# GaitEdge: Beyond Plain End-to-end Gait Recognition for Better Practicality

arXiv: https://arxiv.org/abs/2203.03972 · HTML: https://mlsanity.com/paper/2203.03972/

## Key facts

- Cited by 52 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 33 references that are in the map.
- First posted on arXiv 8 Mar 2022.

## Builds on (most cited first, 16 of 16)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [An overview of gradient descent optimization algorithms](https://mlsanity.com/paper/1609.04747/) (2016)
- [End to End Learning for Self-Driving Cars](https://mlsanity.com/paper/1604.07316/) (2016)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [ByteTrack: Multi-Object Tracking by Associating Every Detection Box](https://mlsanity.com/paper/2110.06864/) (2021)
- [Deep Speech 2: End-to-End Speech Recognition in English and Mandarin](https://mlsanity.com/paper/1512.02595/) (2015)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [A survey of loss functions for semantic segmentation](https://mlsanity.com/paper/2006.14822/) (2020)
- [Person Re-identification: Past, Present and Future](https://mlsanity.com/paper/1610.02984/) (2016)
- [GaitSet: Regarding Gait as a Set for Cross-View Gait Recognition](https://mlsanity.com/paper/1811.06186/) (2018)
- [Gait Recognition via Effective Global-Local Feature Representation and Local Temporal Aggregation](https://mlsanity.com/paper/2011.01461/) (2020)
- [GaitGraph: Graph Convolutional Network for Skeleton-Based Gait Recognition](https://mlsanity.com/paper/2101.11228/) (2021)
- [Gait Recognition via Disentangled Representation Learning](https://mlsanity.com/paper/1904.04925/) (2019)
- [On Learning Disentangled Representations for Gait Recognition](https://mlsanity.com/paper/1909.03051/) (2019)
- [EANet: Enhancing Alignment for Cross-Domain Person Re-identification](https://mlsanity.com/paper/1812.11369/) (2018)

## Built on by (most cited first, 30 of 52)

- [OpenGait: Revisiting Gait Recognition Toward Better Practicality](https://mlsanity.com/paper/2211.06597/) (2022)
- [LidarGait: Benchmarking 3D Gait Recognition with Point Clouds](https://mlsanity.com/paper/2211.10598/) (2022)
- [A Comprehensive Survey on Deep Gait Recognition: Algorithms, Datasets and Challenges](https://mlsanity.com/paper/2206.13732/) (2022)
- [BigGait: Learning Gait Representation You Want by Large Vision Models](https://mlsanity.com/paper/2402.19122/) (2024)
- [GPGait: Generalized Pose-based Gait Recognition](https://mlsanity.com/paper/2303.05234/) (2023)
- [GaitGCI: Generative Counterfactual Intervention for Gait Recognition](https://mlsanity.com/paper/2306.03428/) (2023)
- [GaitGL: Learning Discriminative Global-Local Feature Representations for Gait Recognition](https://mlsanity.com/paper/2208.01380/) (2022)
- [Learning Gait Representation from Massive Unlabelled Walking Videos: A Benchmark](https://mlsanity.com/paper/2206.13964/) (2022)
- [BiggerGait: Unlocking Gait Recognition with Layer-wise Representations from Large Vision Models](https://mlsanity.com/paper/2505.18132/) (2025)
- [Hierarchical Spatio-Temporal Representation Learning for Gait Recognition](https://mlsanity.com/paper/2307.09856/) (2023)
- [Gait Recognition in Large-scale Free Environment via Single LiDAR](https://mlsanity.com/paper/2211.12371/) (2022)
- [OpenGait: A Comprehensive Benchmark Study for Gait Recognition towards Better Practicality](https://mlsanity.com/paper/2405.09138/) (2024)
- [On Denoising Walking Videos for Gait Recognition](https://mlsanity.com/paper/2505.18582/) (2025)
- [ShARc: Shape and Appearance Recognition for Person Identification In-the-wild](https://mlsanity.com/paper/2310.15946/) (2023)
- [Gait Recognition Using 3-D Human Body Shape Inference](https://mlsanity.com/paper/2212.09042/) (2022)
- [Gait Patterns as Biomarkers: A Video-Based Approach for Classifying Scoliosis](https://mlsanity.com/paper/2407.05726/) (2024)
- [Open-Set Biometrics: Beyond Good Closed-Set Models](https://mlsanity.com/paper/2407.16133/) (2024)
- [Exploring More from Multiple Gait Modalities for Human Identification](https://mlsanity.com/paper/2412.11495/) (2024)
- [Gait Recognition in the Wild: A Large-scale Benchmark and NAS-based Baseline](https://mlsanity.com/paper/2205.02692/) (2022)
- [Camera-LiDAR Cross-modality Gait Recognition](https://mlsanity.com/paper/2407.02038/) (2024)
- [Cross-Modality Gait Recognition: Bridging LiDAR and Camera Modalities for Human Identification](https://mlsanity.com/paper/2404.04120/) (2024)
- [HAMoBE: Hierarchical and Adaptive Mixture of Biometric Experts for Video-based Person ReID](https://mlsanity.com/paper/2508.05038/) (2025)
- [GaitRef: Gait Recognition with Refined Sequential Skeletons](https://mlsanity.com/paper/2304.07916/) (2023)
- [Computer Vision for Clinical Gait Analysis: A Gait Abnormality Video Dataset](https://mlsanity.com/paper/2407.04190/) (2024)
- [GaitContour: Efficient Gait Recognition based on a Contour-Pose Representation](https://mlsanity.com/paper/2311.16497/) (2023)
- [Activity-Biometrics: Person Identification from Daily Activities](https://mlsanity.com/paper/2403.17360/) (2024)
- [Language-Guided and Motion-Aware Gait Representation for Generalizable Recognition](https://mlsanity.com/paper/2601.11931/) (2026)
- [GaitSnippet: Gait Recognition Beyond Unordered Sets and Ordered Sequences](https://mlsanity.com/paper/2508.07782/) (2025)
- [Pedestrian Attribute Editing for Gait Recognition and Anonymization](https://mlsanity.com/paper/2303.05076/) (2023)
- [FastPoseGait: A Toolbox and Benchmark for Efficient Pose-based Gait Recognition](https://mlsanity.com/paper/2309.00794/) (2023)

## Abstract (arXiv)

Gait is one of the most promising biometrics to identify individuals at a long distance. Although most previous methods have focused on recognizing the silhouettes, several end-to-end methods that extract gait features directly from RGB images perform better. However, we demonstrate that these end-to-end methods may inevitably suffer from the gait-irrelevant noises, i.e., low-level texture and colorful information. Experimentally, we design the cross-domain evaluation to support this view. In this work, we propose a novel end-to-end framework named GaitEdge which can effectively block gait-irrelevant information and release end-to-end training potential. Specifically, GaitEdge synthesizes the output of the pedestrian segmentation network and then feeds it to the subsequent recognition network, where the synthetic silhouettes consist of trainable edges of bodies and fixed interiors to limit the information that the recognition network receives. Besides, GaitAlign for aligning silhouettes is embedded into the GaitEdge without losing differentiability. Experimental results on CASIA-B and our newly built TTG-200 indicate that GaitEdge significantly outperforms the previous methods and provides a more practical end-to-end paradigm. All the source code are available at https://github.com/ShiqiYu/OpenGait.
