# HyperATL*: A Logic for Hyperproperties in Multi-Agent Systems

arXiv: https://arxiv.org/abs/2203.07283 · HTML: https://mlsanity.com/paper/2203.07283/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 14 Mar 2022.

## Built on by (most cited first, 1 of 1)

- [HypRL: Reinforcement Learning of Control Policies for Hyperproperties](https://mlsanity.com/paper/2504.04675/) (2025)

## Abstract (arXiv)

Hyperproperties are system properties that relate multiple computation paths in a system and are commonly used to, e.g., define information-flow policies. In this paper, we study a novel class of hyperproperties that allow reasoning about strategic abilities in multi-agent systems. We introduce HyperATL*, an extension of computation tree logic with path variables and strategy quantifiers. Our logic supports quantification over paths in a system - as is possible in hyperlogics such as HyperCTL* - but resolves the paths based on the strategic choices of a coalition of agents. This allows us to capture many previously studied (strategic) security notions in a unifying hyperlogic. Moreover, we show that HyperATL* is particularly useful for specifying asynchronous hyperproperties, i.e., hyperproperties where the execution speed on the different computation paths depends on the choices of a scheduler. We show that finite-state model checking of HyperATL* is decidable and present a model checking algorithm based on alternating automata. We establish that our algorithm is asymptotically optimal by proving matching lower bounds. We have implemented a prototype model checker for a fragment of HyperATL* that can check various security properties in small finite-state systems.
