)

- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [MultiWOZ -- A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling](https://mlsanity.com/paper/1810.00278/) (2018)
- [CTRL: A Conditional Transformer Language Model for Controllable Generation](https://mlsanity.com/paper/1909.05858/) (2019)
- [Recipes for building an open-domain chatbot](https://mlsanity.com/paper/2004.13637/) (2020)
- [Towards Scalable Multi-domain Conversational Agents: The Schema-Guided Dialogue Dataset](https://mlsanity.com/paper/1909.05855/) (2019)
- [Beyond Goldfish Memory: Long-Term Open-Domain Conversation](https://mlsanity.com/paper/2107.07567/) (2021)
- [Internet-Augmented Dialogue Generation](https://mlsanity.com/paper/2107.07566/) (2021)
- [Deal or No Deal? End-to-End Learning for Negotiation Dialogues](https://mlsanity.com/paper/1706.05125/) (2017)
- [Persuasion for Good: Towards a Personalized Persuasive Dialogue System for Social Good](https://mlsanity.com/paper/1906.06725/) (2019)
- [MultiWOZ 2.2 : A Dialogue Dataset with Additional Annotation Corrections and State Tracking Baselines](https://mlsanity.com/paper/2007.12720/) (2020)
- [The Design and Implementation of XiaoIce, an Empathetic Social Chatbot](https://mlsanity.com/paper/1812.08989/) (2018)
- [Neural Approaches to Conversational AI](https://mlsanity.com/paper/1809.08267/) (2018)
- [Decoupling Strategy and Generation in Negotiation Dialogues](https://mlsanity.com/paper/1808.09637/) (2018)
- [Challenges in Building Intelligent Open-domain Dialog Systems](https://mlsanity.com/paper/1905.05709/) (2019)
- [What makes a good conversation? How controllable attributes affect human judgments](https://mlsanity.com/paper/1902.08654/) (2019)
- [Winning Arguments: Interaction Dynamics and Persuasion Strategies in Good-faith Online Discussions](https://mlsanity.com/paper/1602.01103/) (2016)
- [Retrieve and Refine: Improved Sequence Generation Models For Dialogue](https://mlsanity.com/paper/1808.04776/) (2018)
- [Skeleton-to-Response: Dialogue Generation Guided by Retrieval Memory](https://mlsanity.com/paper/1809.05296/) (2018)
- [Adding Chit-Chat to Enhance Task-Oriented Dialogues](https://mlsanity.com/paper/2010.12757/) (2020)
- [Annotation Inconsistency and Entity Bias in MultiWOZ](https://mlsanity.com/paper/2105.14150/) (2021)
- [Controllable Abstractive Dialogue Summarization with Sketch Supervision](https://mlsanity.com/paper/2105.14064/) (2021)
- [Alternating Recurrent Dialog Model with Large-scale Pre-trained Language Models](https://mlsanity.com/paper/1910.03756/) (2019)
- [Sentence-Level Content Planning and Style Specification for Neural Text Generation](https://mlsanity.com/paper/1909.00734/) (2019)
- [Refine and Imitate: Reducing Repetition and Inconsistency in Persuasion Dialogues via Reinforcement Learning and Human Demonstration](https://mlsanity.com/paper/2012.15375/) (2020)
- [End-to-End Trainable Non-Collaborative Dialog System](https://mlsanity.com/paper/1911.10742/) (2019)
- [A Hybrid Retrieval-Generation Neural Conversation Model](https://mlsanity.com/paper/1904.09068/) (2019)
- [Balancing Objectives in Counseling Conversations: Advancing Forwards or Looking Backwards](https://mlsanity.com/paper/2005.04245/) (2020)
- [Two are Better than One: An Ensemble of Retrieval- and Generation-Based Dialog Systems](https://mlsanity.com/paper/1610.07149/) (2016)
- [LEGOEval: An Open-Source Toolkit for Dialogue System Evaluation via Crowdsourcing](https://mlsanity.com/paper/2105.01992/) (2021)

## Built on by (most cited first, 11 of 11)

- [A Survey on Proactive Dialogue Systems: Problems, Methods, and Prospects](https://mlsanity.com/paper/2305.02750/) (2023)
- [Prompt-Based Monte-Carlo Tree Search for Goal-Oriented Dialogue Policy Planning](https://mlsanity.com/paper/2305.13660/) (2023)
- [Learning to Clarify: Multi-turn Conversations with Action-Based Contrastive Self-Training](https://mlsanity.com/paper/2406.00222/) (2024)
- [Controllable Mixed-Initiative Dialogue Generation through Prompting](https://mlsanity.com/paper/2305.04147/) (2023)
- [PersuasiveToM: A Benchmark for Evaluating Machine Theory of Mind in Persuasive Dialogues](https://mlsanity.com/paper/2502.21017/) (2025)
- [Zero-shot Persuasive Chatbots with LLM-Generated Strategies and Information Retrieval](https://mlsanity.com/paper/2407.03585/) (2024)
- [Must Read: A Comprehensive Survey of Computational Persuasion](https://mlsanity.com/paper/2505.07775/) (2025)
- [AutoPal: Autonomous Adaptation to Users for Personal AI Companionship](https://mlsanity.com/paper/2406.13960/) (2024)
- [Learning Steerable Clarification Policies with Collaborative Self-play](https://mlsanity.com/paper/2512.04068/) (2025)
- [The Future of Cognitive Strategy-enhanced Persuasive Dialogue Agents: New Perspectives and Trends](https://mlsanity.com/paper/2402.04631/) (2024)
- [On LLM Wizards: Identifying Large Language Models' Behaviors for Wizard of Oz Experiments](https://mlsanity.com/paper/2407.08067/) (2024)

## Abstract (arXiv)

Complex conversation settings such as persuasion involve communicating changes in attitude or behavior, so users' perspectives need to be addressed, even when not directly related to the topic. In this work, we contribute a novel modular dialogue system framework that seamlessly integrates factual information and social content into persuasive dialogue. Our framework is generalizable to any dialogue tasks that have mixed social and task contents. We conducted a study that compared user evaluations of our framework versus a baseline end-to-end generation model. We found our framework was evaluated more favorably in all dimensions including competence and friendliness, compared to the end-to-end model which does not explicitly handle social content or factual questions.
