# End-to-End Semantic Video Transformer for Zero-Shot Action Recognition

arXiv: https://arxiv.org/abs/2203.05156 · HTML: https://mlsanity.com/paper/2203.05156/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 52 references that are in the map.
- First posted on arXiv 10 Mar 2022.

## Builds on (most cited first, 30 of 34)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Efficient Estimation of Word Representations in Vector Space](https://mlsanity.com/paper/1301.3781/) (2013)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Convolutional Two-Stream Network Fusion for Video Action Recognition](https://mlsanity.com/paper/1604.06573/) (2016)
- [A Short Note about Kinetics-600](https://mlsanity.com/paper/1808.01340/) (2018)
- [Feature Generating Networks for Zero-Shot Learning](https://mlsanity.com/paper/1712.00981/) (2017)
- [The THUMOS Challenge on Action Recognition for Videos "in the Wild"](https://mlsanity.com/paper/1604.06182/) (2016)
- [Drop an Octave: Reducing Spatial Redundancy in Convolutional Neural Networks with Octave Convolution](https://mlsanity.com/paper/1904.05049/) (2019)
- [VidTr: Video Transformer Without Convolutions](https://mlsanity.com/paper/2104.11746/) (2021)
- [Unsupervised Learning of Sentence Embeddings using Compositional n-Gram Features](https://mlsanity.com/paper/1703.02507/) (2017)
- [Cross-Modal and Hierarchical Modeling of Video and Text](https://mlsanity.com/paper/1810.07212/) (2018)
- [A Short Note on the Kinetics-700-2020 Human Action Dataset](https://mlsanity.com/paper/2010.10864/) (2020)
- [Rethinking Zero-shot Video Classification: End-to-end Training for Realistic Applications](https://mlsanity.com/paper/2003.01455/) (2020)
- [Elaborative Rehearsal for Zero-shot Action Recognition](https://mlsanity.com/paper/2108.02833/) (2021)
- [TARN: Temporal Attentive Relation Network for Few-Shot and Zero-Shot Action Recognition](https://mlsanity.com/paper/1907.09021/) (2019)
- [Out-of-Distribution Detection for Generalized Zero-Shot Action Recognition](https://mlsanity.com/paper/1904.08703/) (2019)
- [Learning Attributes Equals Multi-Source Domain Generalization](https://mlsanity.com/paper/1605.00743/) (2016)
- [Towards Universal Representation for Unseen Action Recognition](https://mlsanity.com/paper/1803.08460/) (2018)
- [A Generative Approach to Zero-Shot and Few-Shot Action Recognition](https://mlsanity.com/paper/1801.09086/) (2018)
- [Spatiotemporal Pyramid Network for Video Action Recognition](https://mlsanity.com/paper/1903.01038/) (2019)
- [Transductive Zero-Shot Action Recognition by Word-Vector Embedding](https://mlsanity.com/paper/1511.04458/) (2015)
- [Zero-Shot Visual Recognition via Bidirectional Latent Embedding](https://mlsanity.com/paper/1607.02104/) (2016)
- [Multi-Task Zero-Shot Action Recognition with Prioritised Data Augmentation](https://mlsanity.com/paper/1611.08663/) (2016)
- [Alternative Semantic Representations for Zero-Shot Human Action Recognition](https://mlsanity.com/paper/1706.09317/) (2017)
- [Semantic Embedding Space for Zero-Shot Action Recognition](https://mlsanity.com/paper/1502.01540/) (2015)

## Built on by (most cited first, 1 of 1)

- [Can we predict the Most Replayed data of video streaming platforms?](https://mlsanity.com/paper/2309.06102/) (2023)

## Abstract (arXiv)

While video action recognition has been an active area of research for several years, zero-shot action recognition has only recently started gaining traction. In this work, we propose a novel end-to-end trained transformer model which is capable of capturing long range spatiotemporal dependencies efficiently, contrary to existing approaches which use 3D-CNNs. Moreover, to address a common ambiguity in the existing works about classes that can be considered as previously unseen, we propose a new experimentation setup that satisfies the zero-shot learning premise for action recognition by avoiding overlap between the training and testing classes. The proposed approach significantly outperforms the state of the arts in zero-shot action recognition in terms of the the top-1 accuracy on UCF-101, HMDB-51 and ActivityNet datasets. The code and proposed experimentation setup are available in GitHub: https://github.com/Secure-and-Intelligent-Systems-Lab/SemanticVideoTransformer
