# Influencing Long-Term Behavior in Multiagent Reinforcement Learning

arXiv: https://arxiv.org/abs/2203.03535 · HTML: https://mlsanity.com/paper/2203.03535/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 75 references that are in the map.
- First posted on arXiv 7 Mar 2022.

## Builds on (most cited first, 30 of 36)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Variational Inference: A Review for Statisticians](https://mlsanity.com/paper/1601.00670/) (2016)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Meta-Learning with Implicit Gradients](https://mlsanity.com/paper/1909.04630/) (2019)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [Learning with Opponent-Learning Awareness](https://mlsanity.com/paper/1709.04326/) (2017)
- [VariBAD: A Very Good Method for Bayes-Adaptive Deep RL via Meta-Learning](https://mlsanity.com/paper/1910.08348/) (2019)
- [Multi-agent Reinforcement Learning in Sequential Social Dilemmas](https://mlsanity.com/paper/1702.03037/) (2017)
- [Mean Field Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1802.05438/) (2018)
- [Soft Actor-Critic for Discrete Action Settings](https://mlsanity.com/paper/1910.07207/) (2019)
- [Continuous Adaptation via Meta-Learning in Nonstationary and Competitive Environments](https://mlsanity.com/paper/1710.03641/) (2017)
- [Opponent Modeling in Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05559/) (2016)
- [A Survey of Learning in Multiagent Environments: Dealing with Non-Stationarity](https://mlsanity.com/paper/1707.09183/) (2017)
- [Dealing with Non-Stationarity in Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1906.04737/) (2019)
- [Learning Latent Representations to Influence Multi-Agent Interaction](https://mlsanity.com/paper/2011.06619/) (2020)
- [Model-free Reinforcement Learning in Infinite-horizon Average-reward Markov Decision Processes](https://mlsanity.com/paper/1910.07072/) (2019)
- [MAgent: A Many-Agent Reinforcement Learning Platform for Artificial Collective Intelligence](https://mlsanity.com/paper/1712.00600/) (2017)
- [Probabilistic Recursive Reasoning for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1901.09207/) (2019)
- [Modeling Others using Oneself in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1802.09640/) (2018)
- [Learning to Incentivize Other Learning Agents](https://mlsanity.com/paper/2006.06051/) (2020)
- [Learning and Planning in Average-Reward Markov Decision Processes](https://mlsanity.com/paper/2006.16318/) (2020)
- [Stable Opponent Shaping in Differentiable Games](https://mlsanity.com/paper/1811.08469/) (2018)
- [Learning Policy Representations in Multiagent Systems](https://mlsanity.com/paper/1806.06464/) (2018)
- [DiCE: The Infinitely Differentiable Monte-Carlo Estimator](https://mlsanity.com/paper/1802.05098/) (2018)
- [Learning to Teach in Cooperative Multiagent Reinforcement Learning](https://mlsanity.com/paper/1805.07830/) (2018)
- [A Policy Gradient Algorithm for Learning to Learn in Multiagent Reinforcement Learning](https://mlsanity.com/paper/2011.00382/) (2020)
- [Is the Policy Gradient a Gradient?](https://mlsanity.com/paper/1906.07073/) (2019)
- [Evolving intrinsic motivations for altruistic behavior](https://mlsanity.com/paper/1811.05931/) (2018)

## Built on by (most cited first, 18 of 18)

- [AI Alignment with Changing and Influenceable Reward Functions](https://mlsanity.com/paper/2405.17713/) (2024)
- [Position: Theory of Mind Benchmarks are Broken for Large Language Models](https://mlsanity.com/paper/2412.19726/) (2024)
- [Learning Vision-based Pursuit-Evasion Robot Policies](https://mlsanity.com/paper/2308.16185/) (2023)
- [Cooperative AI via Decentralized Commitment Devices](https://mlsanity.com/paper/2311.07815/) (2023)
- [Enabling Realtime Reinforcement Learning at Scale with Staggered Asynchronous Inference](https://mlsanity.com/paper/2412.14355/) (2024)
- [Meta-Value Learning: a General Framework for Learning with Learning Awareness](https://mlsanity.com/paper/2307.08863/) (2023)
- [Multi-Agent Inverse Reinforcement Learning in Real World Unstructured Pedestrian Crowds](https://mlsanity.com/paper/2405.16439/) (2024)
- [Game-Theoretical Perspectives on Active Equilibria: A Preferred Solution Concept over Nash Equilibria](https://mlsanity.com/paper/2210.16175/) (2022)
- [iPLAN: Intent-Aware Planning in Heterogeneous Traffic via Distributed Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2306.06236/) (2023)
- [Integrated Design and Governance of Agentic AI Systems through Adaptive Information Modulation](https://mlsanity.com/paper/2409.10372/) (2024)
- [MultiPrompter: Cooperative Prompt Optimization with Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2310.16730/) (2023)
- [Beyond Sliding Windows: Learning to Manage Memory in Non-Markovian Environments](https://mlsanity.com/paper/2512.19154/) (2025)
- [Learning to Influence Human Behavior with Offline Reinforcement Learning](https://mlsanity.com/paper/2303.02265/) (2023)
- [A behavioural transformer for effective collaboration between a robot and a non-stationary human](https://mlsanity.com/paper/2307.13447/) (2023)
- [Focusing Influence Mechanism for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2506.19417/) (2025)
- [The Effectiveness of Approximate Regularized Replay for Efficient Supervised Fine-Tuning of Large Language Models](https://mlsanity.com/paper/2512.22337/) (2025)
- [Reinforcing the World's Edge: A Continual Learning Problem in the Multi-Agent-World Boundary](https://mlsanity.com/paper/2603.06813/) (2026)
- [Feint Behaviors and Strategies: Formalization, Implementation and Evaluation](https://mlsanity.com/paper/2403.07932/) (2024)

## Abstract (arXiv)

The main challenge of multiagent reinforcement learning is the difficulty of learning useful policies in the presence of other simultaneously learning agents whose changing behaviors jointly affect the environment's transition and reward dynamics. An effective approach that has recently emerged for addressing this non-stationarity is for each agent to anticipate the learning of other agents and influence the evolution of future policies towards desirable behavior for its own benefit. Unfortunately, previous approaches for achieving this suffer from myopic evaluation, considering only a finite number of policy updates. As such, these methods can only influence transient future policies rather than achieving the promise of scalable equilibrium selection approaches that influence the behavior at convergence. In this paper, we propose a principled framework for considering the limiting policies of other agents as time approaches infinity. Specifically, we develop a new optimization objective that maximizes each agent's average reward by directly accounting for the impact of its behavior on the limiting set of policies that other agents will converge to. Our paper characterizes desirable solution concepts within this problem setting and provides practical approaches for optimizing over possible outcomes. As a result of our farsighted objective, we demonstrate better long-term performance than state-of-the-art baselines across a suite of diverse multiagent benchmark domains.
