# Towards Universal Texture Synthesis by Combining Texton Broadcasting with Noise Injection in StyleGAN-2

arXiv: https://arxiv.org/abs/2203.04221 · HTML: https://mlsanity.com/paper/2203.04221/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 68 references that are in the map.
- First posted on arXiv 8 Mar 2022.

## Builds on (most cited first, 30 of 38)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Describing Textures in the Wild](https://mlsanity.com/paper/1311.3618/) (2013)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [Spectral Normalization for Generative Adversarial Networks](https://mlsanity.com/paper/1802.05957/) (2018)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [Interpreting the Latent Space of GANs for Semantic Face Editing](https://mlsanity.com/paper/1907.10786/) (2019)
- [Image2StyleGAN: How to Embed Images Into the StyleGAN Latent Space?](https://mlsanity.com/paper/1904.03189/) (2019)
- [Convolutional Sequence to Sequence Learning](https://mlsanity.com/paper/1705.03122/) (2017)
- [InterFaceGAN: Interpreting the Disentangled Face Representation Learned by GANs](https://mlsanity.com/paper/2005.09635/) (2020)
- [Improved Texture Networks: Maximizing Quality and Diversity in Feed-forward Stylization and Texture Synthesis](https://mlsanity.com/paper/1701.02096/) (2017)
- [Texture Fields: Learning Texture Representations in Function Space](https://mlsanity.com/paper/1905.07259/) (2019)
- [Texture Networks: Feed-forward Synthesis of Textures and Stylized Images](https://mlsanity.com/paper/1603.03417/) (2016)
- [Adversarial Generation of Continuous Images](https://mlsanity.com/paper/2011.12026/) (2020)
- [Image Generators with Conditionally-Independent Pixel Synthesis](https://mlsanity.com/paper/2011.13775/) (2020)
- [Material Recognition in the Wild with the Materials in Context Database](https://mlsanity.com/paper/1412.0623/) (2014)
- [Positional Encoding as Spatial Inductive Bias in GANs](https://mlsanity.com/paper/2012.05217/) (2020)
- [Diversified Texture Synthesis with Feed-forward Networks](https://mlsanity.com/paper/1703.01664/) (2017)
- [Learning Texture Manifolds with the Periodic Spatial GAN](https://mlsanity.com/paper/1705.06566/) (2017)

## Built on by (most cited first, 3 of 3)

- [A geometrically aware auto-encoder for multi-texture synthesis](https://mlsanity.com/paper/2302.01616/) (2023)
- [Diffusion-based image inpainting with internal learning](https://mlsanity.com/paper/2406.04206/) (2024)
- [Multispectral Texture Synthesis using RGB Convolutional Neural Networks](https://mlsanity.com/paper/2410.16019/) (2024)

## Abstract (arXiv)

We present a new approach for universal texture synthesis by incorporating a multi-scale texton broadcasting module in the StyleGAN-2 framework. The texton broadcasting module introduces an inductive bias, enabling generation of broader range of textures, from those with regular structures to completely stochastic ones. To train and evaluate the proposed approach, we construct a comprehensive high-resolution dataset that captures the diversity of natural textures as well as stochastic variations within each perceptually uniform texture. Experimental results demonstrate that the proposed approach yields significantly better quality textures than the state of the art. The ultimate goal of this work is a comprehensive understanding of texture space.
