# Chance-Constrained Iterative Linear-Quadratic Stochastic Games

arXiv: https://arxiv.org/abs/2203.01222 · HTML: https://mlsanity.com/paper/2203.01222/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Mar 2022.

## Built on by (most cited first, 1 of 1)

- [Risk Sensitivity in Markov Games and Multi-Agent Reinforcement Learning: A Systematic Review](https://mlsanity.com/paper/2406.06041/) (2024)

## Abstract (arXiv)

Dynamic game arises as a powerful paradigm for multi-robot planning, for which safety constraint satisfaction is crucial. Constrained stochastic games are of particular interest, as real-world robots need to operate and satisfy constraints under uncertainty. Existing methods for solving stochastic games handle chance constraints using exponential penalties with hand-tuned weights. However, finding a suitable penalty weight is nontrivial and requires trial and error. In this paper, we propose the chance-constrained iterative linear-quadratic stochastic games (CCILQGames) algorithm. CCILQGames solves chance-constrained stochastic games using the augmented Lagrangian method. We evaluate our algorithm in three autonomous driving scenarios, including merge, intersection, and roundabout. Experimental results and Monte Carlo tests show that CCILQGames can generate safe and interactive strategies in stochastic environments.
