# Decontextualized I3D ConvNet for ultra-distance runners performance analysis at a glance

arXiv: https://arxiv.org/abs/2203.06749 · HTML: https://mlsanity.com/paper/2203.06749/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 35 references that are in the map.
- First posted on arXiv 13 Mar 2022.

## Builds on (most cited first, 19 of 19)

- [Going Deeper with Convolutions](https://mlsanity.com/paper/1409.4842/) (2014)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [Simple Online and Realtime Tracking with a Deep Association Metric](https://mlsanity.com/paper/1703.07402/) (2017)
- [Simple Online and Realtime Tracking](https://mlsanity.com/paper/1602.00763/) (2016)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [Hand Keypoint Detection in Single Images using Multiview Bootstrapping](https://mlsanity.com/paper/1704.07809/) (2017)
- [Deeper and Wider Siamese Networks for Real-Time Visual Tracking](https://mlsanity.com/paper/1901.01660/) (2019)
- [Epipolar Transformers](https://mlsanity.com/paper/2005.04551/) (2020)
- [What and How Well You Performed? A Multitask Learning Approach to Action Quality Assessment](https://mlsanity.com/paper/1904.04346/) (2019)
- [Learning To Score Olympic Events](https://mlsanity.com/paper/1611.05125/) (2016)
- [Long-term Temporal Convolutions for Action Recognition](https://mlsanity.com/paper/1604.04494/) (2016)
- [Action Quality Assessment Across Multiple Actions](https://mlsanity.com/paper/1812.06367/) (2018)
- [Learning to score the figure skating sports videos](https://mlsanity.com/paper/1802.02774/) (2018)
- [Measuring the Quality of Exercises](https://mlsanity.com/paper/1608.09005/) (2016)
- [Faster Bounding Box Annotation for Object Detection in Indoor Scenes](https://mlsanity.com/paper/1807.03142/) (2018)

## Built on by (most cited first, 1 of 1)

- [An X3D Neural Network Analysis for Runner's Performance Assessment in a Wild Sporting Environment](https://mlsanity.com/paper/2307.12183/) (2023)

## Abstract (arXiv)

In May 2021, the site runnersworld.com published that participation in ultra-distance races has increased by 1,676% in the last 23 years. Moreover, nearly 41% of those runners participate in more than one race per year. The development of wearable devices has undoubtedly contributed to motivating participants by providing performance measures in real-time. However, we believe there is room for improvement, particularly from the organizers point of view. This work aims to determine how the runners performance can be quantified and predicted by considering a non-invasive technique focusing on the ultra-running scenario. In this sense, participants are captured when they pass through a set of locations placed along the race track. Each footage is considered an input to an I3D ConvNet to extract the participant's running gait in our work. Furthermore, weather and illumination capture conditions or occlusions may affect these footages due to the race staff and other runners. To address this challenging task, we have tracked and codified the participant's running gait at some RPs and removed the context intending to ensure a runner-of-interest proper evaluation. The evaluation suggests that the features extracted by an I3D ConvNet provide enough information to estimate the participant's performance along the different race tracks.
