# R'enyi State Entropy for Exploration Acceleration in Reinforcement Learning

arXiv: https://arxiv.org/abs/2203.04297 · HTML: https://mlsanity.com/paper/2203.04297/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 39 references that are in the map.
- First posted on arXiv 8 Mar 2022.

## Builds on (most cited first, 18 of 18)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [Count-Based Exploration with Neural Density Models](https://mlsanity.com/paper/1703.01310/) (2017)
- [Provably Efficient Maximum Entropy Exploration](https://mlsanity.com/paper/1812.02690/) (2018)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Never Give Up: Learning Directed Exploration Strategies](https://mlsanity.com/paper/2002.06038/) (2020)
- [Efficient Exploration via State Marginal Matching](https://mlsanity.com/paper/1906.05274/) (2019)
- [Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models](https://mlsanity.com/paper/1507.00814/) (2015)
- [RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated Environments](https://mlsanity.com/paper/2002.12292/) (2020)
- [Episodic Curiosity through Reachability](https://mlsanity.com/paper/1810.02274/) (2018)
- [State Entropy Maximization with Random Encoders for Efficient Exploration](https://mlsanity.com/paper/2102.09430/) (2021)
- [Intrinsic Reward Driven Imitation Learning via Generative Model](https://mlsanity.com/paper/2006.15061/) (2020)

## Built on by (most cited first, 18 of 18)

- [Accelerating Reinforcement Learning with Value-Conditional State Entropy Exploration](https://mlsanity.com/paper/2305.19476/) (2023)
- [Automatic Intrinsic Reward Shaping for Exploration in Deep Reinforcement Learning](https://mlsanity.com/paper/2301.10886/) (2023)
- [Rewarding Episodic Visitation Discrepancy for Exploration in Reinforcement Learning](https://mlsanity.com/paper/2209.08842/) (2022)
- [State Entropy Regularization for Robust Reinforcement Learning](https://mlsanity.com/paper/2506.07085/) (2025)
- [Effective Exploration Based on the Structural Information Principles](https://mlsanity.com/paper/2410.06621/) (2024)
- [Towards Principled Unsupervised Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2502.08365/) (2025)
- [RLLTE: Long-Term Evolution Project of Reinforcement Learning](https://mlsanity.com/paper/2309.16382/) (2023)
- [Is Exploration All You Need? Effective Exploration Characteristics for Transfer in Reinforcement Learning](https://mlsanity.com/paper/2404.02235/) (2024)
- [Flexible Empowerment at Reasoning with Extended Best-of-N Sampling](https://mlsanity.com/paper/2604.15614/) (2026)
- [ELEMENT: Episodic and Lifelong Exploration via Maximum Entropy](https://mlsanity.com/paper/2412.03800/) (2024)
- [Tackling Visual Control via Multi-View Exploration Maximization](https://mlsanity.com/paper/2211.15233/) (2022)
- [Provably Efficient Long-Horizon Exploration in Monte Carlo Tree Search through State Occupancy Regularization](https://mlsanity.com/paper/2407.05511/) (2024)
- [Adaptive Data Exploitation in Deep Reinforcement Learning](https://mlsanity.com/paper/2501.12620/) (2025)
- [Behavioral Entropy-Guided Dataset Generation for Offline Reinforcement Learning](https://mlsanity.com/paper/2502.04141/) (2025)
- [Monocular Obstacle Avoidance Based on Inverse PPO for Fixed-wing UAVs](https://mlsanity.com/paper/2411.18009/) (2024)
- [An Information-Geometric Approach to Artificial Curiosity](https://mlsanity.com/paper/2504.06355/) (2025)
- [Trajectory Entropy Reinforcement Learning for Robust Robot Motor Skill Learning](https://mlsanity.com/paper/2505.04193/) (2025)
- [Epistemic Uncertainty for Test-Time Discovery](https://mlsanity.com/paper/2605.11328/) (2026)

## Abstract (arXiv)

One of the most critical challenges in deep reinforcement learning is to maintain the long-term exploration capability of the agent. To tackle this problem, it has been recently proposed to provide intrinsic rewards for the agent to encourage exploration. However, most existing intrinsic reward-based methods proposed in the literature fail to provide sustainable exploration incentives, a problem known as vanishing rewards. In addition, these conventional methods incur complex models and additional memory in their learning procedures, resulting in high computational complexity and low robustness. In this work, a novel intrinsic reward module based on the R'enyi entropy is proposed to provide high-quality intrinsic rewards. It is shown that the proposed method actually generalizes the existing state entropy maximization methods. In particular, a k-nearest neighbor estimator is introduced for entropy estimation while a k-value search method is designed to guarantee the estimation accuracy. Extensive simulation results demonstrate that the proposed R'enyi entropy-based method can achieve higher performance as compared to existing schemes.
