# NeuroFluid: Fluid Dynamics Grounding with Particle-Driven Neural Radiance Fields

arXiv: https://arxiv.org/abs/2203.01762 · HTML: https://mlsanity.com/paper/2203.01762/

## Key facts

- Cited by 36 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 51 references that are in the map.
- First posted on arXiv 3 Mar 2022.

## Builds on (most cited first, 23 of 23)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [Learning to Simulate Complex Physics with Graph Networks](https://mlsanity.com/paper/2002.09405/) (2020)
- [Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2011.13084/) (2020)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning](https://mlsanity.com/paper/1904.01786/) (2019)
- [Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies](https://mlsanity.com/paper/2105.02872/) (2021)
- [DiffTaichi: Differentiable Programming for Physical Simulation](https://mlsanity.com/paper/1910.00935/) (2019)
- [A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose](https://mlsanity.com/paper/2102.06199/) (2021)
- [Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluids](https://mlsanity.com/paper/1810.01566/) (2018)
- [Learning to Control PDEs with Differentiable Physics](https://mlsanity.com/paper/2001.07457/) (2020)
- [Deep Fluids: A Generative Network for Parameterized Fluid Simulations](https://mlsanity.com/paper/1806.02071/) (2018)
- [3D Neural Scene Representations for Visuomotor Control](https://mlsanity.com/paper/2107.04004/) (2021)
- [MarrNet: 3D Shape Reconstruction via 2.5D Sketches](https://mlsanity.com/paper/1711.03129/) (2017)
- [Flexible Neural Representation for Physics Prediction](https://mlsanity.com/paper/1806.08047/) (2018)
- [SPNets: Differentiable Fluid Dynamics for Deep Neural Networks](https://mlsanity.com/paper/1806.06094/) (2018)
- [Visual Grounding of Learned Physical Models](https://mlsanity.com/paper/2004.13664/) (2020)
- [DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderer](https://mlsanity.com/paper/2111.00140/) (2021)
- [RenderNet: A deep convolutional network for differentiable rendering from 3D shapes](https://mlsanity.com/paper/1806.06575/) (2018)
- [DRWR: A Differentiable Renderer without Rendering for Unsupervised 3D Structure Learning from Silhouette Images](https://mlsanity.com/paper/2007.06127/) (2020)

## Built on by (most cited first, 30 of 36)

- [DreamGaussian4D: Generative 4D Gaussian Splatting](https://mlsanity.com/paper/2312.17142/) (2023)
- [PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification](https://mlsanity.com/paper/2303.05512/) (2023)
- [Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians](https://mlsanity.com/paper/2403.09434/) (2024)
- [PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos](https://mlsanity.com/paper/2503.17973/) (2025)
- [Neural Material Adaptor for Visual Grounding of Intrinsic Dynamics](https://mlsanity.com/paper/2410.08257/) (2024)
- [Recent Trends in 3D Reconstruction of General Non-Rigid Scenes](https://mlsanity.com/paper/2403.15064/) (2024)
- [ParticleNeRF: A Particle-Based Encoding for Online Neural Radiance Fields](https://mlsanity.com/paper/2211.04041/) (2022)
- [Generative Physical AI in Vision: A Survey](https://mlsanity.com/paper/2501.10928/) (2025)
- [Inferring Hybrid Neural Fluid Fields from Videos](https://mlsanity.com/paper/2312.06561/) (2023)
- [Learning Vortex Dynamics for Fluid Inference and Prediction](https://mlsanity.com/paper/2301.11494/) (2023)
- [Learning 3D Particle-based Simulators from RGB-D Videos](https://mlsanity.com/paper/2312.05359/) (2023)
- [Disco4D: Disentangled 4D Human Generation and Animation from a Single Image](https://mlsanity.com/paper/2409.17280/) (2024)
- [DecoupledGaussian: Object-Scene Decoupling for Physics-Based Interaction](https://mlsanity.com/paper/2503.05484/) (2025)
- [Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimization](https://mlsanity.com/paper/2406.04155/) (2024)
- [Exact-NeRF: An Exploration of a Precise Volumetric Parameterization for Neural Radiance Fields](https://mlsanity.com/paper/2211.12285/) (2022)
- [MASIV: Toward Material-Agnostic System Identification from Videos](https://mlsanity.com/paper/2508.01112/) (2025)
- [PhysInOne: Visual Physics Learning and Reasoning in One Suite](https://mlsanity.com/paper/2604.09415/) (2026)
- [Latent Intuitive Physics: Learning to Transfer Hidden Physics from A 3D Video](https://mlsanity.com/paper/2406.12769/) (2024)
- [Dynamic Appearance Particle Neural Radiance Field](https://mlsanity.com/paper/2310.07916/) (2023)
- [Scaling Face Interaction Graph Networks to Real World Scenes](https://mlsanity.com/paper/2401.11985/) (2024)
- [ParticleGS: Learning Neural Gaussian Particle Dynamics from Videos for Prior-free Physical Motion Extrapolation](https://mlsanity.com/paper/2505.20270/) (2025)
- [Dynamic Scene Understanding through Object-Centric Voxelization and Neural Rendering](https://mlsanity.com/paper/2407.20908/) (2024)
- [DEL: Discrete Element Learner for Learning 3D Particle Dynamics with Neural Rendering](https://mlsanity.com/paper/2410.08983/) (2024)
- [Data-Efficient Inference of Neural Fluid Fields via SciML Foundation Model](https://mlsanity.com/paper/2412.13897/) (2024)
- [ProJo4D: Progressive Joint Optimization for Sparse-View Inverse Physics Estimation](https://mlsanity.com/paper/2506.05317/) (2025)
- [Inferring Fluid Dynamics via Inverse Rendering](https://mlsanity.com/paper/2304.04446/) (2023)
- [DynaVol: Unsupervised Learning for Dynamic Scenes through Object-Centric Voxelization](https://mlsanity.com/paper/2305.00393/) (2023)
- [Hybrid Neural-MPM for Interactive Fluid Simulations in Real-Time](https://mlsanity.com/paper/2505.18926/) (2025)
- [Learning an Implicit Physics Model for Image-based Fluid Simulation](https://mlsanity.com/paper/2508.08254/) (2025)
- [VisionLaw: Inferring Interpretable Intrinsic Dynamics from Visual Observations via Bilevel Optimization](https://mlsanity.com/paper/2508.13792/) (2025)

## Abstract (arXiv)

Deep learning has shown great potential for modeling the physical dynamics of complex particle systems such as fluids. Existing approaches, however, require the supervision of consecutive particle properties, including positions and velocities. In this paper, we consider a partially observable scenario known as fluid dynamics grounding, that is, inferring the state transitions and interactions within the fluid particle systems from sequential visual observations of the fluid surface. We propose a differentiable two-stage network named NeuroFluid. Our approach consists of (i) a particle-driven neural renderer, which involves fluid physical properties into the volume rendering function, and (ii) a particle transition model optimized to reduce the differences between the rendered and the observed images. NeuroFluid provides the first solution to unsupervised learning of particle-based fluid dynamics by training these two models jointly. It is shown to reasonably estimate the underlying physics of fluids with different initial shapes, viscosity, and densities.
