# Controllable Evaluation and Generation of Physical Adversarial Patch on Face Recognition

arXiv: https://arxiv.org/abs/2203.04623 · HTML: https://mlsanity.com/paper/2203.04623/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 48 references that are in the map.
- First posted on arXiv 9 Mar 2022.

## Builds on (most cited first, 30 of 31)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [Adversarial examples in the physical world](https://mlsanity.com/paper/1607.02533/) (2016)
- [CosFace: Large Margin Cosine Loss for Deep Face Recognition](https://mlsanity.com/paper/1801.09414/) (2018)
- [Accelerating 3D Deep Learning with PyTorch3D](https://mlsanity.com/paper/2007.08501/) (2020)
- [Evasion Attacks against Machine Learning at Test Time](https://mlsanity.com/paper/1708.06131/) (2017)
- [Improving Transferability of Adversarial Examples with Input Diversity](https://mlsanity.com/paper/1803.06978/) (2018)
- [Adversarial Patch](https://mlsanity.com/paper/1712.09665/) (2017)
- [Fooling automated surveillance cameras: adversarial patches to attack person detection](https://mlsanity.com/paper/1904.08653/) (2019)
- [StyleRig: Rigging StyleGAN for 3D Control over Portrait Images](https://mlsanity.com/paper/2004.00121/) (2020)
- [Disentangled and Controllable Face Image Generation via 3D Imitative-Contrastive Learning](https://mlsanity.com/paper/2004.11660/) (2020)
- [Efficient Decision-based Black-box Adversarial Attacks on Face Recognition](https://mlsanity.com/paper/1904.04433/) (2019)
- [AdvHat: Real-world adversarial attack on ArcFace Face ID system](https://mlsanity.com/paper/1908.08705/) (2019)
- [Regressing Robust and Discriminative 3D Morphable Models with a very Deep Neural Network](https://mlsanity.com/paper/1612.04904/) (2016)
- [Improving Transferability of Adversarial Patches on Face Recognition with Generative Models](https://mlsanity.com/paper/2106.15058/) (2021)
- [Transforming and Projecting Images into Class-conditional Generative Networks](https://mlsanity.com/paper/2005.01703/) (2020)
- [Leveraging 2D Data to Learn Textured 3D Mesh Generation](https://mlsanity.com/paper/2004.04180/) (2020)
- [Lifting 2D StyleGAN for 3D-Aware Face Generation](https://mlsanity.com/paper/2011.13126/) (2020)
- [Towards Face Encryption by Generating Adversarial Identity Masks](https://mlsanity.com/paper/2003.06814/) (2020)
- [The Translucent Patch: A Physical and Universal Attack on Object Detectors](https://mlsanity.com/paper/2012.12528/) (2020)
- [On adversarial patches: real-world attack on ArcFace-100 face recognition system](https://mlsanity.com/paper/1910.07067/) (2019)
- [Robust Physical-World Attacks on Face Recognition](https://mlsanity.com/paper/2109.09320/) (2021)
- [Design and Interpretation of Universal Adversarial Patches in Face Detection](https://mlsanity.com/paper/1912.05021/) (2019)
- [FACESEC: A Fine-grained Robustness Evaluation Framework for Face Recognition Systems](https://mlsanity.com/paper/2104.04107/) (2021)
- [RobFR: Benchmarking Adversarial Robustness on Face Recognition](https://mlsanity.com/paper/2007.04118/) (2020)
- [Defenses Against Multi-Sticker Physical Domain Attacks on Classifiers](https://mlsanity.com/paper/2101.11060/) (2021)

## Built on by (most cited first, 8 of 8)

- [Towards Effective Adversarial Textured 3D Meshes on Physical Face Recognition](https://mlsanity.com/paper/2303.15818/) (2023)
- [A Survey on Physical Adversarial Attack in Computer Vision](https://mlsanity.com/paper/2209.14262/) (2022)
- [Towards Physically Realizable Adversarial Attacks in Embodied Vision Navigation](https://mlsanity.com/paper/2409.10071/) (2024)
- [A Comprehensive Study on the Robustness of Image Classification and Object Detection in Remote Sensing: Surveying and Benchmarking](https://mlsanity.com/paper/2306.12111/) (2023)
- [Embodied Active Defense: Leveraging Recurrent Feedback to Counter Adversarial Patches](https://mlsanity.com/paper/2404.00540/) (2024)
- [A Survey on Physical Adversarial Attacks against Face Recognition Systems](https://mlsanity.com/paper/2410.16317/) (2024)
- [AdvFAS: A robust face anti-spoofing framework against adversarial examples](https://mlsanity.com/paper/2308.02116/) (2023)
- [Explainable AI for Analyzing Person-Specific Patterns in Facial Recognition Tasks](https://mlsanity.com/paper/2509.17457/) (2025)

## Abstract (arXiv)

Recent studies have revealed the vulnerability of face recognition models against physical adversarial patches, which raises security concerns about the deployed face recognition systems. However, it is still challenging to ensure the reproducibility for most attack algorithms under complex physical conditions, which leads to the lack of a systematic evaluation of the existing methods. It is therefore imperative to develop a framework that can enable a comprehensive evaluation of the vulnerability of face recognition in the physical world. To this end, we propose to simulate the complex transformations of faces in the physical world via 3D-face modeling, which serves as a digital counterpart of physical faces. The generic framework allows us to control different face variations and physical conditions to conduct reproducible evaluations comprehensively. With this digital simulator, we further propose a Face3DAdv method considering the 3D face transformations and realistic physical variations. Extensive experiments validate that Face3DAdv can significantly improve the effectiveness of diverse physically realizable adversarial patches in both simulated and physical environments, against various white-box and black-box face recognition models.
